Player Matchup

Hou Yi
Hou Yi
Azemoth
Hou Yi
Level 146
God Stats
4W - 1L
1,961 SR
Queue Stats
138W - 129L
1,583 Elo+
Solo
Horus
Horus
M4rcoPolo
Horus
Level 159
God Stats
5W - 5L
1,389 SR
Queue Stats
166W - 153L
1,603 Elo+
Solo
Mercury
Mercury
Palomino0712
Mercury
Level 127
God Stats
18W - 10L
1,830 SR
Queue Stats
207W - 207L
1,625 Elo+
Party 1
Hera
Hera
elpelos97
Hera
Level 123
God Stats
3W - 2L
1,547 SR
Queue Stats
135W - 132L
1,608 Elo+
Party 1
Freya
Freya
皮太厚丶
Freya
Level 160
God Stats
10W - 6L
1,527 SR
Queue Stats
108W - 102L
1,498 Elo+
Solo
Team Averages
Level 143
1,651 SR
1,583 Elo+

VS

Team Averages
Level 91
1,585 SR
1,580 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
ActualCthulu
The Morrigan
Level 107
God Stats
44W - 59L
1,507 SR
Queue Stats
271W - 245L
1,566 Elo+
Solo
Mercury
Mercury
BigKiddoVaine
Mercury
Level 53
God Stats
3W - 1L
1,805 SR
Queue Stats
12W - 5L
1,733 Elo+
Solo
He Bo
He Bo
RREENNDD
He Bo
Level 100
God Stats
2W - 5L
1,614 SR
Queue Stats
640W - 584L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Azemoth
Hou Yi
8
1 / 1 / 1
4,903
545
2,830
4,747
1,308
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Horus
M4rcoPolo
Horus
8
3 / 0 / 2
5,558
618
3,586
6,071
2,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mercury
Palomino0712
Mercury
8
2 / 1 / 3
5,094
566
3,183
6,281
2,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
10
1 / 0 / 3
5,439
604
3,439
3,494
1,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
3 / 0 / 0
6,107
679
3,928
5,899
2,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
9
0 / 3 / 0
4,737
526
4,214
7,023
3,281
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
 
Anhur
7
1 / 2 / 0
4,633
515
3,265
5,997
1,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
ActualCthulu
The Morrigan
8
1 / 1 / 0
4,776
531
2,631
4,273
1,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mercury
7
0 / 2 / 2
4,518
502
1,757
7,546
3,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

He Bo
RREENNDD
He Bo
8
0 / 2 / 0
4,548
505
3,174
4,675
1,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
10
Kills
2
2
Deaths
10
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
0
3
0
0
L
Anhur
 
Anhur
1
2
0
0.5
L
The Morrigan
ActualCthulu
The Morrigan
1
1
0
1
W
Hou Yi
Azemoth
Hou Yi
1
1
1
1.5
L
Mercury
0
2
2
0.5
W
Horus
M4rcoPolo
Horus
3
0
2
4
W
Mercury
Palomino0712
Mercury
2
1
3
3.5
L
He Bo
RREENNDD
He Bo
0
2
0
0
W
Hera
1
0
3
2.5
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,966
Damage
15,041
26,492
Taken
29,514
9,644
Mitigated
10,768
8,458
Healing
7,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
4,214
1,030
0
1,795
7,023
3,281
0
3,928
3,095
0
30,537
L
Anhur
 
Anhur
3,265
1,191
0
1,854
5,997
1,516
26
0
5,997
0
26,427
L
The Morrigan
ActualCthulu
The Morrigan
2,631
1,003
0
2,250
4,273
1,455
0
1,343
2,930
26,772
2,832
W
Hou Yi
Azemoth
Hou Yi
2,830
1,108
0
1,180
4,747
1,308
150
0
4,747
0
29,996
L
Mercury
1,757
662
0
1,209
7,546
3,058
0
902
6,644
0
15,058
W
Horus
M4rcoPolo
Horus
3,586
1,563
404
2,612
6,071
2,673
46
1,756
4,221
0
14,364
W
Mercury
Palomino0712
Mercury
3,183
1,566
0
646
6,281
2,167
0
1,580
4,621
0
29,416
L
He Bo
RREENNDD
He Bo
3,174
40
0
491
4,675
1,458
0
1,194
3,481
23,361
0
W
Hera
3,439
773
0
1,181
3,494
1,365
0
1,710
1,696
41,625
0
W
3,928
1,313
0
2,435
5,899
2,131
78
0
5,899
42,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,101
Gold Earned
23,212
291
Minions Killed
233
0
Camps Cleared
0
919,574
Distance Traveled
810,361
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
4,737
526
53
6
0
180,853
1
L
Anhur
4,633
515
44
5
0
147,884
1
L
The Morrigan
4,776
531
64
7
0
140,034
1
W
Hou Yi
4,903
545
56
6
0
151,328
2
L
Mercury
4,518
502
20
2
0
176,732
3
W
Horus
5,558
618
23
3
0
191,901
0
W
Mercury
5,094
566
49
5
0
226,916
1
L
He Bo
4,548
505
52
6
0
164,858
2
W
Hera
5,439
604
84
9
0
194,258
2
W
Freya
6,107
679
79
9
0
155,171
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role