Player Matchup

Horus
Horus
IG L3GACY x7x
Horus
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 61L
1,348 Elo+
Party 1
Xing Tian
Xing Tian
JulioCardin
Xing Tian
Level 124
God Stats
0W - 1L
1,704 SR
Queue Stats
289W - 361L
1,431 Elo+
Solo
Skadi
Skadi
XxAbundancexX9
Skadi
Level 99
God Stats
16W - 7L
1,730 SR
Queue Stats
145W - 141L
1,520 Elo+
Party 1
Team Averages
Level 103
1,645 SR
1,433 Elo+

VS

Team Averages
Level 98
1,536 SR
1,460 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Fercho_MM
Hades
Level 88
God Stats
49W - 20L
1,570 SR
Queue Stats
242W - 267L
1,429 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FreshCanChan
Ah Muzen Cab
Level 47
God Stats
23W - 16L
1,537 SR
Queue Stats
44W - 34L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 3
8,297
638
3,593
18,768
18,459
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xing Tian
JulioCardin
Xing Tian
11
0 / 2 / 3
7,439
572
5,043
15,087
14,889
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 3 / 1
8,857
681
11,245
13,860
5,561
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
3 / 2 / 6
9,418
724
11,545
15,071
9,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
Fercho_MM
Hades
14
0 / 1 / 7
8,807
677
11,651
9,033
5,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
FreshCanChan
Ah Muzen Cab
16
6 / 1 / 3
10,531
810
18,826
5,803
2,368
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
4
Kills
9
9
Deaths
4
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
2
6
3
W
Hades
Fercho_MM
Hades
0
1
7
3.5
W
Ah Muzen Cab
FreshCanChan
Ah Muzen Cab
6
1
3
7.5
L
1
4
3
0.63
L
Xing Tian
JulioCardin
Xing Tian
0
2
3
0.75
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,881
Damage
42,022
47,715
Taken
29,907
38,909
Mitigated
17,560
6,231
Healing
13,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
11,545
3,527
1,204
5,827
15,071
9,242
443
2,594
12,477
21,220
4,335
W
Hades
Fercho_MM
Hades
11,651
453
485
3,586
9,033
5,950
294
1,995
7,038
41,965
0
W
Ah Muzen Cab
FreshCanChan
Ah Muzen Cab
18,826
5,166
174
1,942
5,803
2,368
1,317
1,000
4,803
0
56,786
L
3,593
1,520
1,374
2,915
18,768
18,459
0
8,940
9,828
0
16,775
L
Xing Tian
JulioCardin
Xing Tian
5,043
720
626
891
15,087
14,889
0
5,140
9,947
13,216
0
L
11,245
5,677
0
425
13,860
5,561
0
8,120
5,740
0
47,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,593
Gold Earned
28,756
162
Minions Killed
178
3
Camps Cleared
9
722,978
Distance Traveled
709,845
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,418
724
31
2
2
205,164
3
W
Hades
8,807
677
72
6
4
248,419
2
W
Ah Muzen Cab
10,531
810
75
6
3
256,262
1
L
Horus
8,297
638
37
3
2
248,464
3
L
Xing Tian
7,439
572
25
2
1
247,107
1
L
Skadi
8,857
681
100
8
0
227,407
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role