Player Matchup

Hera
Hera
Dramzorr
Hera
Level 88
God Stats
11W - 3L
1,837 SR
Queue Stats
126W - 116L
1,621 Elo+
Party 3
Nu Wa
Nu Wa
Jibrel
Nu Wa
Level 142
God Stats
4W - 6L
1,267 SR
Queue Stats
194W - 190L
1,548 Elo+
Party 3
Hades
Hades
LiviaGoldenHeart
Hades
Level 98
God Stats
2W - 1L
1,880 SR
Queue Stats
106W - 84L
1,553 Elo+
Solo
Neith
Neith
MuDDyHoTDoG
Neith
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 26L
1,364 Elo+
Solo
Chaac
Chaac
Zerotrace1991
Chaac
Level 129
God Stats
8W - 0L
1,780 SR
Queue Stats
499W - 538L
1,497 Elo+
Solo
Team Averages
Level 121
1,653 SR
1,517 Elo+

VS

Team Averages
Level 97
1,413 SR
1,494 Elo+
Da Ji
Da Ji
Navienerschnitz
Da Ji
Level 128
God Stats
4W - 3L
1,460 SR
Queue Stats
463W - 480L
1,520 Elo+
Party 1
Ymir
Ymir
PUNJABIPUNISHER_
Ymir
Level 82
God Stats
0W - 1L
1,203 SR
Queue Stats
53W - 68L
1,433 Elo+
Party 2
Danzaburou
Danzaburou
SeeNinetyThree
Danzaburou
Level 123
God Stats
17W - 8L
1,567 SR
Queue Stats
445W - 465L
1,515 Elo+
Party 1
Tiamat
Tiamat
YNGxDoughboi
Tiamat
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 168L
1,490 Elo+
Party 2
Cabrakan
Cabrakan
sk0rva
Cabrakan
Level 103
God Stats
6W - 9L
1,336 SR
Queue Stats
560W - 548L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
20
11 / 4 / 20
14,044
826
19,056
9,616
4,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Jibrel
Nu Wa
20
11 / 5 / 19
13,543
797
29,004
12,469
6,419
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 10 / 19
10,730
631
13,656
18,294
11,443
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
6 / 6 / 25
12,741
749
14,309
13,688
6,332
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
8 / 4 / 25
14,638
861
23,273
25,966
33,137
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 9 / 9
11,710
689
15,272
20,352
11,841
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
1 / 5 / 20
12,250
721
10,775
27,995
46,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
SeeNinetyThree
Danzaburou
20
10 / 11 / 9
13,655
803
20,101
26,925
14,010
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
16
1 / 7 / 12
10,215
601
7,959
15,504
10,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
sk0rva
Cabrakan
20
9 / 6 / 8
13,716
807
9,648
20,789
36,734
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
86
38
Kills
28
29
Deaths
38
108
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Hera
11
4
20
5.25
W
Nu Wa
Jibrel
Nu Wa
11
5
19
4.1
W
2
10
19
1.15
W
6
6
25
3.08
L
7
9
9
1.28
L
1
5
20
2.2
L
Danzaburou
SeeNinetyThree
Danzaburou
10
11
9
1.32
L
Tiamat
1
7
12
1
W
8
4
25
5.13
L
Cabrakan
sk0rva
Cabrakan
9
6
8
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,298
Damage
63,755
80,033
Taken
111,565
61,888
Mitigated
120,403
23,580
Healing
23,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
19,056
3,570
2,126
2,143
9,616
4,557
2,130
3,216
6,400
42,899
0
W
Nu Wa
Jibrel
Nu Wa
29,004
7,309
799
1,390
12,469
6,419
2,391
4,343
8,126
54,110
0
W
13,656
1,183
377
2,728
18,294
11,443
617
6,118
12,176
15,697
0
W
14,309
5,197
263
2,617
13,688
6,332
3,008
5,840
7,848
0
30,039
L
15,272
2,180
1,759
1,750
20,352
11,841
1,060
11,547
8,805
0
26,888
L
10,775
1,176
2,021
2,848
27,995
46,852
234
15,398
12,597
26,448
0
L
Danzaburou
SeeNinetyThree
Danzaburou
20,101
7,853
2,454
3,773
26,925
14,010
2,333
16,486
10,439
0
49,365
L
Tiamat
7,959
830
788
1,601
15,504
10,966
658
7,376
8,128
22,201
0
W
23,273
2,717
1,044
10,093
25,966
33,137
1,164
8,865
17,101
0
45,612
L
Cabrakan
sk0rva
Cabrakan
9,648
413
3,064
3,025
20,789
36,734
270
10,909
9,880
34,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,696
Gold Earned
61,546
189
Minions Killed
162
0
Camps Cleared
0
1,321,071
Distance Traveled
1,265,977
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
14,044
826
49
3
0
283,468
0
W
Nu Wa
13,543
797
59
3
0
242,055
0
W
Hades
10,730
631
4
0
0
238,393
1
W
Neith
12,741
749
29
2
0
254,794
0
L
Da Ji
11,710
689
21
1
0
253,550
1
L
Ymir
12,250
721
28
2
0
258,791
0
L
Danzaburou
13,655
803
44
3
0
234,425
1
L
Tiamat
10,215
601
33
2
0
235,647
0
W
Chaac
14,638
861
48
3
0
302,361
0
L
Cabrakan
13,716
807
36
2
0
283,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role