Player Matchup

The Morrigan
The Morrigan
BlackBlood-Witch
The Morrigan
Level 114
God Stats
29W - 20L
1,553 SR
Queue Stats
380W - 362L
1,482 Elo+
Party 2
Ymir
Ymir
Donutpower9717
Ymir
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 36L
1,500 Elo+
Solo
Vamana
Vamana
Foxlhegemon
Vamana
Level 30
God Stats
2W - 6L
1,191 SR
Queue Stats
71W - 62L
1,372 Elo+
Solo
Neith
Neith
Julius301005
Neith
Level 35
God Stats
7W - 14L
1,395 SR
Queue Stats
291W - 279L
1,441 Elo+
Party 2
Loki
Loki
Sp3c_Savage21
Loki
Level 45
God Stats
41W - 39L
1,574 SR
Queue Stats
41W - 40L
1,469 Elo+
Solo
Team Averages
Level 54
1,443 SR
1,453 Elo+

VS

Team Averages
Level 79
1,571 SR
1,432 Elo+
Guan Yu
Guan Yu
Benderhardcorex
Guan Yu
Level 128
God Stats
8W - 6L
1,610 SR
Queue Stats
143W - 128L
1,435 Elo+
Solo
Yu Huang
Yu Huang
ChocoElNarco
Yu Huang
Level 109
God Stats
7W - 7L
1,681 SR
Queue Stats
265W - 277L
1,527 Elo+
Party 1
Izanami
Izanami
Oossooss11
Izanami
Level 56
God Stats
113W - 138L
1,410 SR
Queue Stats
249W - 297L
1,379 Elo+
Party 3
Arachne
Arachne
kmani801
Arachne
Level 61
God Stats
5W - 9L
1,538 SR
Queue Stats
111W - 157L
1,305 Elo+
Party 3
Bacchus
Bacchus
mystere-vert
Bacchus
Level 42
God Stats
13W - 10L
1,617 SR
Queue Stats
44W - 36L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BlackBlood-Witch
The Morrigan
18
6 / 0 / 3
11,243
592
7,488
8,582
4,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
2 / 1 / 7
9,031
475
7,779
13,490
12,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Vamana
16
0 / 1 / 2
9,616
506
9,920
14,021
12,689
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
7 / 4 / 4
9,653
508
14,909
13,001
6,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
7 / 0 / 3
9,659
508
7,195
9,896
3,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 0
9,516
501
11,204
17,032
21,682
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yu Huang
ChocoElNarco
Yu Huang
16
3 / 4 / 0
9,884
520
7,105
11,122
4,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Oossooss11
Izanami
13
1 / 8 / 3
8,096
426
7,335
15,793
5,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
kmani801
Arachne
14
1 / 3 / 0
8,231
433
4,013
14,728
7,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
mystere-vert
Bacchus
11
0 / 4 / 3
7,588
399
9,217
14,442
11,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
22
Kills
6
6
Deaths
22
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
The Morrigan
BlackBlood-Witch
The Morrigan
6
0
3
7.5
L
Yu Huang
ChocoElNarco
Yu Huang
3
4
0
0.75
W
2
1
7
5.5
W
Vamana
0
1
2
1
W
7
4
4
2.25
L
Izanami
Oossooss11
Izanami
1
8
3
0.31
W
7
0
3
8.5
L
Arachne
kmani801
Arachne
1
3
0
0.33
L
Bacchus
mystere-vert
Bacchus
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,291
Damage
38,874
58,990
Taken
73,117
40,733
Mitigated
50,847
15,701
Healing
13,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,204
1,519
0
5,946
17,032
21,682
50
0
17,032
0
79,353
W
The Morrigan
BlackBlood-Witch
The Morrigan
7,488
2,076
0
1,680
8,582
4,326
996
2,414
6,036
110,430
3,169
L
Yu Huang
ChocoElNarco
Yu Huang
7,105
798
0
613
11,122
4,692
0
5,476
5,646
78,446
0
W
7,779
1,221
569
2,325
13,490
12,977
340
6,041
6,970
39,779
0
W
Vamana
9,920
4,825
0
5,477
14,021
12,689
0
0
14,021
0
87,158
W
14,909
5,991
0
4,279
13,001
6,779
1,427
6,220
6,451
0
70,501
L
Izanami
Oossooss11
Izanami
7,335
4,038
0
3,390
15,793
5,631
0
3,150
12,643
0
70,870
W
7,195
2,128
0
1,371
9,896
3,962
2,338
1,280
8,557
0
61,094
L
Arachne
kmani801
Arachne
4,013
3,530
0
2,411
14,728
7,698
784
2,433
12,295
0
69,892
L
Bacchus
mystere-vert
Bacchus
9,217
945
0
1,628
14,442
11,144
0
3,485
10,957
28,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,202
Gold Earned
43,315
595
Minions Killed
517
0
Camps Cleared
0
1,742,862
Distance Traveled
1,723,546
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,516
501
140
7
0
356,260
0
W
The Morrigan
11,243
592
197
10
0
344,371
1
L
Yu Huang
9,884
520
141
7
0
325,149
8
W
Ymir
9,031
475
54
3
0
341,870
6
W
Vamana
9,616
506
157
8
0
355,309
3
W
Neith
9,653
508
104
5
0
299,745
0
L
Izanami
8,096
426
102
5
0
322,148
2
W
Loki
9,659
508
83
4
0
401,567
0
L
Arachne
8,231
433
108
6
0
368,576
0
L
Bacchus
7,588
399
26
1
0
351,413
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role