Player Matchup

Sol
Sol
AntîChrist
Sol
Level 158
God Stats
10W - 0L
1,919 SR
Queue Stats
61W - 3L
2,180 Elo+
Party 1
Horus
Horus
Ascndr
Horus
Level 159
God Stats
4W - 1L
2,011 SR
Queue Stats
318W - 36L
2,174 Elo+
Party 1
Ratatoskr
Ratatoskr
TuxMark5
Ratatoskr
Level 160
God Stats
278W - 20L
2,274 SR
Queue Stats
278W - 20L
2,212 Elo+
Party 1
Team Averages
Level 159
2,068 SR
2,189 Elo+

VS

Team Averages
Level 133
1,530 SR
1,605 Elo+
Skadi
Skadi
MadMarilyn
Skadi
Level 116
God Stats
11W - 15L
1,509 SR
Queue Stats
118W - 119L
1,575 Elo+
Solo
King Arthur
King Arthur
RugMuncher772
King Arthur
Level 155
God Stats
57W - 45L
1,582 SR
Queue Stats
854W - 635L
1,659 Elo+
Solo
Yu Huang
Yu Huang
aarong
Yu Huang
Level 127
God Stats
2W - 4L
1,500 SR
Queue Stats
238W - 239L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 8
8,822
882
16,135
11,437
6,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
Ascndr
Horus
13
1 / 1 / 14
8,601
860
6,179
12,234
12,469
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ratatoskr
TuxMark5
Ratatoskr
13
8 / 3 / 4
9,087
909
7,517
10,838
7,921
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
11
4 / 5 / 2
8,011
801
9,147
9,598
3,895
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
RugMuncher772
King Arthur
11
1 / 5 / 4
7,242
724
8,394
14,194
9,995
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Yu Huang
aarong
Yu Huang
12
1 / 5 / 3
7,525
753
6,424
9,904
4,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
15
Kills
6
6
Deaths
15
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
2
8
5
W
Horus
Ascndr
Horus
1
1
14
8
L
Skadi
4
5
2
1
L
King Arthur
RugMuncher772
King Arthur
1
5
4
0.6
W
Ratatoskr
TuxMark5
Ratatoskr
8
3
4
3.33
L
Yu Huang
aarong
Yu Huang
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,831
Damage
23,965
34,509
Taken
33,696
26,554
Mitigated
18,002
11,066
Healing
2,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,135
7,610
0
3,690
11,437
6,164
1,358
1,758
9,553
45,930
5,543
W
Horus
Ascndr
Horus
6,179
2,821
2,015
3,992
12,234
12,469
83
1,783
10,239
0
13,109
L
Skadi
9,147
4,456
0
838
9,598
3,895
0
4,385
5,213
0
21,599
L
King Arthur
RugMuncher772
King Arthur
8,394
1,034
0
848
14,194
9,995
0
5,846
8,348
0
19,133
W
Ratatoskr
TuxMark5
Ratatoskr
7,517
971
0
1,369
10,838
7,921
1,462
2,626
7,391
0
25,286
L
Yu Huang
aarong
Yu Huang
6,424
848
0
957
9,904
4,112
0
3,922
5,982
27,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,510
Gold Earned
22,778
132
Minions Killed
100
6
Camps Cleared
3
600,063
Distance Traveled
538,161
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,822
882
81
8
3
182,425
1
W
Horus
8,601
860
15
2
1
198,756
4
L
Skadi
8,011
801
27
3
2
169,002
6
L
King Arthur
7,242
724
16
2
0
197,978
1
W
Ratatoskr
9,087
909
36
4
2
218,882
2
L
Yu Huang
7,525
753
57
6
1
171,181
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role