Player Matchup

Ymir
Ymir
Blobamse
Ymir
Level 107
God Stats
48W - 61L
1,440 SR
Queue Stats
138W - 155L
1,361 Elo+
Party 3
Medusa
Medusa
Englemakeren
Medusa
Level 29
God Stats
3W - 4L
1,616 SR
Queue Stats
24W - 40L
1,365 Elo+
Party 3
Rama
Rama
Gangrorteil
Rama
Level 100
God Stats
3W - 3L
1,490 SR
Queue Stats
57W - 64L
1,419 Elo+
Party 2
Pele
Pele
Selenba
Pele
Level 124
God Stats
0W - 1L
1,736 SR
Queue Stats
50W - 56L
1,398 Elo+
Party 2
Amaterasu
Amaterasu
casarmia
Amaterasu
Level 87
God Stats
2W - 2L
1,513 SR
Queue Stats
51W - 41L
1,485 Elo+
Party 2
Team Averages
Level 89
1,559 SR
1,405 Elo+

VS

Team Averages
Level 93
1,395 SR
1,442 Elo+
Ra
Ra
BeetleWave486
Ra
Level 86
God Stats
2W - 6L
1,176 SR
Queue Stats
143W - 163L
1,437 Elo+
Party 4
Lancelot
Lancelot
KayserShinya
Lancelot
Level 66
God Stats
5W - 4L
1,636 SR
Queue Stats
302W - 314L
1,473 Elo+
Party 1
Guan Yu
Guan Yu
Lellens
Guan Yu
Level 62
God Stats
3W - 5L
1,221 SR
Queue Stats
99W - 112L
1,439 Elo+
Party 4
Chernobog
Chernobog
LvLatvianTrollLv
Chernobog
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
172W - 192L
1,376 Elo+
Solo
Ares
Ares
Semtäx
Ares
Level 93
God Stats
4W - 5L
1,439 SR
Queue Stats
250W - 284L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
1 / 4 / 2
8,104
427
6,293
19,431
16,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Medusa
13
1 / 5 / 5
8,393
442
9,836
14,542
5,586
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
5 / 1 / 0
9,305
490
12,218
14,130
5,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pele
Selenba
Pele
13
2 / 7 / 1
8,169
430
6,954
16,407
7,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Amaterasu
casarmia
Amaterasu
14
2 / 1 / 2
8,783
462
3,441
9,707
7,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 6
10,171
535
11,348
6,490
3,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
KayserShinya
Lancelot
15
8 / 5 / 2
9,915
522
13,809
18,118
8,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Lellens
Guan Yu
17
4 / 0 / 4
10,700
563
9,063
16,222
15,716
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chernobog
15
2 / 2 / 1
9,732
512
11,019
9,780
5,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
Semtäx
Ares
13
1 / 3 / 5
8,627
454
6,925
16,201
18,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
11
Kills
18
18
Deaths
11
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
L
Ymir
1
4
2
0.5
L
Medusa
1
5
5
0.7
L
5
1
0
5
W
Lancelot
KayserShinya
Lancelot
8
5
2
1.8
W
Guan Yu
Lellens
Guan Yu
4
0
4
6
W
Chernobog
2
2
1
1.25
L
Pele
Selenba
Pele
2
7
1
0.36
W
Ares
Semtäx
Ares
1
3
5
1.17
L
Amaterasu
casarmia
Amaterasu
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,742
Damage
52,164
74,217
Taken
66,811
42,635
Mitigated
51,398
18,745
Healing
21,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,348
1,580
3,321
2,477
6,490
3,334
656
2,198
4,292
91,595
0
L
Ymir
6,293
805
0
3,524
19,431
16,774
32
7,798
11,633
28,077
0
L
Medusa
9,836
4,880
0
3,618
14,542
5,586
0
1,268
13,274
0
52,319
L
12,218
9,408
0
5,128
14,130
5,534
1,782
4,836
9,294
0
63,274
W
Lancelot
KayserShinya
Lancelot
13,809
2,375
0
4,761
18,118
8,944
0
1,466
16,543
0
81,300
W
Guan Yu
Lellens
Guan Yu
9,063
1,504
350
5,952
16,222
15,716
780
738
15,152
4
74,889
W
Chernobog
11,019
6,101
0
2,497
9,780
5,133
2,601
395
9,385
0
87,307
L
Pele
Selenba
Pele
6,954
1,494
0
2,383
16,407
7,365
0
3,235
13,172
0
62,762
W
Ares
Semtäx
Ares
6,925
365
0
2,351
16,201
18,271
544
1,496
14,665
31,017
0
L
Amaterasu
casarmia
Amaterasu
3,441
882
0
4,092
9,707
7,376
371
1,299
8,408
0
41,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,754
Gold Earned
49,145
381
Minions Killed
579
0
Camps Cleared
0
1,697,633
Distance Traveled
1,728,879
30
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,171
535
170
9
0
366,656
0
L
Ymir
8,104
427
44
2
0
327,559
9
L
Medusa
8,393
442
91
5
0
351,319
4
L
Rama
9,305
490
87
5
0
310,787
6
W
Lancelot
9,915
522
107
6
0
374,696
3
W
Guan Yu
10,700
563
135
7
0
342,642
0
W
Chernobog
9,732
512
128
7
0
301,511
2
L
Pele
8,169
430
82
4
0
351,849
5
W
Ares
8,627
454
39
2
0
343,374
4
L
Amaterasu
8,783
462
77
4
0
356,119
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role