Player Matchup

Sol
Sol
MrSlith
Sol
Level 143
God Stats
19W - 6L
1,818 SR
Queue Stats
367W - 264L
1,713 Elo+
Party 1
Athena
Athena
gaboacl25
Athena
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 16L
1,355 Elo+
Solo
Serqet
Serqet
sooprfreak
Serqet
Level 122
God Stats
7W - 16L
1,292 SR
Queue Stats
228W - 186L
1,648 Elo+
Party 1
Team Averages
Level 137
1,537 SR
1,572 Elo+

VS

Team Averages
Level 107
1,485 SR
1,685 Elo+
Bastet
Bastet
Bilin_754
Bastet
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 35L
1,728 Elo+
Party 2
Thoth
Thoth
TheRatWithAGhat
Thoth
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 104L
1,681 Elo+
Party 2
Horus
Horus
clownass20
Horus
Level 89
God Stats
1W - 5L
1,456 SR
Queue Stats
80W - 63L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
4 / 2 / 5
11,590
724
29,530
18,163
8,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
gaboacl25
Athena
15
1 / 1 / 7
11,271
704
8,935
19,237
23,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Serqet
sooprfreak
Serqet
16
5 / 6 / 3
11,237
702
10,274
18,011
14,733
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Bilin_754
Bastet
15
3 / 2 / 5
10,429
652
17,638
23,436
10,553
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
5 / 4 / 3
10,734
671
16,386
10,956
4,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
14
1 / 4 / 5
10,449
653
7,632
23,175
25,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
22
10
Kills
9
9
Deaths
10
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bastet
Bilin_754
Bastet
3
2
5
2.75
W
Sol
4
2
5
3.25
L
5
4
3
1.63
L
Horus
1
4
5
0.88
W
Athena
gaboacl25
Athena
1
1
7
4.5
W
Serqet
sooprfreak
Serqet
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,739
Damage
41,656
55,411
Taken
57,567
47,362
Mitigated
40,130
17,621
Healing
12,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Bilin_754
Bastet
17,638
4,266
0
3,853
23,436
10,553
539
14,857
8,419
0
44,058
W
Sol
29,530
12,260
0
10,365
18,163
8,776
2,349
5,308
12,855
84,165
8,765
L
16,386
433
0
921
10,956
4,499
318
6,572
3,924
50,119
0
L
Horus
7,632
3,518
1,799
5,503
23,175
25,078
65
14,381
8,794
0
20,875
W
Athena
gaboacl25
Athena
8,935
1,953
0
5,034
19,237
23,853
466
5,205
14,032
19,928
0
W
Serqet
sooprfreak
Serqet
10,274
1,220
0
2,222
18,011
14,733
269
6,253
11,758
0
26,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,098
Gold Earned
31,612
175
Minions Killed
148
7
Camps Cleared
6
872,218
Distance Traveled
844,689
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,429
652
55
3
4
321,358
3
W
Sol
11,590
724
107
7
6
289,473
3
L
Thoth
10,734
671
75
5
1
236,480
1
L
Horus
10,449
653
18
1
1
286,851
4
W
Athena
11,271
704
32
2
0
290,456
5
W
Serqet
11,237
702
36
2
1
292,289
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role