Player Matchup

Shiva
Shiva
 
Shiva
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
DonGabon
Merlin
Level 29
God Stats
2W - 13L
1,122 SR
Queue Stats
14W - 79L
1,081 Elo+
Party 1
Cthulhu
Cthulhu
SOBACA
Cthulhu
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 71L
1,095 Elo+
Party 1
Team Averages
Level 55
1,374 SR
1,225 Elo+

VS

Team Averages
Level 77
1,547 SR
1,440 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
AgentDenying
Persephone
Level 100
God Stats
4W - 3L
1,641 SR
Queue Stats
176W - 188L
1,448 Elo+
Solo
Neith
Neith
RedHea
Neith
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
0 / 5 / 1
6,269
570
4,525
12,184
5,730
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
DonGabon
Merlin
9
1 / 5 / 0
6,417
583
5,937
7,259
3,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
SOBACA
Cthulhu
10
0 / 5 / 1
6,757
614
5,638
14,199
11,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
6 / 0 / 8
9,059
824
7,620
8,883
8,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
AgentDenying
Persephone
14
6 / 0 / 8
9,147
832
8,859
6,484
2,945
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
RedHea
Neith
12
3 / 1 / 11
8,117
738
12,564
7,866
3,272
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
42
1
Kills
15
15
Deaths
1
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
5
1
0.1
W
Xing Tian
 
Xing Tian
6
0
8
10
W
Persephone
AgentDenying
Persephone
6
0
8
10
L
Merlin
DonGabon
Merlin
1
5
0
0.2
W
Neith
RedHea
Neith
3
1
11
8.5
L
Cthulhu
SOBACA
Cthulhu
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,100
Damage
29,043
33,642
Taken
23,233
20,367
Mitigated
14,458
3,623
Healing
7,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
4,525
889
284
625
12,184
5,730
0
5,536
6,648
105
12,090
W
Xing Tian
 
Xing Tian
7,620
1,263
0
1,183
8,883
8,241
143
4,044
4,839
14,043
0
W
Persephone
AgentDenying
Persephone
8,859
1,114
0
4,045
6,484
2,945
395
3,949
2,535
42,056
0
L
Merlin
DonGabon
Merlin
5,937
438
0
470
7,259
3,080
0
3,550
3,709
17,678
0
W
Neith
RedHea
Neith
12,564
5,439
0
2,557
7,866
3,272
373
4,342
3,524
0
26,881
L
Cthulhu
SOBACA
Cthulhu
5,638
698
0
2,244
14,199
11,557
0
7,695
6,504
20,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,443
Gold Earned
26,323
84
Minions Killed
132
1
Camps Cleared
8
568,502
Distance Traveled
608,070
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,269
570
19
2
0
198,217
0
W
Xing Tian
9,059
824
12
1
0
213,391
3
W
Persephone
9,147
832
82
7
7
206,073
4
L
Merlin
6,417
583
34
3
0
168,988
1
W
Neith
8,117
738
38
3
1
188,606
0
L
Cthulhu
6,757
614
31
3
1
201,297
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role