Player Matchup

Achilles
Achilles
Orsvaldo
Achilles
Level 129
God Stats
3W - 2L
1,827 SR
Queue Stats
38W - 31L
1,540 Elo+
Party 1
Hera
Hera
PandaFistMonkey
Hera
Level 116
God Stats
7W - 7L
1,594 SR
Queue Stats
86W - 71L
1,564 Elo+
Party 1
Shiva
Shiva
kong_gulerod_84
Shiva
Level 63
God Stats
6W - 3L
1,790 SR
Queue Stats
12W - 13L
1,509 Elo+
Party 1
Team Averages
Level 103
1,737 SR
1,538 Elo+

VS

Team Averages
Level 85
1,457 SR
1,362 Elo+
Mercury
Mercury
Godwant
Mercury
Level 51
God Stats
6W - 13L
1,352 SR
Queue Stats
34W - 49L
1,394 Elo+
Solo
Olorun
Olorun
gavinda77
Olorun
Level 156
God Stats
0W - 2L
1,747 SR
Queue Stats
95W - 148L
1,371 Elo+
Solo
Cthulhu
Cthulhu
kaf6647
Cthulhu
Level 49
God Stats
0W - 3L
1,273 SR
Queue Stats
58W - 86L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Orsvaldo
Achilles
17
5 / 3 / 14
13,402
705
21,999
24,377
23,187
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
12 / 2 / 4
14,184
747
24,585
13,230
7,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 5 / 8
12,115
638
16,243
21,047
25,309
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Godwant
Mercury
18
8 / 7 / 1
13,264
698
13,594
24,602
10,570
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
gavinda77
Olorun
16
2 / 6 / 5
12,022
633
10,707
18,772
7,409
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
kaf6647
Cthulhu
15
0 / 6 / 8
12,253
645
14,336
28,988
37,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
24
19
Kills
10
10
Deaths
19
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Mercury
Godwant
Mercury
8
7
1
1.21
W
Achilles
Orsvaldo
Achilles
5
3
14
4
W
12
2
4
7
L
Olorun
gavinda77
Olorun
2
6
5
0.75
L
Cthulhu
kaf6647
Cthulhu
0
6
8
0.67
W
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,827
Damage
38,637
58,654
Taken
72,362
55,629
Mitigated
55,713
9,659
Healing
16,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Godwant
Mercury
13,594
8,375
0
3,210
24,602
10,570
0
5,982
18,620
0
45,746
W
Achilles
Orsvaldo
Achilles
21,999
5,715
0
4,048
24,377
23,187
592
11,428
11,941
0
42,077
W
24,585
5,578
0
1,394
13,230
7,133
2,293
6,679
6,551
76,795
0
L
Olorun
gavinda77
Olorun
10,707
3,115
1,569
4,121
18,772
7,409
415
7,458
11,314
45,320
0
L
Cthulhu
kaf6647
Cthulhu
14,336
1,344
2,043
5,351
28,988
37,734
0
11,973
17,015
40,822
0
W
16,243
2,550
1,122
3,095
21,047
25,309
177
7,930
13,117
0
40,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,701
Gold Earned
37,539
167
Minions Killed
165
8
Camps Cleared
7
1,058,901
Distance Traveled
979,115
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
13,264
698
79
4
4
334,060
0
W
Achilles
13,402
705
15
1
4
339,730
5
W
Hera
14,184
747
105
6
1
361,456
2
L
Olorun
12,022
633
58
3
3
294,609
2
L
Cthulhu
12,253
645
28
1
0
350,446
5
W
Shiva
12,115
638
47
2
3
357,715
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role