Player Matchup

Kukulkan
Kukulkan
Luis_Killer_RD_
Kukulkan
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 33L
1,411 Elo+
Party 2
Ne Zha
Ne Zha
NoLimitSpoofGod
Ne Zha
Level 46
God Stats
36W - 31L
1,525 SR
Queue Stats
106W - 137L
1,444 Elo+
Party 2
Shiva
Shiva
TrueYoungBandito
Shiva
Level 96
God Stats
13W - 26L
1,368 SR
Queue Stats
164W - 195L
1,432 Elo+
Party 2
Team Averages
Level 73
1,464 SR
1,429 Elo+

VS

Team Averages
Level 60
1,313 SR
900 Elo+
Ra
Ra
JoeyTDog
Ra
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 18L
900 Elo+
Party 1
Ares
Ares
XxNope320xX
Ares
Level 48
God Stats
1W - 8L
1,109 SR
Queue Stats
2W - 18L
900 Elo+
Party 1
Fenrir
Fenrir
haymaykers
Fenrir
Level 27
God Stats
2W - 8L
1,329 SR
Queue Stats
2W - 18L
900 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
6 / 0 / 9
7,992
799
9,520
2,960
1,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
5 / 1 / 10
7,786
779
6,799
3,910
1,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
4 / 1 / 11
7,787
779
10,144
9,469
9,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 0
6,569
657
2,224
8,883
3,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 2 / 0
6,302
630
3,433
11,195
8,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Fenrir
haymaykers
Fenrir
11
1 / 6 / 1
6,827
683
3,417
10,760
4,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
15
Kills
2
2
Deaths
15
30
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
W
Kukulkan
6
0
9
10.5
W
5
1
10
10
W
4
1
11
9.5
L
0
2
0
0
L
Fenrir
haymaykers
Fenrir
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,463
Damage
9,074
16,339
Taken
30,838
12,389
Mitigated
16,290
3,045
Healing
4,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,224
350
608
425
8,883
3,809
0
2,270
6,377
21,264
0
W
Kukulkan
9,520
1,283
0
125
2,960
1,277
541
882
2,078
25,552
0
W
6,799
2,423
0
829
3,910
1,745
0
1,761
2,149
0
22,110
W
10,144
2,727
508
1,583
9,469
9,367
455
3,262
6,207
0
20,478
L
3,433
269
0
2,100
11,195
8,005
0
3,600
7,300
10,320
0
L
Fenrir
haymaykers
Fenrir
3,417
519
0
1,389
10,760
4,476
0
4,089
6,426
0
11,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,565
Gold Earned
19,698
96
Minions Killed
82
5
Camps Cleared
5
580,099
Distance Traveled
494,172
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,569
657
51
5
0
152,323
0
W
Kukulkan
7,992
799
43
4
1
189,373
2
W
Ne Zha
7,786
779
34
3
4
200,198
1
W
Shiva
7,787
779
19
2
0
190,528
1
L
Ares
6,302
630
14
1
0
180,768
0
L
Fenrir
6,827
683
17
2
5
161,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role