Player Matchup

Ra
Ra
Dla
Ra
Level 124
God Stats
23W - 25L
1,379 SR
Queue Stats
941W - 1,043L
1,307 Elo+
Party 2
Amaterasu
Amaterasu
Kio27
Amaterasu
Level 67
God Stats
10W - 9L
1,470 SR
Queue Stats
87W - 127L
1,285 Elo+
Solo
Yemoja
Yemoja
Ozaai
Yemoja
Level 68
God Stats
17W - 12L
1,581 SR
Queue Stats
128W - 138L
1,380 Elo+
Party 2
Loki
Loki
PublicEnemy0831
Loki
Level 73
God Stats
15W - 17L
1,464 SR
Queue Stats
260W - 295L
1,377 Elo+
Solo
Cupid
Cupid
TheSpawnOfHades
Cupid
Level 106
God Stats
21W - 12L
1,668 SR
Queue Stats
636W - 641L
1,388 Elo+
Solo
Team Averages
Level 88
1,513 SR
1,348 Elo+

VS

Team Averages
Level 54
1,459 SR
1,315 Elo+
King Arthur
King Arthur
Kaitoozzx
King Arthur
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,232 Elo+
Solo
Baron Samedi
Baron Samedi
Spartan3318
Baron Samedi
Level 21
God Stats
0W - 3L
1,444 SR
Queue Stats
45W - 64L
1,295 Elo+
Party 1
Freya
Freya
eLstumpador33
Freya
Level 87
God Stats
0W - 2L
1,247 SR
Queue Stats
51W - 58L
1,368 Elo+
Solo
Aphrodite
Aphrodite
kidnapper44
Aphrodite
Level 60
God Stats
1W - 1L
1,695 SR
Queue Stats
58W - 70L
1,358 Elo+
Party 1
Tsukuyomi
Tsukuyomi
solis307
Tsukuyomi
Level 41
God Stats
4W - 3L
1,410 SR
Queue Stats
36W - 43L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
Dla
Ra
20
20 / 1 / 3
13,880
661
28,969
15,366
9,211
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
Kio27
Amaterasu
17
1 / 3 / 6
10,635
506
4,018
15,922
12,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
Ozaai
Yemoja
16
3 / 4 / 7
10,638
507
12,192
19,597
18,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
2 / 3 / 7
10,106
481
7,761
16,242
6,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 1 / 10
9,743
464
9,628
13,723
8,137
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kaitoozzx
King Arthur
16
2 / 2 / 5
10,257
488
14,004
18,014
18,033
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Spartan3318
Baron Samedi
14
2 / 6 / 2
9,100
433
4,731
13,692
6,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
3 / 3 / 4
9,276
442
12,851
13,526
5,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Aphrodite
kidnapper44
Aphrodite
14
1 / 6 / 6
8,630
411
8,666
19,457
11,678
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
solis307
Tsukuyomi
15
4 / 10 / 6
9,688
461
10,572
21,602
7,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
35
27
Kills
12
12
Deaths
27
33
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ra
Dla
Ra
20
1
3
21.5
L
King Arthur
Kaitoozzx
King Arthur
2
2
5
2.25
W
Amaterasu
Kio27
Amaterasu
1
3
6
1.33
W
Yemoja
Ozaai
Yemoja
3
4
7
1.63
W
2
3
7
1.83
L
Baron Samedi
Spartan3318
Baron Samedi
2
6
2
0.5
W
1
1
10
6
L
3
3
4
1.67
L
Aphrodite
kidnapper44
Aphrodite
1
6
6
0.67
L
Tsukuyomi
solis307
Tsukuyomi
4
10
6
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,568
Damage
50,824
80,850
Taken
86,291
54,683
Mitigated
49,298
32,830
Healing
24,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
Dla
Ra
28,969
4,884
3,696
8,280
15,366
9,211
1,039
5,422
9,944
134,004
0
L
King Arthur
Kaitoozzx
King Arthur
14,004
1,568
0
1,672
18,014
18,033
39
6,407
11,436
0
77,565
W
Amaterasu
Kio27
Amaterasu
4,018
1,418
2
5,801
15,922
12,652
692
565
15,357
0
77,443
W
Yemoja
Ozaai
Yemoja
12,192
2,502
1,695
4,399
19,597
18,068
1,357
9,245
10,352
61,605
0
W
7,761
1,733
0
4,473
16,242
6,615
773
4,824
11,418
0
70,919
L
Baron Samedi
Spartan3318
Baron Samedi
4,731
658
661
1,967
13,692
6,320
959
8,590
4,741
39,085
0
W
9,628
6,143
677
3,807
13,723
8,137
2,186
6,192
7,531
0
73,223
L
12,851
4,416
0
6,020
13,526
5,533
0
5,795
7,657
64,294
0
L
Aphrodite
kidnapper44
Aphrodite
8,666
1,034
2,325
8,195
19,457
11,678
372
8,755
10,606
62,333
0
L
Tsukuyomi
solis307
Tsukuyomi
10,572
4,035
0
3,326
21,602
7,734
0
10,653
10,690
0
47,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,002
Gold Earned
46,951
665
Minions Killed
436
0
Camps Cleared
0
1,948,440
Distance Traveled
1,984,053
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,880
661
202
10
0
431,330
3
L
King Arthur
10,257
488
131
6
0
437,070
8
W
Amaterasu
10,635
506
153
7
0
410,325
0
W
Yemoja
10,638
507
85
4
0
325,142
0
W
Loki
10,106
481
106
5
0
402,653
3
L
Baron Samedi
9,100
433
63
3
0
392,707
3
W
Cupid
9,743
464
119
6
0
378,990
3
L
Freya
9,276
442
94
4
0
387,579
5
L
Aphrodite
8,630
411
87
4
0
356,005
1
L
Tsukuyomi
9,688
461
61
3
0
410,692
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role