Player Matchup

Pele
Pele
ADDxGimmieMyMone
Pele
Level 27
God Stats
9W - 10L
1,255 SR
Queue Stats
15W - 22L
1,133 Elo+
Party 2
Raijin
Raijin
DanzoTheMystic
Raijin
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 36L
1,133 Elo+
Party 2
Chaac
Chaac
SDCED619
Chaac
Level 66
God Stats
10W - 9L
1,544 SR
Queue Stats
269W - 396L
1,476 Elo+
Solo
Team Averages
Level 41
1,433 SR
1,247 Elo+

VS

Team Averages
Level 66
1,494 SR
1,334 Elo+
Nemesis
Nemesis
GotMerkedByMerc
Nemesis
Level 29
God Stats
1W - 1L
1,697 SR
Queue Stats
5W - 14L
1,231 Elo+
Party 1
Hachiman
Hachiman
xXYakota_KarmaXx
Hachiman
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,202 Elo+
Party 1
Guan Yu
Guan Yu
zFlaM3z
Guan Yu
Level 128
God Stats
2W - 4L
1,284 SR
Queue Stats
173W - 190L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 8
12,941
647
12,158
23,376
9,016
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
11 / 3 / 8
15,339
767
24,060
15,969
6,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
SDCED619
Chaac
20
8 / 5 / 12
15,377
769
29,403
33,587
37,761
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 5
12,944
647
20,535
23,529
11,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 13 / 7
13,474
674
13,162
22,772
8,695
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
zFlaM3z
Guan Yu
18
9 / 6 / 4
13,859
693
26,439
31,203
39,177
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
31
23
Kills
15
15
Deaths
23
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
7
8
1.14
W
11
3
8
5
L
3
4
5
1.38
W
Chaac
SDCED619
Chaac
8
5
12
2.8
L
3
13
7
0.5
L
Guan Yu
zFlaM3z
Guan Yu
9
6
4
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,621
Damage
60,136
72,932
Taken
77,504
52,923
Mitigated
59,659
21,829
Healing
11,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,158
3,506
0
4,175
23,376
9,016
0
562
22,814
0
54,404
W
24,060
3,235
0
4,476
15,969
6,146
1,382
395
15,574
75,945
0
L
20,535
10,154
0
4,508
23,529
11,787
0
5,908
17,295
0
53,921
W
Chaac
SDCED619
Chaac
29,403
9,377
392
12,786
33,587
37,761
1,207
134
33,453
0
54,340
L
13,162
6,694
0
1,385
22,772
8,695
0
8,266
14,102
0
35,790
L
Guan Yu
zFlaM3z
Guan Yu
26,439
5,251
784
4,805
31,203
39,177
0
10,364
20,250
0
57,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,657
Gold Earned
40,277
238
Minions Killed
172
13
Camps Cleared
5
1,023,665
Distance Traveled
879,648
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,941
647
61
3
4
339,533
4
W
Raijin
15,339
767
117
6
6
313,282
6
L
Nemesis
12,944
647
72
4
2
299,281
0
W
Chaac
15,377
769
60
3
3
370,850
0
L
Hachiman
13,474
674
47
2
1
275,513
1
L
Guan Yu
13,859
693
53
3
2
304,854
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role