Player Matchup

Sobek
Sobek
Dagmord
Sobek
Level 145
God Stats
1W - 0L
1,629 SR
Queue Stats
4W - 1L
1,725 Elo+
Party 1
Cupid
Cupid
DecematePuss
Cupid
Level 64
God Stats
12W - 4L
1,676 SR
Queue Stats
34W - 36L
1,411 Elo+
Party 2
Athena
Athena
Isucrealbad
Athena
Level 84
God Stats
12W - 7L
1,609 SR
Queue Stats
57W - 42L
1,617 Elo+
Party 1
Poseidon
Poseidon
SukunasVessel
Poseidon
Level 111
God Stats
6W - 9L
1,445 SR
Queue Stats
70W - 82L
1,465 Elo+
Party 2
Thanatos
Thanatos
mB120
Thanatos
Level 67
God Stats
2W - 1L
1,801 SR
Queue Stats
57W - 47L
1,621 Elo+
Party 1
Team Averages
Level 94
1,632 SR
1,568 Elo+

VS

Team Averages
Level 75
1,576 SR
1,505 Elo+
Chiron
Chiron
 
Chiron
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Crow720
Sol
Level 61
God Stats
1W - 1L
1,603 SR
Queue Stats
173W - 142L
1,453 Elo+
Party 3
Danzaburou
Danzaburou
ItsReallyAsif
Danzaburou
Level 107
God Stats
9W - 9L
1,714 SR
Queue Stats
284W - 269L
1,523 Elo+
Solo
Sylvanus
Sylvanus
raijin0203
Sylvanus
Level 107
God Stats
3W - 2L
1,561 SR
Queue Stats
274W - 250L
1,548 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Dagmord
Sobek
8
1 / 1 / 1
5,290
529
2,980
6,420
3,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
1 / 0 / 3
5,441
544
2,803
5,866
1,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
8
1 / 0 / 4
5,311
531
3,694
9,414
4,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
SukunasVessel
Poseidon
11
5 / 2 / 2
6,916
692
8,352
6,180
2,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thanatos
mB120
Thanatos
11
4 / 0 / 3
6,248
625
7,333
9,513
4,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
2 / 2 / 0
6,269
627
5,025
6,659
2,505
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chronos
 
Chronos
10
0 / 3 / 2
5,505
551
3,516
8,384
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sol
8
0 / 1 / 0
4,815
482
4,414
5,292
1,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
ItsReallyAsif
Danzaburou
9
1 / 5 / 1
5,430
543
3,106
9,497
3,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
raijin0203
Sylvanus
7
0 / 2 / 0
4,370
437
4,740
8,465
3,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
12
Kills
3
3
Deaths
13
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
2
0
1
L
Chronos
 
Chronos
0
3
2
0.33
L
Sol
0
1
0
0
W
Sobek
Dagmord
Sobek
1
1
1
1.5
W
1
0
3
2.5
W
Athena
1
0
4
3
L
Danzaburou
ItsReallyAsif
Danzaburou
1
5
1
0.3
W
Poseidon
SukunasVessel
Poseidon
5
2
2
3
W
Thanatos
mB120
Thanatos
4
0
3
5.5
L
Sylvanus
raijin0203
Sylvanus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,162
Damage
20,801
37,393
Taken
38,297
16,835
Mitigated
14,220
19,445
Healing
8,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
5,025
1,993
0
2,158
6,659
2,505
0
3,047
3,336
0
37,400
L
Chronos
 
Chronos
3,516
948
0
190
8,384
3,103
0
3,747
4,429
36,579
0
L
Sol
4,414
1,791
0
2,753
5,292
1,464
0
1,361
3,889
26,689
0
W
Sobek
Dagmord
Sobek
2,980
280
4
2,331
6,420
3,788
768
60
6,360
23,836
0
W
2,803
1,336
109
2,721
5,866
1,960
124
3,294
2,572
0
29,144
W
Athena
3,694
1,079
412
3,058
9,414
4,415
570
4,173
5,241
18,930
0
L
Danzaburou
ItsReallyAsif
Danzaburou
3,106
657
0
726
9,497
3,432
0
4,063
5,148
0
19,932
W
Poseidon
SukunasVessel
Poseidon
8,352
2,011
0
1,000
6,180
2,310
0
1,935
4,245
44,501
0
W
Thanatos
mB120
Thanatos
7,333
2,671
0
9,810
9,513
4,362
43
2,345
7,168
0
39,873
L
Sylvanus
raijin0203
Sylvanus
4,740
1,771
449
2,627
8,465
3,716
0
1,968
6,469
15,122
5,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,206
Gold Earned
26,389
291
Minions Killed
267
0
Camps Cleared
0
1,054,081
Distance Traveled
934,895
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,269
627
72
7
0
178,893
6
L
Chronos
5,505
551
69
7
0
197,089
4
L
Sol
4,815
482
53
5
0
195,989
1
W
Sobek
5,290
529
50
5
0
188,063
0
W
Cupid
5,441
544
44
4
0
188,448
5
W
Athena
5,311
531
35
4
0
224,476
2
L
Danzaburou
5,430
543
36
4
0
184,888
2
W
Poseidon
6,916
692
92
9
0
219,652
3
W
Thanatos
6,248
625
70
7
0
233,442
4
L
Sylvanus
4,370
437
37
4
0
178,036
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role