Player Matchup

Achilles
Achilles
 
Achilles
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Eset
Eset
 
Eset
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Darktomosore
Medusa
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 83L
1,594 Elo+
Party 4
Cernunnos
Cernunnos
Flopper1
Cernunnos
Level 160
God Stats
3W - 2L
1,358 SR
Queue Stats
533W - 446L
1,607 Elo+
Solo
Tiamat
Tiamat
PAOparadise
Tiamat
Level 158
God Stats
16W - 15L
1,466 SR
Queue Stats
991W - 908L
1,539 Elo+
Party 2
Team Averages
Level 148
1,465 SR
1,548 Elo+

VS

Team Averages
Level 84
1,440 SR
1,532 Elo+
Tyr
Tyr
Dreepatz
Tyr
Level 125
God Stats
4W - 3L
1,634 SR
Queue Stats
222W - 185L
1,521 Elo+
Party 3
Jing Wei
Jing Wei
Mantrampoline
Jing Wei
Level 69
God Stats
1W - 3L
1,324 SR
Queue Stats
70W - 62L
1,545 Elo+
Party 1
Ne Zha
Ne Zha
Mnilrits
Ne Zha
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 44L
1,503 Elo+
Party 1
Vamana
Vamana
PLYeung
Vamana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 39L
1,494 Elo+
Party 1
Charybdis
Charybdis
Rammbane
Charybdis
Level 155
God Stats
1W - 9L
1,239 SR
Queue Stats
381W - 317L
1,597 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
8 / 1 / 14
10,431
869
10,597
20,195
32,387
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Eset
 
Eset
16
3 / 1 / 16
9,474
790
11,327
9,114
4,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
16
5 / 1 / 8
9,617
801
10,498
8,738
5,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
Flopper1
Cernunnos
16
4 / 1 / 11
9,268
772
15,150
8,718
5,437
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
15
2 / 2 / 14
8,996
750
11,603
10,699
12,376
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 1
8,309
692
8,568
15,815
16,663
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jing Wei
Mantrampoline
Jing Wei
14
2 / 5 / 2
8,229
686
8,263
12,663
5,779
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ne Zha
Mnilrits
Ne Zha
13
0 / 4 / 2
7,236
603
5,964
9,652
6,272
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
PLYeung
Vamana
12
0 / 5 / 1
7,409
617
5,413
14,319
12,115
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Charybdis
Rammbane
Charybdis
15
1 / 4 / 3
8,358
697
13,211
11,800
5,360
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
14
22
Kills
5
6
Deaths
22
63
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
8
1
14
15
W
Eset
 
Eset
3
1
16
11
W
Medusa
5
1
8
9
L
2
4
1
0.63
W
Cernunnos
Flopper1
Cernunnos
4
1
11
9.5
L
Jing Wei
Mantrampoline
Jing Wei
2
5
2
0.6
L
Ne Zha
Mnilrits
Ne Zha
0
4
2
0.25
W
Tiamat
2
2
14
4.5
L
Vamana
PLYeung
Vamana
0
5
1
0.1
L
Charybdis
Rammbane
Charybdis
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,175
Damage
41,419
57,464
Taken
64,249
60,280
Mitigated
46,189
24,446
Healing
12,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
10,597
1,214
2,289
4,984
20,195
32,387
520
0
20,195
0
14,065
W
Eset
 
Eset
11,327
946
4,936
1,842
9,114
4,920
1,730
0
9,114
27,318
0
W
Medusa
10,498
2,957
1,486
1,858
8,738
5,160
1,410
0
8,738
0
30,297
L
8,568
468
173
1,617
15,815
16,663
196
6,040
9,775
0
16,287
W
Cernunnos
Flopper1
Cernunnos
15,150
3,709
2,007
1,060
8,718
5,437
3,531
0
8,718
0
25,950
L
Jing Wei
Mantrampoline
Jing Wei
8,263
5,831
198
1,136
12,663
5,779
441
5,445
7,218
0
17,754
L
Ne Zha
Mnilrits
Ne Zha
5,964
514
1,081
1,872
9,652
6,272
0
3,704
5,948
0
17,942
W
Tiamat
11,603
248
1,016
2,968
10,699
12,376
1,406
0
10,699
25,986
0
L
Vamana
PLYeung
Vamana
5,413
2,465
1,204
2,168
14,319
12,115
0
3,701
10,618
0
9,480
L
Charybdis
Rammbane
Charybdis
13,211
6,355
766
1,852
11,800
5,360
138
4,040
7,760
0
29,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,786
Gold Earned
39,541
124
Minions Killed
122
0
Camps Cleared
0
1,215,698
Distance Traveled
1,085,890
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,431
869
8
1
0
269,920
0
W
Eset
9,474
790
39
3
0
228,776
5
W
Medusa
9,617
801
34
3
0
246,725
2
L
Tyr
8,309
692
21
2
0
227,419
5
W
Cernunnos
9,268
772
20
2
0
236,002
1
L
Jing Wei
8,229
686
40
3
0
206,319
1
L
Ne Zha
7,236
603
13
1
0
216,871
0
W
Tiamat
8,996
750
23
2
0
234,275
4
L
Vamana
7,409
617
8
1
0
242,155
1
L
Charybdis
8,358
697
40
3
0
193,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role