Player Matchup

Anubis
Anubis
Dancort
Anubis
Level 149
God Stats
3W - 6L
1,446 SR
Queue Stats
390W - 398L
1,573 Elo+
Party 1
Erlang Shen
Erlang Shen
Gera9235
Erlang Shen
Level 115
God Stats
6W - 7L
1,587 SR
Queue Stats
209W - 203L
1,602 Elo+
Party 1
Cernunnos
Cernunnos
Gutpile333
Cernunnos
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
251W - 246L
1,461 Elo+
Solo
Chronos
Chronos
SPLIF OG
Chronos
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 76L
1,542 Elo+
Solo
Achilles
Achilles
TheE4
Achilles
Level 104
God Stats
5W - 3L
1,448 SR
Queue Stats
53W - 46L
1,395 Elo+
Solo
Team Averages
Level 129
1,496 SR
1,515 Elo+

VS

Team Averages
Level 108
1,451 SR
1,571 Elo+
Chronos
Chronos
CREMAYERUS
Chronos
Level 85
God Stats
8W - 13L
1,509 SR
Queue Stats
302W - 309L
1,568 Elo+
Solo
Athena
Athena
Textual64
Athena
Level 103
God Stats
1W - 3L
1,410 SR
Queue Stats
63W - 57L
1,573 Elo+
Solo
Nox
Nox
Volkomir
Nox
Level 125
God Stats
0W - 2L
1,306 SR
Queue Stats
18W - 11L
1,660 Elo+
Solo
Raijin
Raijin
googit-ness
Raijin
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 85L
1,522 Elo+
Solo
Heimdallr
Heimdallr
rnunezs
Heimdallr
Level 133
God Stats
0W - 2L
1,532 SR
Queue Stats
122W - 107L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dancort
Anubis
20
10 / 2 / 13
14,057
827
33,314
22,609
13,654
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
Gera9235
Erlang Shen
19
6 / 6 / 12
11,831
696
14,078
23,555
21,733
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
Gutpile333
Cernunnos
20
1 / 3 / 20
12,353
727
18,971
19,150
10,455
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
SPLIF OG
Chronos
19
4 / 7 / 16
11,689
688
18,653
21,638
10,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
TheE4
Achilles
19
9 / 5 / 10
12,646
744
10,526
19,972
25,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CREMAYERUS
Chronos
20
6 / 5 / 8
12,180
716
17,689
22,997
13,526
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
Textual64
Athena
18
3 / 7 / 17
11,723
690
9,752
27,831
37,441
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
2 / 5 / 14
10,480
616
11,361
12,700
4,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
17
2 / 8 / 9
10,358
609
12,315
17,644
7,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
rnunezs
Heimdallr
19
9 / 6 / 7
11,871
698
24,215
21,508
10,302
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
77
30
Kills
22
23
Deaths
31
71
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Chronos
CREMAYERUS
Chronos
6
5
8
2
W
Anubis
Dancort
Anubis
10
2
13
8.25
W
Erlang Shen
Gera9235
Erlang Shen
6
6
12
2
W
Cernunnos
Gutpile333
Cernunnos
1
3
20
3.67
W
Chronos
SPLIF OG
Chronos
4
7
16
1.71
L
Athena
Textual64
Athena
3
7
17
1.64
W
Achilles
TheE4
Achilles
9
5
10
2.8
L
2
5
14
1.8
L
Raijin
2
8
9
0.81
L
Heimdallr
rnunezs
Heimdallr
9
6
7
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,542
Damage
75,332
106,924
Taken
102,680
81,312
Mitigated
72,841
44,342
Healing
31,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
CREMAYERUS
Chronos
17,689
5,708
1,994
6,573
22,997
13,526
49
9,982
13,015
37,962
0
W
Anubis
Dancort
Anubis
33,314
1,484
156
14,760
22,609
13,654
946
14,646
7,963
66,471
0
W
Erlang Shen
Gera9235
Erlang Shen
14,078
7,556
2,281
6,443
23,555
21,733
134
8,584
14,971
0
22,413
W
Cernunnos
Gutpile333
Cernunnos
18,971
8,253
2,299
8,457
19,150
10,455
2,668
10,330
8,820
0
41,231
W
Chronos
SPLIF OG
Chronos
18,653
7,196
764
4,238
21,638
10,369
1,079
8,472
13,166
33,198
0
L
Athena
Textual64
Athena
9,752
1,486
1,686
6,099
27,831
37,441
16
11,088
16,743
19,159
0
W
Achilles
TheE4
Achilles
10,526
3,728
2,148
2,796
19,972
25,101
581
9,085
10,887
0
14,205
L
11,361
933
714
2,502
12,700
4,264
0
9,246
3,454
25,630
0
L
Raijin
12,315
1,584
1,883
3,438
17,644
7,308
0
8,538
9,106
23,723
0
L
Heimdallr
rnunezs
Heimdallr
24,215
10,591
1,202
5,855
21,508
10,302
552
13,113
8,395
0
45,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,576
Gold Earned
56,612
193
Minions Killed
159
0
Camps Cleared
0
1,722,701
Distance Traveled
1,427,584
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
12,180
716
41
2
0
308,527
1
W
Anubis
14,057
827
89
5
0
322,928
2
W
Erlang Shen
11,831
696
13
1
0
323,647
2
W
Cernunnos
12,353
727
43
3
0
333,346
0
W
Chronos
11,689
688
39
2
0
337,221
1
L
Athena
11,723
690
19
1
0
311,687
0
W
Achilles
12,646
744
9
1
0
405,559
0
L
Nox
10,480
616
33
2
0
275,712
5
L
Raijin
10,358
609
25
1
0
249,893
0
L
Heimdallr
11,871
698
41
2
0
281,765
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role