Player Matchup

Sun Wukong
Sun Wukong
Chaaaaaaaaaaaaz
Sun Wukong
Level 157
God Stats
2W - 2L
1,493 SR
Queue Stats
127W - 106L
1,521 Elo+
Party 1
Hou Yi
Hou Yi
HomiessexuaI
Hou Yi
Level 28
God Stats
2W - 0L
1,722 SR
Queue Stats
51W - 4L
1,909 Elo+
Party 1
Yu Huang
Yu Huang
Mouna deer
Yu Huang
Level 160
God Stats
58W - 30L
1,671 SR
Queue Stats
525W - 228L
1,817 Elo+
Party 1
Bacchus
Bacchus
crypsyx
Bacchus
Level 137
God Stats
3W - 1L
1,352 SR
Queue Stats
147W - 148L
1,468 Elo+
Party 1
Thanatos
Thanatos
sycras
Thanatos
Level 146
God Stats
7W - 2L
1,500 SR
Queue Stats
59W - 31L
1,673 Elo+
Party 1
Team Averages
Level 126
1,548 SR
1,677 Elo+

VS

Team Averages
Level 85
1,568 SR
1,476 Elo+
Guan Yu
Guan Yu
ILoseElos
Guan Yu
Level 46
God Stats
3W - 3L
1,415 SR
Queue Stats
58W - 88L
1,410 Elo+
Party 2
Izanami
Izanami
Knight Yumi
Izanami
Level 50
God Stats
15W - 10L
1,546 SR
Queue Stats
93W - 131L
1,403 Elo+
Party 2
Lancelot
Lancelot
MrDrSirCody
Lancelot
Level 79
God Stats
4W - 5L
1,478 SR
Queue Stats
20W - 21L
1,564 Elo+
Solo
Ra
Ra
ashbro321
Ra
Level 129
God Stats
9W - 8L
1,850 SR
Queue Stats
517W - 552L
1,490 Elo+
Solo
King Arthur
King Arthur
fulldarkflame21
King Arthur
Level 123
God Stats
10W - 11L
1,552 SR
Queue Stats
268W - 268L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chaaaaaaaaaaaaz
Sun Wukong
19
2 / 0 / 2
12,372
589
11,999
18,705
19,921
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
20
18 / 1 / 2
13,173
627
22,708
18,064
7,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
Mouna deer
Yu Huang
19
2 / 0 / 10
12,022
572
12,000
8,932
4,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
crypsyx
Bacchus
14
0 / 4 / 7
9,281
442
1,725
14,903
14,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Thanatos
sycras
Thanatos
18
9 / 3 / 7
11,673
556
18,377
18,253
10,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ILoseElos
Guan Yu
15
0 / 2 / 1
8,945
426
8,118
17,060
13,781
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Knight Yumi
Izanami
12
3 / 12 / 2
8,644
412
8,773
19,589
7,297
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lancelot
MrDrSirCody
Lancelot
13
1 / 6 / 2
8,491
404
2,895
18,177
5,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 6 / 2
8,777
418
5,018
11,956
3,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
fulldarkflame21
King Arthur
12
2 / 5 / 2
8,306
396
13,788
19,780
17,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
15
31
Kills
6
8
Deaths
31
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Chaaaaaaaaaaaaz
Sun Wukong
2
0
2
3
W
Hou Yi
18
1
2
19
L
Guan Yu
ILoseElos
Guan Yu
0
2
1
0.25
L
Izanami
Knight Yumi
Izanami
3
12
2
0.33
W
Yu Huang
Mouna deer
Yu Huang
2
0
10
7
L
Lancelot
MrDrSirCody
Lancelot
1
6
2
0.33
L
0
6
2
0.17
W
Bacchus
crypsyx
Bacchus
0
4
7
0.88
L
King Arthur
fulldarkflame21
King Arthur
2
5
2
0.6
W
Thanatos
sycras
Thanatos
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,809
Damage
38,592
78,857
Taken
86,562
56,938
Mitigated
48,089
32,260
Healing
15,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Chaaaaaaaaaaaaz
Sun Wukong
11,999
2,342
0
4,289
18,705
19,921
369
1,286
17,305
13,186
104,183
W
Hou Yi
22,708
15,022
0
6,999
18,064
7,984
3,145
354
17,231
0
114,773
L
Guan Yu
ILoseElos
Guan Yu
8,118
2,436
0
4,949
17,060
13,781
0
2,078
14,962
0
61,961
L
Izanami
Knight Yumi
Izanami
8,773
6,373
0
2,368
19,589
7,297
1,044
3,773
15,668
0
46,676
W
Yu Huang
Mouna deer
Yu Huang
12,000
1,876
0
875
8,932
4,529
1,170
1,149
7,679
115,138
0
L
Lancelot
MrDrSirCody
Lancelot
2,895
632
0
250
18,177
5,855
0
1,880
16,145
0
64,466
L
5,018
130
325
1,275
11,956
3,701
0
2,722
9,094
67,126
0
W
Bacchus
crypsyx
Bacchus
1,725
174
0
785
14,903
14,465
542
439
14,229
28,050
0
L
King Arthur
fulldarkflame21
King Arthur
13,788
1,734
185
6,278
19,780
17,455
192
4,139
15,531
0
53,483
W
Thanatos
sycras
Thanatos
18,377
5,099
0
19,312
18,253
10,039
712
3,076
15,072
0
95,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,521
Gold Earned
43,163
690
Minions Killed
480
0
Camps Cleared
0
2,065,906
Distance Traveled
1,907,431
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,372
589
196
9
0
391,117
9
W
Hou Yi
13,173
627
162
8
0
390,896
3
L
Guan Yu
8,945
426
120
6
0
375,426
2
L
Izanami
8,644
412
82
4
0
329,893
3
W
Yu Huang
12,022
572
178
8
0
408,228
5
L
Lancelot
8,491
404
92
4
0
434,282
3
L
Ra
8,777
418
113
5
0
369,408
1
W
Bacchus
9,281
442
36
2
0
397,703
5
L
King Arthur
8,306
396
73
3
0
398,422
7
W
Thanatos
11,673
556
118
6
0
477,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role