Player Matchup

Bastet
Bastet
 
Bastet
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Jerboacatche
Izanami
Level 67
God Stats
3W - 2L
1,223 SR
Queue Stats
16W - 18L
1,559 Elo+
Party 2
Terra
Terra
Nigittariuss
Terra
Level 129
God Stats
16W - 12L
1,558 SR
Queue Stats
109W - 99L
1,619 Elo+
Party 2
Scylla
Scylla
Toetergammon
Scylla
Level 160
God Stats
83W - 60L
1,515 SR
Queue Stats
529W - 418L
1,494 Elo+
Party 2
Ymir
Ymir
Tottiefruite
Ymir
Level 42
God Stats
3W - 0L
1,680 SR
Queue Stats
32W - 27L
1,496 Elo+
Party 2
Team Averages
Level 108
1,495 SR
1,533 Elo+

VS

Team Averages
Level 72
1,555 SR
1,474 Elo+
Artemis
Artemis
 
Artemis
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
 
Hera
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
OMIIOMIII
Terra
Level 126
God Stats
13W - 6L
1,739 SR
Queue Stats
87W - 102L
1,436 Elo+
Party 1
Mulan
Mulan
SnOwManNgi
Mulan
Level 88
God Stats
8W - 8L
1,536 SR
Queue Stats
123W - 150L
1,435 Elo+
Party 1
Bellona
Bellona
fragilebeet005
Bellona
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
8
2 / 0 / 2
4,686
781
4,725
4,545
1,382
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
Jerboacatche
Izanami
6
0 / 0 / 0
3,628
605
982
2,485
597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
1 / 0 / 1
3,928
655
370
3,314
1,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
8
1 / 0 / 0
4,369
728
1,649
1,331
358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

5
0 / 2 / 0
3,682
614
91
4,151
1,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
7
2 / 0 / 0
4,081
680
3,282
1,770
422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hera
 
Hera
1
0 / 0 / 0
1,212
202
0
0
0
Terra
OMIIOMIII
Terra
5
0 / 0 / 1
3,731
622
1,033
2,610
1,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
7
0 / 1 / 0
3,921
654
1,592
5,012
2,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 3 / 0
3,051
509
895
4,965
2,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
4
Kills
2
2
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
2
0
2
3
L
Artemis
 
Artemis
2
0
0
2
L
Hera
 
Hera
0
0
0
0
W
Izanami
Jerboacatche
Izanami
0
0
0
0
W
1
0
1
1.5
L
Terra
OMIIOMIII
Terra
0
0
1
0.5
L
Mulan
0
1
0
0
W
Scylla
1
0
0
1
W
0
2
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,817
Damage
6,802
15,826
Taken
14,357
5,404
Mitigated
6,444
7,191
Healing
4,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
4,725
531
0
2,181
4,545
1,382
480
247
4,298
0
26,554
L
Artemis
 
Artemis
3,282
831
0
1,200
1,770
422
0
62
1,708
0
19,596
L
Hera
 
Hera
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
Jerboacatche
Izanami
982
767
0
1,357
2,485
597
0
390
2,095
0
19,626
W
370
141
149
2,223
3,314
1,264
0
0
3,314
11,000
0
L
Terra
OMIIOMIII
Terra
1,033
167
78
450
2,610
1,293
0
713
1,855
5,507
0
L
Mulan
1,592
506
0
2,190
5,012
2,075
0
1,140
3,779
0
20,916
W
Scylla
1,649
0
0
642
1,331
358
0
0
1,331
19,707
0
W
91
29
0
639
4,151
1,803
120
396
3,755
6,081
0
L
895
323
0
445
4,965
2,654
0
60
4,905
0
6,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,293
Gold Earned
15,996
172
Minions Killed
88
0
Camps Cleared
0
594,992
Distance Traveled
499,750
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
4,686
781
43
7
0
138,870
1
L
Artemis
4,081
680
32
5
0
108,939
0
L
Hera
1,212
202
0
0
0
0
0
W
Izanami
3,628
605
31
5
0
121,267
2
W
Terra
3,928
655
45
8
0
126,112
0
L
Terra
3,731
622
10
2
0
124,208
1
L
Mulan
3,921
654
41
7
0
137,660
1
W
Scylla
4,369
728
36
6
0
107,177
2
W
Ymir
3,682
614
17
3
0
101,566
0
L
Bellona
3,051
509
5
1
0
128,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role