Player Matchup

Lancelot
Lancelot
Dook Jukes
Lancelot
Level 160
God Stats
1W - 4L
1,500 SR
Queue Stats
200W - 187L
1,502 Elo+
Party 1
Amaterasu
Amaterasu
InsaneAsianBoy
Amaterasu
Level 69
God Stats
59W - 58L
1,528 SR
Queue Stats
137W - 188L
1,410 Elo+
Party 1
Nu Wa
Nu Wa
Jas0nTHeNINJA
Nu Wa
Level 129
God Stats
14W - 13L
1,697 SR
Queue Stats
156W - 150L
1,563 Elo+
Party 1
Team Averages
Level 119
1,575 SR
1,492 Elo+

VS

Team Averages
Level 96
1,749 SR
1,541 Elo+
Cerberus
Cerberus
AnteReturns
Cerberus
Level 32
God Stats
4W - 0L
1,866 SR
Queue Stats
42W - 38L
1,519 Elo+
Party 2
Agni
Agni
GotchYoOh3
Agni
Level 158
God Stats
4W - 3L
1,621 SR
Queue Stats
392W - 306L
1,574 Elo+
Solo
Thanatos
Thanatos
UnreadyChief858
Thanatos
Level 99
God Stats
3W - 0L
1,760 SR
Queue Stats
41W - 41L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Dook Jukes
Lancelot
19
4 / 5 / 1
14,097
671
8,957
20,987
9,276
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
InsaneAsianBoy
Amaterasu
16
0 / 8 / 5
12,041
573
7,961
24,802
13,074
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
1 / 5 / 2
12,269
584
16,649
14,201
4,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AnteReturns
Cerberus
15
0 / 1 / 11
12,757
607
5,668
19,700
24,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
3 / 3 / 14
14,720
701
19,165
12,277
5,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Thanatos
20
15 / 1 / 3
16,572
789
28,444
21,696
11,733
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
5
Kills
18
18
Deaths
5
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AnteReturns
Cerberus
0
1
11
5.5
L
Lancelot
Dook Jukes
Lancelot
4
5
1
0.9
W
3
3
14
3.33
L
Amaterasu
InsaneAsianBoy
Amaterasu
0
8
5
0.31
L
1
5
2
0.4
W
Thanatos
15
1
3
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,567
Damage
53,277
59,990
Taken
53,673
26,735
Mitigated
41,693
5,798
Healing
26,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AnteReturns
Cerberus
5,668
381
0
3,823
19,700
24,577
578
8,414
11,286
37,560
0
L
Lancelot
Dook Jukes
Lancelot
8,957
511
0
330
20,987
9,276
848
8,210
12,777
0
36,543
W
19,165
1,289
0
634
12,277
5,383
897
4,142
8,135
96,078
0
L
Amaterasu
InsaneAsianBoy
Amaterasu
7,961
2,075
561
3,547
24,802
13,074
883
11,254
13,548
0
18,585
L
16,649
4,662
50
1,310
14,201
4,385
1,382
5,559
8,642
66,818
0
W
Thanatos
28,444
14,241
0
21,742
21,696
11,733
2,480
6,025
15,671
0
113,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,407
Gold Earned
44,049
180
Minions Killed
376
2
Camps Cleared
17
1,090,732
Distance Traveled
1,127,656
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,757
607
69
3
4
330,289
0
L
Lancelot
14,097
671
77
4
1
405,459
3
W
Agni
14,720
701
154
7
5
395,855
2
L
Amaterasu
12,041
573
25
1
1
364,357
3
L
Nu Wa
12,269
584
78
4
0
320,916
13
W
Thanatos
16,572
789
153
7
8
401,512
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role