Player Matchup

Kukulkan
Kukulkan
FUNK3Y CH1CK3N
Kukulkan
Level 146
God Stats
7W - 5L
1,802 SR
Queue Stats
102W - 85L
1,523 Elo+
Party 3
King Arthur
King Arthur
RGauldy
King Arthur
Level 136
God Stats
6W - 4L
1,635 SR
Queue Stats
171W - 161L
1,546 Elo+
Party 3
Terra
Terra
Shepherd BETR
Terra
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 16L
1,488 Elo+
Party 3
Thor
Thor
StillMrTea
Thor
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
Yo Candyman
Charybdis
Level 60
God Stats
2W - 1L
1,485 SR
Queue Stats
57W - 43L
1,530 Elo+
Party 3
Team Averages
Level 104
1,584 SR
1,517 Elo+

VS

Team Averages
Level 93
1,579 SR
1,446 Elo+
Janus
Janus
 
Janus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
 
Nemesis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Jack1sAQT
Hou Yi
Level 77
God Stats
1W - 6L
1,524 SR
Queue Stats
163W - 171L
1,407 Elo+
Party 2
Zhong Kui
Zhong Kui
Logy1sAQT
Zhong Kui
Level 81
God Stats
5W - 1L
1,754 SR
Queue Stats
96W - 112L
1,391 Elo+
Party 2
Arachne
Arachne
Simoney__
Arachne
Level 61
God Stats
31W - 17L
1,615 SR
Queue Stats
192W - 210L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
1 / 0 / 0
5,923
592
2,801
3,435
1,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
RGauldy
King Arthur
10
1 / 0 / 0
5,716
572
6,231
7,735
5,157
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 0 / 2
5,155
516
2,853
10,127
4,263
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

7
1 / 0 / 0
4,626
463
1,624
7,221
2,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Yo Candyman
Charybdis
8
1 / 0 / 1
4,932
493
4,955
6,806
1,874
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 1 / 0
5,561
556
2,185
5,520
1,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
 
Nemesis
7
0 / 1 / 0
4,401
440
2,129
6,325
2,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
Jack1sAQT
Hou Yi
8
0 / 1 / 0
4,573
457
6,481
6,393
1,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
Logy1sAQT
Zhong Kui
8
0 / 1 / 0
4,954
495
4,219
7,541
5,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Simoney__
Arachne
8
0 / 0 / 0
4,834
483
2,124
6,941
2,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
4
Kills
0
0
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
1
0
0
L
Nemesis
 
Nemesis
0
1
0
0
W
Kukulkan
1
0
0
1
L
Hou Yi
Jack1sAQT
Hou Yi
0
1
0
0
L
Zhong Kui
Logy1sAQT
Zhong Kui
0
1
0
0
W
King Arthur
RGauldy
King Arthur
1
0
0
1
W
0
0
2
1
L
Arachne
Simoney__
Arachne
0
0
0
0
W
1
0
0
1
W
Charybdis
Yo Candyman
Charybdis
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,464
Damage
17,138
35,324
Taken
32,720
14,821
Mitigated
14,038
15,592
Healing
9,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,185
192
0
1,170
5,520
1,868
0
2,313
3,207
40,672
0
L
Nemesis
 
Nemesis
2,129
839
0
2,041
6,325
2,017
0
228
6,097
0
15,844
W
Kukulkan
2,801
703
0
1,070
3,435
1,245
0
1,698
1,585
44,600
0
L
Hou Yi
Jack1sAQT
Hou Yi
6,481
3,883
0
2,200
6,393
1,988
0
1,636
4,757
0
33,330
L
Zhong Kui
Logy1sAQT
Zhong Kui
4,219
1,313
85
1,925
7,541
5,749
0
1,075
6,466
22,233
0
W
King Arthur
RGauldy
King Arthur
6,231
1,189
0
2,390
7,735
5,157
0
0
7,735
0
38,226
W
2,853
1,233
1,863
4,457
10,127
4,263
0
2,236
7,891
11,636
0
L
Arachne
Simoney__
Arachne
2,124
1,372
0
2,034
6,941
2,416
0
402
6,539
0
25,485
W
1,624
519
0
3,152
7,221
2,282
0
371
6,828
0
21,400
W
Charybdis
Yo Candyman
Charybdis
4,955
3,111
0
2,660
6,806
1,874
0
1,925
4,881
0
33,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,352
Gold Earned
24,323
289
Minions Killed
248
0
Camps Cleared
0
998,703
Distance Traveled
965,259
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,561
556
82
8
0
182,727
2
L
Nemesis
4,401
440
28
3
0
213,337
0
W
Kukulkan
5,923
592
89
9
0
183,133
4
L
Hou Yi
4,573
457
47
5
0
186,147
0
L
Zhong Kui
4,954
495
34
3
0
169,482
0
W
King Arthur
5,716
572
73
7
0
203,477
4
W
Terra
5,155
516
24
2
0
219,160
1
L
Arachne
4,834
483
57
6
0
213,566
2
W
Thor
4,626
463
49
5
0
220,662
0
W
Charybdis
4,932
493
54
5
0
172,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role