Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Gorіllа
Kuzenbo
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
136W - 85L
1,632 Elo+
Solo
Baron Samedi
Baron Samedi
MisterMcsqueezy
Baron Samedi
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 138L
1,436 Elo+
Party 2
Chiron
Chiron
MoreChillies
Chiron
Level 122
God Stats
10W - 6L
1,666 SR
Queue Stats
297W - 294L
1,559 Elo+
Solo
Team Averages
Level 125
1,533 SR
1,525 Elo+

VS

Team Averages
Level 117
1,490 SR
1,438 Elo+
Nox
Nox
 
Nox
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
AusCamSmith
Yemoja
Level 157
God Stats
8W - 21L
1,448 SR
Queue Stats
359W - 399L
1,482 Elo+
Party 1
Sun Wukong
Sun Wukong
Liefdes
Sun Wukong
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 33L
1,348 Elo+
Party 1
Charybdis
Charybdis
Qkiy
Charybdis
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 254L
1,445 Elo+
Party 1
Chaac
Chaac
Ázarēal
Chaac
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
398W - 384L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
11 / 1 / 4
7,806
651
9,840
9,811
4,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
 
Neith
12
4 / 0 / 5
7,464
622
5,830
6,356
2,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Gorіllа
Kuzenbo
13
1 / 0 / 3
7,589
632
9,258
7,681
7,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baron Samedi
MisterMcsqueezy
Baron Samedi
9
0 / 0 / 8
6,136
511
3,545
9,604
6,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
12
6 / 0 / 3
7,506
626
7,342
7,353
2,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
9
0 / 5 / 1
5,408
451
4,641
7,913
2,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
7
0 / 2 / 1
5,324
444
2,129
7,988
4,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Liefdes
Sun Wukong
10
0 / 3 / 0
5,697
475
2,048
9,686
4,479
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charybdis
Qkiy
Charybdis
9
1 / 6 / 0
5,898
492
3,948
10,561
2,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Ázarēal
Chaac
7
0 / 6 / 0
4,770
398
4,652
12,788
5,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
22
Kills
1
1
Deaths
22
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
11
1
4
13
W
Neith
 
Neith
4
0
5
6.5
L
Nox
 
Nox
0
5
1
0.1
L
Yemoja
0
2
1
0.25
W
Kuzenbo
Gorіllа
Kuzenbo
1
0
3
2.5
L
Sun Wukong
Liefdes
Sun Wukong
0
3
0
0
W
Baron Samedi
MisterMcsqueezy
Baron Samedi
0
0
8
4
W
Chiron
6
0
3
7.5
L
Charybdis
Qkiy
Charybdis
1
6
0
0.17
L
Chaac
Ázarēal
Chaac
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,815
Damage
17,418
40,805
Taken
48,936
24,368
Mitigated
19,841
24,796
Healing
9,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
9,840
3,409
0
10,171
9,811
4,588
0
794
8,953
0
53,645
W
Neith
 
Neith
5,830
2,336
0
3,323
6,356
2,990
363
2,232
3,960
0
58,593
L
Nox
 
Nox
4,641
348
0
250
7,913
2,668
0
1,021
6,872
37,022
0
L
Yemoja
2,129
608
1,821
1,452
7,988
4,620
0
1,507
6,477
10,755
0
W
Kuzenbo
Gorіllа
Kuzenbo
9,258
3,960
0
1,498
7,681
7,344
36
848
6,789
55,098
0
L
Sun Wukong
Liefdes
Sun Wukong
2,048
727
0
2,378
9,686
4,479
0
6,278
3,086
0
38,396
W
Baron Samedi
MisterMcsqueezy
Baron Samedi
3,545
742
476
3,396
9,604
6,727
75
2,195
7,325
15,553
0
W
Chiron
7,342
4,438
484
5,448
7,353
2,719
0
345
7,008
0
53,650
L
Charybdis
Qkiy
Charybdis
3,948
2,062
0
621
10,561
2,848
0
123
10,438
0
28,771
L
Chaac
Ázarēal
Chaac
4,652
736
0
3,245
12,788
5,226
0
3,466
9,260
0
31,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,501
Gold Earned
27,097
432
Minions Killed
265
0
Camps Cleared
0
1,133,780
Distance Traveled
1,098,145
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,806
651
78
7
0
258,370
2
W
Neith
7,464
622
110
9
0
208,150
1
L
Nox
5,408
451
81
7
0
205,110
6
L
Yemoja
5,324
444
19
2
0
208,648
1
W
Kuzenbo
7,589
632
122
10
0
221,947
3
L
Sun Wukong
5,697
475
69
6
0
231,915
3
W
Baron Samedi
6,136
511
17
1
0
219,605
1
W
Chiron
7,506
626
105
9
0
225,708
0
L
Charybdis
5,898
492
51
4
0
225,247
4
L
Chaac
4,770
398
45
4
0
227,225
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role