Player Matchup

Amaterasu
Amaterasu
Baharat
Amaterasu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 209L
1,497 Elo+
Solo
Rama
Rama
CrackWalker
Rama
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 23L
1,321 Elo+
Solo
Hera
Hera
NordFort
Hera
Level 78
God Stats
3W - 3L
1,524 SR
Queue Stats
147W - 161L
1,468 Elo+
Solo
Olorun
Olorun
TheCulmbacher
Olorun
Level 107
God Stats
3W - 3L
1,594 SR
Queue Stats
216W - 233L
1,481 Elo+
Solo
Vamana
Vamana
lamcho00
Vamana
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 70L
1,477 Elo+
Solo
Team Averages
Level 94
1,524 SR
1,449 Elo+

VS

Team Averages
Level 107
1,471 SR
1,473 Elo+
Cupid
Cupid
KaczySan
Cupid
Level 149
God Stats
12W - 6L
1,499 SR
Queue Stats
1,323W - 1,380L
1,503 Elo+
Solo
Chronos
Chronos
NIGHT_ERROR
Chronos
Level 132
God Stats
1W - 2L
1,190 SR
Queue Stats
102W - 105L
1,484 Elo+
Party 1
Chaac
Chaac
PCHell99
Chaac
Level 83
God Stats
6W - 3L
1,664 SR
Queue Stats
259W - 252L
1,456 Elo+
Solo
Rama
Rama
PepskYO69O2001
Rama
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 50L
1,436 Elo+
Party 1
Bacchus
Bacchus
Trapeur_
Bacchus
Level 132
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 102L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Baharat
Amaterasu
19
7 / 4 / 11
11,612
683
12,365
22,607
22,052
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
4 / 6 / 14
12,026
707
18,422
17,068
7,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
20
5 / 6 / 12
12,839
755
28,805
16,202
7,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

17
2 / 8 / 12
10,646
626
14,014
17,937
8,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
lamcho00
Vamana
16
3 / 7 / 8
10,459
615
12,922
27,764
27,966
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
KaczySan
Cupid
18
5 / 7 / 16
11,962
704
21,412
17,225
10,221
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Chronos
NIGHT_ERROR
Chronos
20
10 / 4 / 14
13,446
791
20,911
19,382
12,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chaac
PCHell99
Chaac
20
2 / 4 / 13
12,432
731
16,735
23,720
18,199
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
10 / 3 / 12
13,120
772
18,150
16,346
9,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Trapeur_
Bacchus
20
4 / 3 / 20
13,073
769
13,697
23,981
40,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
106
21
Kills
31
31
Deaths
21
57
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Baharat
Amaterasu
7
4
11
3.13
L
4
6
14
1.83
W
Cupid
KaczySan
Cupid
5
7
16
1.86
W
Chronos
NIGHT_ERROR
Chronos
10
4
14
4.25
L
Hera
5
6
12
1.83
W
Chaac
PCHell99
Chaac
2
4
13
2.13
W
10
3
12
5.33
L
2
8
12
1
W
Bacchus
Trapeur_
Bacchus
4
3
20
4.67
L
Vamana
lamcho00
Vamana
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,528
Damage
90,905
101,578
Taken
100,654
73,940
Mitigated
89,789
35,109
Healing
45,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Baharat
Amaterasu
12,365
4,738
2,598
7,613
22,607
22,052
285
5,511
17,096
0
17,377
L
18,422
14,328
2,103
2,857
17,068
7,656
1,030
7,516
9,552
0
33,641
W
Cupid
KaczySan
Cupid
21,412
12,496
4,381
2,693
17,225
10,221
2,549
7,094
10,131
0
38,662
W
Chronos
NIGHT_ERROR
Chronos
20,911
5,836
4,087
3,675
19,382
12,020
1,547
8,629
10,753
45,603
2,565
L
Hera
28,805
6,918
1,270
3,006
16,202
7,870
0
6,712
9,490
61,572
0
W
Chaac
PCHell99
Chaac
16,735
2,408
2,871
12,096
23,720
18,199
1,483
10,687
13,033
0
52,842
W
18,150
10,099
611
4,042
16,346
9,320
1,639
7,186
9,160
0
41,775
L
14,014
5,368
3,193
3,133
17,937
8,396
364
7,636
10,301
30,738
0
W
Bacchus
Trapeur_
Bacchus
13,697
1,474
3,928
7,328
23,981
40,029
416
9,291
14,690
18,859
0
L
Vamana
lamcho00
Vamana
12,922
4,467
1,901
7,435
27,764
27,966
80
6,042
21,722
68
17,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,582
Gold Earned
64,033
157
Minions Killed
185
0
Camps Cleared
0
1,454,771
Distance Traveled
1,658,691
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
11,612
683
13
1
0
348,092
0
L
Rama
12,026
707
27
2
0
232,812
4
W
Cupid
11,962
704
32
2
0
298,352
0
W
Chronos
13,446
791
37
2
0
325,962
1
L
Hera
12,839
755
58
3
0
314,343
1
W
Chaac
12,432
731
66
4
0
363,316
1
W
Rama
13,120
772
42
2
0
313,209
0
L
Olorun
10,646
626
44
3
0
271,144
0
W
Bacchus
13,073
769
8
0
0
357,852
0
L
Vamana
10,459
615
15
1
0
288,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role