Player Matchup

Izanami
Izanami
Silver I
 
Izanami
Silver I
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold V
Grimy Kamex
Kukulkan
Gold V
Level 138
God Stats
1W - 1L
1,835 SR
Queue Stats
72W - 84L
1,582 MMR
Solo
Ravana
Ravana
Gold III
ICEspose So
Ravana
Gold III
Level 157
God Stats
2W - 2L
1,611 SR
Queue Stats
26W - 49L
1,369 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,649 SR
1,484 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 132
1,654 SR
1,466 MMR
King Arthur
King Arthur
Gold III
Beaney4085
King Arthur
Gold III
Level 148
God Stats
4W - 1L
1,666 SR
Queue Stats
31W - 28L
1,644 MMR
Solo
Vulcan
Vulcan
Silver I
Dakar SNDVL
Vulcan
Silver I
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 16L
1,295 MMR
Solo
Atlas
Atlas
Silver II
Nemesis AmneZia
Atlas
Silver II
Level 127
God Stats
6W - 4L
1,797 SR
Queue Stats
13W - 19L
1,460 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
2 / 4 / 0
9,659
604
12,841
15,234
7,084
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Grimy Kamex
Kukulkan
15
1 / 5 / 2
9,996
625
12,784
16,023
7,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ravana
13
0 / 2 / 3
9,198
575
7,682
18,037
17,493
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bans
ThothBaron SamediShivaArtioCthulhu

VS

Bans
FenrirHeraAresMedusaHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Beaney4085
King Arthur
15
5 / 1 / 4
10,677
667
14,078
15,799
17,476
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vulcan
16
6 / 1 / 3
11,658
729
20,817
10,121
4,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
0 / 1 / 10
11,244
703
9,269
23,531
20,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
3
Kills
11
11
Deaths
3
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
4
0
0.5
W
King Arthur
Beaney4085
King Arthur
5
1
4
7
W
Vulcan
6
1
3
7.5
L
Kukulkan
Grimy Kamex
Kukulkan
1
5
2
0.4
L
Ravana
0
2
3
0.75
W
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,307
Damage
44,164
49,294
Taken
49,451
32,303
Mitigated
42,605
10,132
Healing
13,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
12,841
9,266
0
1,684
15,234
7,084
0
10,563
4,671
0
46,249
W
King Arthur
Beaney4085
King Arthur
14,078
713
0
1,472
15,799
17,476
498
3,273
12,526
0
42,044
W
Vulcan
20,817
5,787
0
1,284
10,121
4,727
1,259
2,900
7,221
58,570
0
L
Kukulkan
Grimy Kamex
Kukulkan
12,784
1,210
0
3,034
16,023
7,726
0
8,771
7,252
49,980
0
L
Ravana
7,682
1,568
0
5,414
18,037
17,493
0
10,996
7,041
0
24,345
W
9,269
2,874
997
9,806
23,531
20,402
789
7,006
16,525
26,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,853
Gold Earned
33,579
177
Minions Killed
147
6
Camps Cleared
7
802,176
Distance Traveled
947,694
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,659
604
79
5
1
244,805
1
W
King Arthur
10,677
667
54
3
3
313,344
4
W
Vulcan
11,658
729
75
5
3
322,499
2
L
Kukulkan
9,996
625
74
5
3
269,374
2
L
Ravana
9,198
575
24
2
2
287,997
4
W
Atlas
11,244
703
18
1
1
311,851
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role