Player Matchup

Chaac
Chaac
 
Chaac
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
RyRy K 101
Chiron
Level 155
God Stats
14W - 4L
1,548 SR
Queue Stats
502W - 452L
1,558 Elo+
Party 2
Chronos
Chronos
Surfing Paladin
Chronos
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
439W - 419L
1,577 Elo+
Party 2
Team Averages
Level 142
1,516 SR
1,545 Elo+

VS

Team Averages
Level 53
1,358 SR
1,380 Elo+
Zeus
Zeus
Don_HercFS
Zeus
Level 70
God Stats
6W - 9L
1,499 SR
Queue Stats
17W - 18L
1,459 Elo+
Solo
Ra
Ra
FuSioNx_Storm
Ra
Level 61
God Stats
1W - 1L
1,343 SR
Queue Stats
22W - 48L
1,290 Elo+
Party 1
Thoth
Thoth
dllII_llIIb
Thoth
Level 29
God Stats
0W - 2L
1,233 SR
Queue Stats
5W - 8L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
5 / 2 / 8
7,918
880
8,086
11,482
5,879
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chiron
RyRy K 101
Chiron
13
6 / 1 / 13
8,501
945
12,856
8,986
4,491
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
9 / 1 / 6
8,784
976
7,342
9,864
3,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 0
7,539
838
8,292
6,463
1,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 8 / 3
6,711
746
5,852
13,091
5,452
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
0 / 9 / 3
6,379
709
5,112
11,484
3,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
20
Kills
4
4
Deaths
20
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
2
8
4.5
L
3
3
0
1
L
1
8
3
0.31
W
Chiron
RyRy K 101
Chiron
6
1
13
12.5
W
9
1
6
12
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,284
Damage
19,256
30,332
Taken
31,038
14,248
Mitigated
10,861
9,751
Healing
3,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,086
2,140
0
3,694
11,482
5,879
260
7,590
3,672
0
25,302
L
8,292
1,329
0
483
6,463
1,813
0
615
5,848
17,945
0
L
5,852
1,126
330
2,384
13,091
5,452
0
4,659
8,432
16,449
0
W
Chiron
RyRy K 101
Chiron
12,856
3,566
742
3,450
8,986
4,491
1,307
5,370
3,474
0
34,883
W
7,342
3,304
0
1,865
9,864
3,878
1,384
6,030
3,700
28,070
0
L
5,112
615
0
693
11,484
3,596
0
2,295
9,189
17,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,203
Gold Earned
20,629
123
Minions Killed
81
6
Camps Cleared
1
531,678
Distance Traveled
424,877
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,918
880
45
5
2
182,380
1
L
Zeus
7,539
838
18
2
0
144,643
1
L
Ra
6,711
746
26
3
1
135,778
4
W
Chiron
8,501
945
48
5
2
171,167
2
W
Chronos
8,784
976
30
3
2
178,131
1
L
Thoth
6,379
709
37
4
0
144,456
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role