Player Matchup

Ne Zha
Ne Zha
THEpengugod
Ne Zha
Level 87
God Stats
7W - 1L
1,649 SR
Queue Stats
186W - 74L
1,755 Elo+
Party 1
Bellona
Bellona
Taschken
Bellona
Level 77
God Stats
24W - 34L
1,645 SR
Queue Stats
46W - 67L
1,459 Elo+
Solo
Susano
Susano
TeamOfBaboons
Susano
Level 24
God Stats
86W - 16L
1,885 SR
Queue Stats
86W - 16L
1,804 Elo+
Party 1
Team Averages
Level 63
1,726 SR
1,673 Elo+

VS

Team Averages
Level 97
1,569 SR
1,393 Elo+
Janus
Janus
Berdnikov
Janus
Level 89
God Stats
1W - 1L
1,714 SR
Queue Stats
28W - 49L
1,345 Elo+
Solo
Lancelot
Lancelot
Gryfff
Lancelot
Level 89
God Stats
12W - 8L
1,572 SR
Queue Stats
89W - 97L
1,513 Elo+
Solo
Neith
Neith
Murа
Neith
Level 113
God Stats
40W - 55L
1,420 SR
Queue Stats
266W - 368L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
11 / 3 / 9
11,693
899
16,166
16,281
8,799
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Taschken
Bellona
15
1 / 3 / 11
9,657
743
2,592
18,133
17,162
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
11 / 3 / 9
11,728
902
27,076
21,084
11,031
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Berdnikov
Janus
13
3 / 8 / 4
9,486
730
12,618
14,228
4,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
Gryfff
Lancelot
11
2 / 8 / 4
8,839
680
14,078
18,286
14,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Neith
Murа
Neith
13
4 / 7 / 3
9,030
695
14,710
16,696
7,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
23
Kills
9
9
Deaths
23
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Janus
Berdnikov
Janus
3
8
4
0.63
L
Lancelot
Gryfff
Lancelot
2
8
4
0.5
L
Neith
Murа
Neith
4
7
3
0.79
W
Ne Zha
11
3
9
5.17
W
Bellona
Taschken
Bellona
1
3
11
2.17
W
11
3
9
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,834
Damage
41,406
55,498
Taken
49,210
36,992
Mitigated
26,862
22,902
Healing
2,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Berdnikov
Janus
12,618
432
0
548
14,228
4,716
0
90
14,138
37,925
0
L
Lancelot
Gryfff
Lancelot
14,078
3,179
0
0
18,286
14,734
0
4
18,282
0
23,003
L
Neith
Murа
Neith
14,710
7,135
0
1,695
16,696
7,412
0
103
16,593
0
30,933
W
Ne Zha
16,166
3,668
0
7,564
16,281
8,799
1,137
3,922
12,029
0
44,320
W
Bellona
Taschken
Bellona
2,592
699
0
5,886
18,133
17,162
418
4,096
13,733
0
21,925
W
27,076
9,489
0
9,452
21,084
11,031
1,112
4,030
16,771
0
56,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,078
Gold Earned
27,355
156
Minions Killed
127
6
Camps Cleared
5
782,286
Distance Traveled
658,507
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,486
730
74
6
3
206,032
3
L
Lancelot
8,839
680
20
2
0
247,484
2
L
Neith
9,030
695
33
3
2
204,991
0
W
Ne Zha
11,693
899
57
4
1
256,444
0
W
Bellona
9,657
743
50
4
1
258,525
1
W
Susano
11,728
902
49
4
4
267,317
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role