Player Matchup

Anubis
Anubis
ARTORIAS8069
Anubis
Level 63
God Stats
25W - 19L
1,516 SR
Queue Stats
227W - 241L
1,414 Elo+
Party 1
Artemis
Artemis
Kochevneek
Artemis
Level 143
God Stats
67W - 69L
1,524 SR
Queue Stats
177W - 199L
1,524 Elo+
Solo
King Arthur
King Arthur
ionut110
King Arthur
Level 105
God Stats
8W - 8L
1,445 SR
Queue Stats
237W - 250L
1,445 Elo+
Party 1
Team Averages
Level 104
1,495 SR
1,461 Elo+

VS

Team Averages
Level 70
1,285 SR
1,365 Elo+
Neith
Neith
Guts1996
Neith
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
161W - 138L
1,369 Elo+
Solo
Jormungandr
Jormungandr
Tessaja
Jormungandr
Level 18
God Stats
0W - 5L
1,053 SR
Queue Stats
49W - 60L
1,228 Elo+
Party 2
Baron Samedi
Baron Samedi
Wheremyfrags
Baron Samedi
Level 52
God Stats
7W - 8L
1,303 SR
Queue Stats
71W - 78L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
4 / 3 / 10
13,461
673
14,394
17,305
9,629
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Kochevneek
Artemis
20
6 / 2 / 7
14,397
720
38,116
15,477
8,104
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
ionut110
King Arthur
20
7 / 1 / 8
14,458
723
17,672
30,079
39,447
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Guts1996
Neith
18
2 / 3 / 4
13,135
657
22,075
19,487
7,698
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
Tessaja
Jormungandr
17
3 / 4 / 2
13,524
676
9,751
32,765
32,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Wheremyfrags
Baron Samedi
16
1 / 10 / 5
11,947
597
15,320
22,027
12,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
17
Kills
6
6
Deaths
17
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
4
3
10
3
L
Neith
Guts1996
Neith
2
3
4
1.33
W
Artemis
Kochevneek
Artemis
6
2
7
4.75
L
Jormungandr
Tessaja
Jormungandr
3
4
2
1
L
Baron Samedi
Wheremyfrags
Baron Samedi
1
10
5
0.35
W
King Arthur
ionut110
King Arthur
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,182
Damage
47,146
62,861
Taken
74,279
57,180
Mitigated
52,903
20,171
Healing
13,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
14,394
736
0
8,506
17,305
9,629
438
8,153
9,152
55,670
0
L
Neith
Guts1996
Neith
22,075
8,653
0
4,227
19,487
7,698
840
2,450
17,037
0
69,115
W
Artemis
Kochevneek
Artemis
38,116
19,647
0
5,321
15,477
8,104
2,259
5,758
9,719
0
91,241
L
Jormungandr
Tessaja
Jormungandr
9,751
3,522
0
1,128
32,765
32,654
0
6,189
26,576
28,948
0
L
Baron Samedi
Wheremyfrags
Baron Samedi
15,320
971
3,096
4,720
22,027
12,551
0
6,088
15,939
38,953
0
W
King Arthur
ionut110
King Arthur
17,672
1,828
0
6,344
30,079
39,447
77
12,618
17,461
0
72,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,316
Gold Earned
38,606
269
Minions Killed
201
14
Camps Cleared
5
1,108,157
Distance Traveled
991,349
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,461
673
70
4
9
337,301
3
L
Neith
13,135
657
109
5
2
359,759
2
W
Artemis
14,397
720
112
6
1
363,313
1
L
Jormungandr
13,524
676
35
2
3
326,870
3
L
Baron Samedi
11,947
597
57
3
0
304,720
8
W
King Arthur
14,458
723
87
4
4
407,543
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role