Player Matchup

Cliodhna
Cliodhna
ElzaWalker
Cliodhna
Level 49
God Stats
0W - 2L
1,342 SR
Queue Stats
33W - 42L
1,431 Elo+
Party 2
Nike
Nike
LIkMahStik
Nike
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 36L
1,477 Elo+
Party 2
Yemoja
Yemoja
Skrillthunder-
Yemoja
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,590 Elo+
Party 3
Ares
Ares
TRUXZF
Ares
Level 4
God Stats
1W - 2L
1,790 SR
Queue Stats
1W - 3L
1,472 Elo+
Party 3
Zhong Kui
Zhong Kui
holytwin
Zhong Kui
Level 39
God Stats
2W - 1L
1,288 SR
Queue Stats
76W - 91L
1,500 Elo+
Solo
Team Averages
Level 59
1,484 SR
1,494 Elo+

VS

Team Averages
Level 62
1,584 SR
1,495 Elo+
Anhur
Anhur
BestMonke
Anhur
Level 54
God Stats
15W - 4L
1,608 SR
Queue Stats
58W - 26L
1,660 Elo+
Party 4
Ravana
Ravana
BlenderHand69
Ravana
Level 92
God Stats
5W - 1L
1,868 SR
Queue Stats
387W - 376L
1,539 Elo+
Party 4
Fenrir
Fenrir
MIESHENC
Fenrir
Level 100
God Stats
5W - 3L
1,220 SR
Queue Stats
30W - 25L
1,491 Elo+
Party 1
Aphrodite
Aphrodite
MieShenM
Aphrodite
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 14L
1,337 Elo+
Party 1
Anubis
Anubis
Shazorock
Anubis
Level 46
God Stats
11W - 9L
1,726 SR
Queue Stats
490W - 529L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ElzaWalker
Cliodhna
10
0 / 6 / 3
7,009
412
7,289
16,671
5,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
2 / 4 / 2
8,679
511
9,393
15,304
15,516
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
0 / 4 / 3
6,970
410
8,792
15,863
13,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ares
TRUXZF
Ares
8
0 / 10 / 0
5,680
334
2,457
16,871
8,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
holytwin
Zhong Kui
13
3 / 5 / 0
8,457
497
7,968
14,930
9,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BestMonke
Anhur
17
7 / 0 / 4
10,635
626
14,187
15,702
6,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
8 / 0 / 5
10,674
628
14,742
8,572
8,138
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
MIESHENC
Fenrir
14
4 / 3 / 6
8,806
518
8,037
16,480
7,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
MieShenM
Aphrodite
14
4 / 1 / 5
8,719
513
9,848
13,727
6,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
Shazorock
Anubis
15
6 / 1 / 4
9,655
568
15,238
10,796
6,068
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
5
Kills
29
29
Deaths
5
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Anhur
BestMonke
Anhur
7
0
4
9
W
8
0
5
10.5
L
Cliodhna
ElzaWalker
Cliodhna
0
6
3
0.25
L
2
4
2
0.75
W
Fenrir
MIESHENC
Fenrir
4
3
6
2.33
W
Aphrodite
MieShenM
Aphrodite
4
1
5
6.5
W
Anubis
Shazorock
Anubis
6
1
4
8
L
0
4
3
0.38
L
Ares
TRUXZF
Ares
0
10
0
0
L
Zhong Kui
holytwin
Zhong Kui
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,899
Damage
62,052
79,639
Taken
65,277
52,019
Mitigated
34,989
12,109
Healing
41,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
BestMonke
Anhur
14,187
9,302
0
10,820
15,702
6,645
3,067
4,089
11,607
0
97,791
W
14,742
5,113
0
5,359
8,572
8,138
259
1,183
7,329
0
78,598
L
Cliodhna
ElzaWalker
Cliodhna
7,289
724
0
5,429
16,671
5,422
0
2,667
14,004
0
50,098
L
9,393
883
0
1,000
15,304
15,516
0
2,852
12,452
271
63,816
W
Fenrir
MIESHENC
Fenrir
8,037
1,670
0
6,163
16,480
7,360
1,206
4,069
12,343
0
57,871
W
Aphrodite
MieShenM
Aphrodite
9,848
560
4,579
9,219
13,727
6,778
580
5,645
7,966
53,853
0
W
Anubis
Shazorock
Anubis
15,238
1,253
0
5,293
10,796
6,068
358
3,401
7,237
64,045
0
L
8,792
1,748
1,220
1,958
15,863
13,850
0
5,666
10,197
28,025
0
L
Ares
TRUXZF
Ares
2,457
133
0
290
16,871
8,163
350
10,443
6,428
15,118
0
L
Zhong Kui
holytwin
Zhong Kui
7,968
1,678
0
2,212
14,930
9,068
0
3,458
11,472
37,588
4,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,795
Gold Earned
48,489
334
Minions Killed
558
0
Camps Cleared
0
1,539,565
Distance Traveled
1,533,991
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,635
626
157
9
0
277,141
3
W
Ravana
10,674
628
146
9
0
352,300
4
L
Cliodhna
7,009
412
75
4
0
367,164
3
L
Nike
8,679
511
117
7
0
339,233
3
W
Fenrir
8,806
518
95
6
0
345,161
0
W
Aphrodite
8,719
513
77
5
0
304,075
1
W
Anubis
9,655
568
83
5
0
255,314
1
L
Yemoja
6,970
410
37
2
0
289,805
4
L
Ares
5,680
334
26
2
0
244,570
2
L
Zhong Kui
8,457
497
79
5
0
298,793
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role