Player Matchup

Hades
Hades
Elwan72
Hades
Level 103
God Stats
4W - 4L
1,421 SR
Queue Stats
386W - 392L
1,429 Elo+
Solo
Hercules
Hercules
LebronK1ngJam23
Hercules
Level 88
God Stats
16W - 21L
1,500 SR
Queue Stats
660W - 728L
1,447 Elo+
Solo
Loki
Loki
ORYZA_1
Loki
Level 53
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 51L
1,274 Elo+
Solo
Izanami
Izanami
TalkingJarl2395
Izanami
Level 73
God Stats
121W - 102L
1,581 SR
Queue Stats
380W - 456L
1,463 Elo+
Solo
Zhong Kui
Zhong Kui
sickghandi
Zhong Kui
Level 129
God Stats
7W - 0L
1,714 SR
Queue Stats
20W - 12L
1,564 Elo+
Solo
Team Averages
Level 89
1,543 SR
1,435 Elo+

VS

Team Averages
Level 96
1,698 SR
1,475 Elo+
Da Ji
Da Ji
DariViLlA2005
Da Ji
Level 85
God Stats
1W - 1L
1,733 SR
Queue Stats
141W - 129L
1,482 Elo+
Solo
Jing Wei
Jing Wei
OceanicSpace
Jing Wei
Level 124
God Stats
1W - 3L
1,705 SR
Queue Stats
259W - 287L
1,416 Elo+
Solo
Hades
Hades
Peibol_03
Hades
Level 82
God Stats
2W - 2L
1,834 SR
Queue Stats
207W - 199L
1,416 Elo+
Solo
Cthulhu
Cthulhu
TakeshiDLS
Cthulhu
Level 118
God Stats
108W - 76L
1,635 SR
Queue Stats
198W - 187L
1,627 Elo+
Solo
Erlang Shen
Erlang Shen
iDavidIDK
Erlang Shen
Level 69
God Stats
17W - 20L
1,582 SR
Queue Stats
388W - 418L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Elwan72
Hades
16
2 / 0 / 5
9,816
491
18,606
14,142
8,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
13
0 / 2 / 6
8,168
408
8,570
14,980
16,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Loki
ORYZA_1
Loki
15
2 / 6 / 4
9,114
456
6,508
15,940
6,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
8 / 1 / 1
12,125
606
14,844
17,030
7,016
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
sickghandi
Zhong Kui
18
5 / 2 / 3
11,660
583
26,268
19,797
20,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 6
9,024
451
8,793
19,258
10,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
OceanicSpace
Jing Wei
14
0 / 6 / 4
8,851
443
9,925
17,817
7,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hades
Peibol_03
Hades
14
1 / 2 / 5
8,111
406
11,534
21,383
14,473
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
TakeshiDLS
Cthulhu
15
7 / 0 / 1
10,080
504
17,466
20,561
26,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
iDavidIDK
Erlang Shen
16
2 / 4 / 1
9,844
492
11,739
21,868
13,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
28
17
Kills
11
11
Deaths
17
19
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
5
6
0.8
W
Hades
Elwan72
Hades
2
0
5
4.5
W
Hercules
0
2
6
1.5
W
Loki
ORYZA_1
Loki
2
6
4
0.67
L
Jing Wei
OceanicSpace
Jing Wei
0
6
4
0.33
L
Hades
Peibol_03
Hades
1
2
5
1.75
L
Cthulhu
TakeshiDLS
Cthulhu
7
0
1
7.5
W
8
1
1
8.5
L
Erlang Shen
iDavidIDK
Erlang Shen
2
4
1
0.63
W
Zhong Kui
sickghandi
Zhong Kui
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,796
Damage
59,457
81,889
Taken
100,887
59,878
Mitigated
71,316
34,775
Healing
38,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,793
2,444
0
6,131
19,258
10,091
0
7,169
11,834
0
75,192
W
Hades
Elwan72
Hades
18,606
1,649
642
7,747
14,142
8,698
0
8,560
5,582
79,092
0
W
Hercules
8,570
1,687
278
6,269
14,980
16,513
0
6,381
8,599
0
40,936
W
Loki
ORYZA_1
Loki
6,508
1,714
0
4,408
15,940
6,652
0
7,152
8,788
0
65,328
L
Jing Wei
OceanicSpace
Jing Wei
9,925
8,272
0
6,292
17,817
7,029
27
4,345
13,114
0
71,948
L
Hades
Peibol_03
Hades
11,534
1,259
753
10,871
21,383
14,473
160
8,853
11,713
60,677
0
L
Cthulhu
TakeshiDLS
Cthulhu
17,466
1,450
900
5,436
20,561
26,104
0
7,704
12,276
56,640
0
W
14,844
10,688
0
10,080
17,030
7,016
4,892
4,284
12,746
0
127,206
L
Erlang Shen
iDavidIDK
Erlang Shen
11,739
7,612
0
8,164
21,868
13,619
1,044
12,598
9,067
0
75,887
W
Zhong Kui
sickghandi
Zhong Kui
26,268
6,811
0
5,351
19,797
20,999
660
2,623
17,174
99,101
11,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,883
Gold Earned
45,910
664
Minions Killed
519
0
Camps Cleared
0
1,829,871
Distance Traveled
1,721,051
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,024
451
127
6
0
362,786
0
W
Hades
9,816
491
149
7
0
371,269
5
W
Hercules
8,168
408
50
3
0
317,205
3
W
Loki
9,114
456
88
4
0
428,775
6
L
Jing Wei
8,851
443
98
5
0
333,610
4
L
Hades
8,111
406
106
5
0
297,186
0
L
Cthulhu
10,080
504
55
3
0
378,517
7
W
Izanami
12,125
606
195
10
0
369,320
1
L
Erlang Shen
9,844
492
133
7
0
348,952
2
W
Zhong Kui
11,660
583
182
9
0
343,302
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role