Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
ELDIIIABLO333
Baba Yaga
Level 125
God Stats
3W - 3L
1,554 SR
Queue Stats
603W - 625L
1,561 Elo+
Solo
Sun Wukong
Sun Wukong
F7ϟDonHikot
Sun Wukong
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 61L
1,523 Elo+
Solo
Nu Wa
Nu Wa
ilikebanananers
Nu Wa
Level 107
God Stats
9W - 5L
1,635 SR
Queue Stats
666W - 697L
1,557 Elo+
Solo
Team Averages
Level 139
1,538 SR
1,528 Elo+

VS

Team Averages
Level 131
1,506 SR
1,523 Elo+
Cu Chulainn
Cu Chulainn
Chaokoh
Cu Chulainn
Level 140
God Stats
2W - 4L
1,500 SR
Queue Stats
208W - 173L
1,526 Elo+
Party 1
Agni
Agni
Rufset_Puss
Agni
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 46L
1,448 Elo+
Solo
Nu Wa
Nu Wa
joypower
Nu Wa
Level 157
God Stats
2W - 3L
1,340 SR
Queue Stats
220W - 176L
1,657 Elo+
Party 1
Awilix
Awilix
lightemperor
Awilix
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,539 Elo+
Solo
Yemoja
Yemoja
xXxCümLordxXx420
Yemoja
Level 149
God Stats
1W - 1L
1,689 SR
Queue Stats
111W - 115L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
5 / 1 / 12
9,436
858
15,090
10,571
6,593
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hel
 
Hel
15
4 / 1 / 14
9,234
839
11,153
9,310
5,342
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Baba Yaga
ELDIIIABLO333
Baba Yaga
15
3 / 1 / 13
9,196
836
12,479
11,201
5,570
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
F7ϟDonHikot
Sun Wukong
16
3 / 2 / 12
9,235
840
9,439
14,991
17,246
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
4 / 1 / 12
9,375
852
15,345
8,535
4,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Chaokoh
Cu Chulainn
14
1 / 5 / 4
7,498
682
8,330
22,262
12,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
2 / 3 / 3
7,872
716
9,460
9,902
3,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
joypower
Nu Wa
14
2 / 3 / 3
7,645
695
8,495
13,499
7,342
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
12
1 / 6 / 3
6,966
633
5,848
12,816
5,153
Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 3 / 5
7,707
701
3,573
10,827
9,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
24
19
Kills
6
6
Deaths
20
63
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
5
1
12
11
W
Hel
 
Hel
4
1
14
11
L
Cu Chulainn
Chaokoh
Cu Chulainn
1
5
4
0.6
W
Baba Yaga
ELDIIIABLO333
Baba Yaga
3
1
13
9.5
W
Sun Wukong
F7ϟDonHikot
Sun Wukong
3
2
12
4.5
L
2
3
3
1.17
W
4
1
12
10
L
Nu Wa
joypower
Nu Wa
2
3
3
1.17
L
Awilix
1
6
3
0.42
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,506
Damage
35,706
54,608
Taken
69,306
38,943
Mitigated
38,234
33,766
Healing
26,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
15,090
1,471
1,736
2,250
10,571
6,593
2,015
4,268
6,171
0
25,159
W
Hel
 
Hel
11,153
733
14,557
6,900
9,310
5,342
860
5,212
4,022
23,178
0
L
Cu Chulainn
Chaokoh
Cu Chulainn
8,330
1,028
371
4,213
22,262
12,886
233
14,364
7,514
1,455
17,349
W
Baba Yaga
ELDIIIABLO333
Baba Yaga
12,479
326
1,367
3,326
11,201
5,570
986
4,880
6,229
30,418
0
W
Sun Wukong
F7ϟDonHikot
Sun Wukong
9,439
1,758
790
2,840
14,991
17,246
1,663
3,883
10,867
0
18,253
L
9,460
95
624
1,385
9,902
3,689
0
3,976
5,830
21,661
0
W
15,345
6,159
0
0
8,535
4,192
1,549
3,820
4,634
33,385
0
L
Nu Wa
joypower
Nu Wa
8,495
2,516
2,393
3,084
13,499
7,342
707
5,723
7,503
31,426
0
L
Awilix
5,848
1,997
294
335
12,816
5,153
0
7,577
5,093
0
11,623
L
3,573
531
10,082
3,564
10,827
9,164
232
6,110
4,389
9,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,476
Gold Earned
37,688
144
Minions Killed
104
0
Camps Cleared
0
1,165,940
Distance Traveled
962,982
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,436
858
26
2
0
237,507
3
W
Hel
9,234
839
25
2
0
246,063
0
L
Cu Chulainn
7,498
682
18
2
0
174,694
0
W
Baba Yaga
9,196
836
24
2
0
227,833
0
W
Sun Wukong
9,235
840
19
2
0
233,515
1
L
Agni
7,872
716
20
2
0
206,516
0
W
Nu Wa
9,375
852
50
5
0
221,022
2
L
Nu Wa
7,645
695
43
4
0
191,926
1
L
Awilix
6,966
633
9
1
0
191,859
0
L
Yemoja
7,707
701
14
1
0
197,987
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role