Player Matchup

Bakasura
Bakasura
Ks7e
Bakasura
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,541 Elo+
Party 1
Cthulhu
Cthulhu
Pinkme109
Cthulhu
Level 110
God Stats
13W - 20L
1,605 SR
Queue Stats
727W - 813L
1,461 Elo+
Party 1
Agni
Agni
WackySardine
Agni
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,716 Elo+
Party 1
Team Averages
Level 43
1,535 SR
1,572 Elo+

VS

Team Averages
Level 82
1,450 SR
1,413 Elo+
Vulcan
Vulcan
Question Blouch
Vulcan
Level 68
God Stats
4W - 2L
1,468 SR
Queue Stats
20W - 23L
1,368 Elo+
Solo
Mulan
Mulan
ScoobyMonke
Mulan
Level 84
God Stats
44W - 33L
1,492 SR
Queue Stats
683W - 723L
1,498 Elo+
Solo
Hachiman
Hachiman
djAlsoHasALife
Hachiman
Level 93
God Stats
18W - 18L
1,390 SR
Queue Stats
829W - 1,164L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Ks7e
Bakasura
9
0 / 5 / 0
6,187
619
2,059
10,650
6,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Pinkme109
Cthulhu
11
0 / 5 / 2
6,800
680
6,196
13,493
12,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 5 / 0
6,777
678
8,347
8,354
3,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 9
8,170
817
9,353
5,977
2,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
8 / 0 / 7
8,521
852
10,861
9,862
7,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
12
2 / 1 / 11
7,531
753
7,579
5,722
2,276
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
2
Kills
15
15
Deaths
2
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Ks7e
Bakasura
0
5
0
0
L
Cthulhu
Pinkme109
Cthulhu
0
5
2
0.2
W
5
1
9
9.5
W
8
0
7
11.5
L
2
5
0
0.4
W
Hachiman
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,602
Damage
27,793
32,497
Taken
21,561
21,757
Mitigated
12,326
2,935
Healing
3,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Ks7e
Bakasura
2,059
1,360
0
782
10,650
6,172
0
2,254
8,210
0
8,098
L
Cthulhu
Pinkme109
Cthulhu
6,196
337
753
1,350
13,493
12,075
0
5,054
8,183
20,565
0
W
9,353
4,826
0
250
5,977
2,733
420
4,382
1,575
28,829
0
W
10,861
887
317
1,796
9,862
7,317
0
6,449
3,098
0
18,367
L
8,347
290
0
50
8,354
3,510
0
2,329
5,845
22,526
0
W
Hachiman
7,579
3,253
0
1,160
5,722
2,276
1,200
3,805
1,887
0
30,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,764
Gold Earned
24,222
110
Minions Killed
124
3
Camps Cleared
6
541,398
Distance Traveled
590,558
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,187
619
33
3
0
184,914
0
L
Cthulhu
6,800
680
36
4
0
174,892
1
W
Vulcan
8,170
817
40
4
1
192,444
2
W
Mulan
8,521
852
22
2
1
209,381
2
L
Agni
6,777
678
41
4
3
181,592
2
W
Hachiman
7,531
753
62
6
4
188,733
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role