Player Matchup

King Arthur
King Arthur
GavertimeB29
King Arthur
Level 113
God Stats
2W - 3L
1,555 SR
Queue Stats
118W - 95L
1,593 Elo+
Party 1
Vulcan
Vulcan
Geno127
Vulcan
Level 68
God Stats
4W - 4L
1,774 SR
Queue Stats
163W - 157L
1,518 Elo+
Party 1
Hachiman
Hachiman
Kaaagggcbb
Hachiman
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,473 Elo+
Party 2
Sol
Sol
TechNinja24
Sol
Level 89
God Stats
1W - 1L
1,756 SR
Queue Stats
64W - 57L
1,574 Elo+
Party 1
Ra
Ra
xxFxnalJudgement
Ra
Level 160
God Stats
0W - 1L
1,819 SR
Queue Stats
27W - 22L
1,536 Elo+
Party 2
Team Averages
Level 90
1,681 SR
1,539 Elo+

VS

Team Averages
Level 109
1,563 SR
1,487 Elo+
Chiron
Chiron
 
Chiron
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Imsensitive7741
Merlin
Level 24
God Stats
3W - 3L
1,398 SR
Queue Stats
64W - 92L
1,449 Elo+
Solo
Persephone
Persephone
Mnki
Persephone
Level 121
God Stats
3W - 3L
1,762 SR
Queue Stats
91W - 121L
1,480 Elo+
Solo
Terra
Terra
Seus62
Terra
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 52L
1,527 Elo+
Solo
Atlas
Atlas
Zinedson
Atlas
Level 119
God Stats
18W - 6L
1,657 SR
Queue Stats
920W - 903L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GavertimeB29
King Arthur
13
1 / 5 / 5
7,665
767
9,094
15,130
18,470
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
Geno127
Vulcan
11
0 / 7 / 2
6,691
669
6,750
10,462
4,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Kaaagggcbb
Hachiman
15
1 / 4 / 5
7,631
763
7,812
12,256
5,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 6 / 2
6,833
683
6,465
13,159
4,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
4 / 5 / 2
9,130
913
7,900
10,865
5,267
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
15 / 3 / 10
10,588
1,059
19,255
13,964
7,276
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 1 / 11
9,235
924
10,704
8,757
4,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
Mnki
Persephone
14
5 / 2 / 16
9,327
933
14,454
8,825
3,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
Seus62
Terra
12
0 / 3 / 15
7,739
774
3,900
11,304
10,393
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Atlas
Zinedson
Atlas
17
4 / 0 / 13
9,954
995
9,554
12,125
10,178
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
92
7
Kills
27
27
Deaths
9
16
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
15
3
10
6.67
L
King Arthur
GavertimeB29
King Arthur
1
5
5
0.7
L
Vulcan
Geno127
Vulcan
0
7
2
0.14
W
3
1
11
8.5
L
Hachiman
Kaaagggcbb
Hachiman
1
4
5
0.88
W
Persephone
Mnki
Persephone
5
2
16
6.5
W
Terra
Seus62
Terra
0
3
15
2.5
L
1
6
2
0.33
W
Atlas
Zinedson
Atlas
4
0
13
10.5
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,021
Damage
57,867
61,872
Taken
54,975
38,197
Mitigated
35,690
19,510
Healing
30,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
19,255
5,133
1,726
3,735
13,964
7,276
1,096
6,472
7,492
0
32,006
L
King Arthur
GavertimeB29
King Arthur
9,094
1,161
1,287
1,770
15,130
18,470
26
9,450
5,680
0
14,101
L
Vulcan
Geno127
Vulcan
6,750
2,741
900
415
10,462
4,379
40
7,486
2,976
16,014
0
W
10,704
638
4,732
3,814
8,757
4,072
1,202
3,262
5,495
37,193
0
L
Hachiman
Kaaagggcbb
Hachiman
7,812
4,120
808
1,665
12,256
5,363
174
7,175
5,081
0
19,327
W
Persephone
Mnki
Persephone
14,454
464
1,371
1,686
8,825
3,771
757
2,576
6,247
22,661
0
W
Terra
Seus62
Terra
3,900
465
4,777
2,727
11,304
10,393
272
4,739
6,565
6,032
0
L
6,465
1,872
262
4,314
13,159
4,718
92
7,805
5,354
9,401
0
W
Atlas
Zinedson
Atlas
9,554
2,682
2,791
3,480
12,125
10,178
588
4,065
8,060
16,969
0
L
7,900
64
5,028
3,061
10,865
5,267
162
6,696
4,169
26,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,950
Gold Earned
46,843
111
Minions Killed
140
0
Camps Cleared
0
1,024,176
Distance Traveled
1,045,238
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,588
1,059
28
3
0
184,263
0
L
King Arthur
7,665
767
12
1
0
211,356
0
L
Vulcan
6,691
669
20
2
0
200,685
0
W
Merlin
9,235
924
63
6
0
216,050
4
L
Hachiman
7,631
763
22
2
0
199,870
0
W
Persephone
9,327
933
28
3
0
207,037
0
W
Terra
7,739
774
5
1
0
228,652
0
L
Sol
6,833
683
9
1
0
198,342
0
W
Atlas
9,954
995
16
2
0
209,236
5
L
Ra
9,130
913
48
5
0
213,923
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role