Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Ap0_Kirito
Bacchus
Level 64
God Stats
7W - 6L
1,567 SR
Queue Stats
234W - 229L
1,422 Elo+
Party 1
Hera
Hera
KingMislead
Hera
Level 18
God Stats
5W - 3L
1,500 SR
Queue Stats
49W - 52L
1,634 Elo+
Party 1
Chernobog
Chernobog
Lupusins
Chernobog
Level 102
God Stats
1W - 1L
1,816 SR
Queue Stats
251W - 237L
1,461 Elo+
Solo
Mercury
Mercury
TarTine-alexi
Mercury
Level 153
God Stats
19W - 6L
1,784 SR
Queue Stats
440W - 432L
1,420 Elo+
Party 1
Team Averages
Level 99
1,633 SR
1,487 Elo+

VS

Team Averages
Level 58
1,539 SR
1,503 Elo+
Osiris
Osiris
 
Osiris
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JinSoul1298
Morgan Le Fay
Level 39
God Stats
14W - 4L
1,850 SR
Queue Stats
74W - 37L
1,601 Elo+
Solo
Charybdis
Charybdis
VinsmokeMorad
Charybdis
Level 28
God Stats
7W - 4L
1,517 SR
Queue Stats
35W - 37L
1,460 Elo+
Party 2
Loki
Loki
cratos8272
Loki
Level 49
God Stats
1W - 0L
1,150 SR
Queue Stats
186W - 190L
1,371 Elo+
Solo
Bacchus
Bacchus
qlq460
Bacchus
Level 124
God Stats
4W - 2L
1,676 SR
Queue Stats
69W - 33L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
0 / 4 / 0
4,641
464
5,679
8,928
5,840
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
Ap0_Kirito
Bacchus
8
2 / 2 / 0
5,094
509
3,231
8,829
6,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8
0 / 1 / 0
5,017
502
3,311
4,348
1,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Lupusins
Chernobog
9
0 / 0 / 1
5,218
522
4,010
5,748
1,723
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
9
2 / 1 / 1
5,432
543
3,827
8,019
2,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
5 / 0 / 0
6,561
656
6,876
8,236
7,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
JinSoul1298
Morgan Le Fay
10
0 / 1 / 2
5,606
561
4,219
5,368
2,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
VinsmokeMorad
Charybdis
9
1 / 0 / 0
5,126
513
4,277
5,843
1,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 3 / 1
4,862
486
2,050
7,594
2,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bacchus
qlq460
Bacchus
8
2 / 1 / 3
5,064
506
4,235
7,006
5,022
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
4
Kills
8
8
Deaths
5
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
4
0
0
W
Osiris
 
Osiris
5
0
0
5
L
Bacchus
Ap0_Kirito
Bacchus
2
2
0
1
W
Morgan Le Fay
JinSoul1298
Morgan Le Fay
0
1
2
1
L
0
1
0
0
L
Chernobog
Lupusins
Chernobog
0
0
1
0.5
L
Mercury
2
1
1
2.5
W
Charybdis
VinsmokeMorad
Charybdis
1
0
0
1
W
0
3
1
0.17
W
Bacchus
qlq460
Bacchus
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,058
Damage
21,657
35,872
Taken
34,047
18,131
Mitigated
18,306
6,431
Healing
12,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,679
1,565
0
758
8,928
5,840
0
519
8,401
0
26,178
W
Osiris
 
Osiris
6,876
3,402
0
3,440
8,236
7,198
0
110
8,126
0
40,582
L
Bacchus
Ap0_Kirito
Bacchus
3,231
489
179
1,588
8,829
6,202
0
2,798
5,963
18,896
0
W
Morgan Le Fay
JinSoul1298
Morgan Le Fay
4,219
597
0
1,385
5,368
2,099
0
2,674
2,694
42,145
0
L
3,311
711
0
985
4,348
1,527
0
2,004
2,164
39,697
0
L
Chernobog
Lupusins
Chernobog
4,010
2,585
0
2,561
5,748
1,723
52
987
4,761
0
37,409
L
Mercury
3,827
1,609
0
360
8,019
2,839
0
1,780
6,129
0
28,343
W
Charybdis
VinsmokeMorad
Charybdis
4,277
2,609
0
3,977
5,843
1,673
238
1,251
4,592
0
31,923
W
2,050
767
0
2,274
7,594
2,314
0
567
7,027
0
25,042
W
Bacchus
qlq460
Bacchus
4,235
643
232
1,215
7,006
5,022
0
1,940
5,066
10,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,402
Gold Earned
27,219
278
Minions Killed
261
0
Camps Cleared
0
994,222
Distance Traveled
986,833
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,641
464
44
4
0
172,044
2
W
Osiris
6,561
656
66
7
0
205,471
2
L
Bacchus
5,094
509
29
3
0
198,622
0
W
Morgan Le Fay
5,606
561
78
8
0
195,977
3
L
Hera
5,017
502
69
7
0
173,333
2
L
Chernobog
5,218
522
80
8
0
199,254
1
L
Mercury
5,432
543
56
6
0
250,969
2
W
Charybdis
5,126
513
48
5
0
170,146
1
W
Loki
4,862
486
56
6
0
211,548
0
W
Bacchus
5,064
506
13
1
0
203,691
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role