Player Matchup

Poseidon
Poseidon
Platinum III
 
Poseidon
Platinum III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Gold I
M1ke0xl0ng
Freya
Gold I
Level 85
God Stats
0W - 3L
1,664 SR
Queue Stats
204W - 195L
1,636 MMR
Solo
Agni
Agni
Gold III
TAKEYUTAKA
Agni
Gold III
Level 69
God Stats
3W - 5L
1,613 SR
Queue Stats
55W - 46L
1,813 MMR
Party 3
Cliodhna
Cliodhna
Platinum III
gurukun
Cliodhna
Platinum III
Level 72
God Stats
6W - 4L
1,725 SR
Queue Stats
190W - 190L
1,822 MMR
Solo
Sobek
Sobek
Platinum V
iwanaga
Sobek
Platinum V
Level 160
God Stats
1W - 6L
1,521 SR
Queue Stats
187W - 181L
1,695 MMR
Party 3
Team Averages
Platinum V
Platinum V
Average Tier
Level 109
1,605 SR
1,693 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 136
1,756 SR
1,695 MMR
Vamana
Vamana
Bronze III
AllNamesAreGone
Vamana
Bronze III
Level 160
God Stats
1W - 0L
1,663 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Bacchus
Bacchus
Silver II
PoisonDrake
Bacchus
Silver II
Level 128
God Stats
1W - 0L
1,562 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Bakasura
Bakasura
Platinum III
TrashIncarnite
Bakasura
Platinum III
Level 71
God Stats
37W - 16L
1,901 SR
Queue Stats
147W - 115L
1,928 MMR
Solo
Nu Wa
Nu Wa
Gold I
Ysoo
Nu Wa
Gold I
Level 160
God Stats
9W - 12L
1,718 SR
Queue Stats
147W - 146L
1,646 MMR
Party 1
Izanami
Izanami
Platinum II
丶笑弯了眉梢
Izanami
Platinum II
Level 160
God Stats
2W - 0L
1,936 SR
Queue Stats
100W - 103L
1,903 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
17
3 / 6 / 1
10,497
552
11,945
13,671
8,873
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Freya
16
1 / 4 / 1
9,063
477
3,694
16,579
7,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 4 / 5
8,918
469
8,491
13,337
6,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
gurukun
Cliodhna
14
4 / 6 / 0
8,630
454
9,401
20,474
8,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
iwanaga
Sobek
14
1 / 3 / 5
8,379
441
4,017
17,151
17,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
HeraKaliAres

VS

Bans
AtlasNemesisMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 7
11,056
582
6,722
21,223
14,726
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
PoisonDrake
Bacchus
14
2 / 3 / 6
9,806
516
6,123
17,768
21,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
19
13 / 2 / 7
12,368
651
22,399
25,405
14,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
Ysoo
Nu Wa
18
7 / 0 / 12
12,145
639
19,732
8,500
3,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
0 / 1 / 1
11,982
631
4,810
9,446
4,274
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
9
Kills
23
23
Deaths
9
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
3
6
1
0.58
W
1
3
7
1.5
L
Freya
1
4
1
0.38
W
Bacchus
PoisonDrake
Bacchus
2
3
6
1.67
L
0
4
5
0.63
W
Bakasura
13
2
7
8.25
W
Nu Wa
Ysoo
Nu Wa
7
0
12
13
L
Cliodhna
gurukun
Cliodhna
4
6
0
0.67
L
Sobek
iwanaga
Sobek
1
3
5
1.17
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,548
Damage
59,786
81,212
Taken
82,342
48,838
Mitigated
57,919
20,237
Healing
26,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
11,945
2,003
0
1,789
13,671
8,873
827
3,720
8,802
89,868
0
W
6,722
2,451
0
8,100
21,223
14,726
302
6,912
14,241
0
76,210
L
Freya
3,694
795
0
6,683
16,579
7,490
0
3,118
12,607
73,898
0
W
Bacchus
PoisonDrake
Bacchus
6,123
504
2,776
3,606
17,768
21,118
84
6,017
11,574
24,147
0
L
8,491
651
0
3,471
13,337
6,336
0
6,964
6,373
87,433
0
W
Bakasura
22,399
14,311
0
5,658
25,405
14,281
644
9,221
16,068
0
103,217
W
Nu Wa
Ysoo
Nu Wa
19,732
1,958
0
2,893
8,500
3,520
1,762
2,383
6,117
98,341
0
L
Cliodhna
gurukun
Cliodhna
9,401
1,553
0
4,617
20,474
8,210
0
5,555
14,384
0
72,292
L
Sobek
iwanaga
Sobek
4,017
493
0
3,677
17,151
17,929
0
6,498
9,928
20,540
0
W
4,810
3,668
0
3,466
9,446
4,274
3,285
3,229
6,059
0
141,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,487
Gold Earned
57,357
553
Minions Killed
755
0
Camps Cleared
0
1,811,428
Distance Traveled
2,007,370
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,497
552
140
7
0
328,846
4
W
Vamana
11,056
582
167
9
0
373,321
0
L
Freya
9,063
477
137
7
0
313,469
7
W
Bacchus
9,806
516
33
2
0
390,072
10
L
Agni
8,918
469
142
7
0
368,148
4
W
Bakasura
12,368
651
166
9
0
503,084
2
W
Nu Wa
12,145
639
141
7
0
377,727
5
L
Cliodhna
8,630
454
103
5
0
379,579
3
L
Sobek
8,379
441
31
2
0
421,386
5
W
Izanami
11,982
631
248
13
0
363,166
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role