Player Matchup

Neith
Neith
Bronze II
 
Neith
Bronze II
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Silver III
DevilStitchdu17
Horus
Silver III
Level 149
God Stats
24W - 19L
1,635 SR
Queue Stats
624W - 638L
837 MMR
Solo
Atlas
Atlas
Silver III
ZaZa_ComeBack
Atlas
Silver III
Level 109
God Stats
6W - 2L
1,657 SR
Queue Stats
139W - 151L
799 MMR
Solo
Pele
Pele
Silver IV
deyv_2002
Pele
Silver IV
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 88L
892 MMR
Solo
Medusa
Medusa
Silver II
williammcvicar
Medusa
Silver II
Level 123
God Stats
3W - 3L
1,395 SR
Queue Stats
171W - 191L
949 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,537 SR
995 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 93
1,475 SR
869 MMR
Heimdallr
Heimdallr
Silver IV
Pijss-MH
Heimdallr
Silver IV
Level 65
God Stats
13W - 8L
1,685 SR
Queue Stats
235W - 239L
760 MMR
Solo
Arachne
Arachne
Silver III
dekoroked
Arachne
Silver III
Level 132
God Stats
0W - 2L
1,186 SR
Queue Stats
212W - 236L
914 MMR
Solo
Zeus
Zeus
Silver IV
dello_dp
Zeus
Silver IV
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 55L
971 MMR
Solo
Yemoja
Yemoja
Silver IV
light-max972
Yemoja
Silver IV
Level 129
God Stats
11W - 10L
1,599 SR
Queue Stats
560W - 580L
727 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
x_samu8
Cu Chulainn
Silver II
Level 76
God Stats
5W - 10L
1,404 SR
Queue Stats
17W - 34L
971 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
7 / 3 / 6
12,677
551
17,883
16,288
9,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 1 / 8
12,660
550
11,816
22,468
26,544
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
4 / 2 / 11
12,192
530
11,031
25,572
31,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
20
7 / 3 / 6
13,046
567
18,667
19,857
10,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
5 / 5 / 8
12,752
554
22,528
20,915
10,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
BacchusGebAh Muzen Cab

VS

Bans
AwilixKing ArthurPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Pijss-MH
Heimdallr
18
4 / 6 / 2
10,547
459
11,309
23,464
11,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
dekoroked
Arachne
17
6 / 5 / 1
10,644
463
13,840
26,172
11,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
15
0 / 7 / 1
9,348
406
13,008
17,616
6,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
13
0 / 2 / 3
8,612
374
4,658
16,168
16,037
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
x_samu8
Cu Chulainn
18
3 / 4 / 0
10,973
477
11,905
22,374
25,862
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
20
24
Kills
13
14
Deaths
24
39
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
3
6
3.33
W
1
1
8
5
L
Heimdallr
Pijss-MH
Heimdallr
4
6
2
0.83
W
4
2
11
4.75
L
Arachne
dekoroked
Arachne
6
5
1
1.3
L
Zeus
0
7
1
0.07
W
Pele
7
3
6
3.33
L
Yemoja
0
2
3
0.75
W
5
5
8
1.8
L
Cu Chulainn
x_samu8
Cu Chulainn
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,925
Damage
54,720
105,100
Taken
105,794
88,270
Mitigated
71,091
37,282
Healing
22,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
17,883
7,356
0
5,405
16,288
9,265
3,960
6,245
9,548
0
101,790
W
11,816
5,011
2,453
13,181
22,468
26,544
637
777
21,653
0
95,617
L
Heimdallr
Pijss-MH
Heimdallr
11,309
4,775
4
2,901
23,464
11,580
0
3,556
19,908
0
99,459
W
11,031
3,837
765
5,123
25,572
31,239
679
6,140
19,160
39,690
0
L
Arachne
dekoroked
Arachne
13,840
10,284
0
5,443
26,172
11,606
1,981
1,974
24,198
0
92,255
L
Zeus
13,008
1,032
0
2,280
17,616
6,006
0
2,012
15,604
71,323
0
W
Pele
18,667
7,471
0
2,820
19,857
10,304
1,600
2,395
17,218
0
130,060
L
Yemoja
4,658
1,477
5,546
2,896
16,168
16,037
0
2,682
13,486
19,436
0
W
22,528
10,675
0
7,535
20,915
10,918
3,496
1,464
19,441
0
112,788
L
Cu Chulainn
x_samu8
Cu Chulainn
11,905
1,156
0
3,635
22,374
25,862
0
807
21,567
0
91,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,327
Gold Earned
50,124
654
Minions Killed
571
0
Camps Cleared
0
2,217,445
Distance Traveled
1,958,777
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,677
551
138
6
0
390,634
4
W
Horus
12,660
550
145
6
0
464,328
7
L
Heimdallr
10,547
459
145
6
0
381,710
2
W
Atlas
12,192
530
64
3
0
407,229
0
L
Arachne
10,644
463
134
6
0
464,585
4
L
Zeus
9,348
406
137
6
0
345,143
5
W
Pele
13,046
567
170
7
0
491,194
4
L
Yemoja
8,612
374
21
1
0
335,730
9
W
Medusa
12,752
554
137
6
0
464,060
2
L
Cu Chulainn
10,973
477
134
6
0
431,609
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role