Player Matchup

Merlin
Merlin
tormento13
Merlin
Level 144
God Stats
15W - 14L
1,646 SR
Queue Stats
210W - 201L
1,626 Elo+
Party 1
Heimdallr
Heimdallr
xDarktorgames
Heimdallr
Level 157
God Stats
2W - 3L
1,282 SR
Queue Stats
148W - 139L
1,599 Elo+
Party 1
Camazotz
Camazotz
zifateM
Camazotz
Level 53
God Stats
1W - 0L
1,847 SR
Queue Stats
20W - 7L
1,716 Elo+
Solo
Team Averages
Level 118
1,592 SR
1,647 Elo+

VS

Team Averages
Level 148
1,719 SR
1,511 Elo+
Anubis
Anubis
FeignedSanity
Anubis
Level 160
God Stats
36W - 19L
1,758 SR
Queue Stats
445W - 283L
1,696 Elo+
Solo
Terra
Terra
Onfire557
Terra
Level 158
God Stats
0W - 2L
1,898 SR
Queue Stats
11W - 19L
1,414 Elo+
Solo
King Arthur
King Arthur
Strgzers
King Arthur
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
tormento13
Merlin
20
11 / 4 / 7
15,907
795
22,863
19,757
8,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
xDarktorgames
Heimdallr
18
2 / 8 / 12
13,470
674
19,497
19,382
9,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Camazotz
zifateM
Camazotz
20
6 / 3 / 10
14,269
713
21,081
32,936
25,149
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 7
14,796
740
23,977
23,751
20,244
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Terra
Onfire557
Terra
18
5 / 7 / 7
13,852
693
21,602
28,857
17,972
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Strgzers
King Arthur
17
2 / 5 / 11
12,511
626
18,357
24,648
31,304
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
40
19
Kills
15
15
Deaths
19
29
Assists
25
Player
Kills
Deaths
Assists
KDA
L
8
7
7
1.64
L
Terra
Onfire557
Terra
5
7
7
1.21
L
King Arthur
Strgzers
King Arthur
2
5
11
1.5
W
Merlin
tormento13
Merlin
11
4
7
3.63
W
Heimdallr
xDarktorgames
Heimdallr
2
8
12
1
W
Camazotz
zifateM
Camazotz
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,441
Damage
63,936
72,075
Taken
77,256
42,589
Mitigated
69,520
21,224
Healing
13,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,977
941
0
6,439
23,751
20,244
291
8,269
15,482
70,197
0
L
Terra
Onfire557
Terra
21,602
1,761
2,945
4,252
28,857
17,972
712
7,750
21,107
60,022
0
L
King Arthur
Strgzers
King Arthur
18,357
2,165
0
0
24,648
31,304
245
7,042
17,606
0
31,218
W
Merlin
tormento13
Merlin
22,863
530
0
4,552
19,757
8,410
963
14,504
5,253
79,508
0
W
Heimdallr
xDarktorgames
Heimdallr
19,497
10,241
0
1,520
19,382
9,030
1,567
13,262
6,120
0
52,301
W
Camazotz
zifateM
Camazotz
21,081
6,457
0
15,152
32,936
25,149
351
18,730
14,206
0
60,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,646
Gold Earned
41,159
261
Minions Killed
213
13
Camps Cleared
5
967,526
Distance Traveled
1,090,224
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
14,796
740
118
6
4
294,530
2
L
Terra
13,852
693
69
3
0
373,550
0
L
King Arthur
12,511
626
26
1
1
422,144
4
W
Merlin
15,907
795
119
6
6
326,014
6
W
Heimdallr
13,470
674
85
4
1
275,729
2
W
Camazotz
14,269
713
57
3
6
365,783
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role