Player Matchup

Chaac
Chaac
Chaselifeshield
Chaac
Level 65
God Stats
5W - 9L
1,407 SR
Queue Stats
92W - 157L
1,276 Elo+
Party 1
Neith
Neith
Pine-Apple01
Neith
Level 27
God Stats
12W - 12L
1,392 SR
Queue Stats
12W - 13L
1,329 Elo+
Party 1
Izanami
Izanami
UmbraVenandi_
Izanami
Level 95
God Stats
1W - 1L
1,571 SR
Queue Stats
62W - 91L
1,348 Elo+
Party 1
Team Averages
Level 62
1,457 SR
1,318 Elo+

VS

Team Averages
Level 77
1,386 SR
1,339 Elo+
King Arthur
King Arthur
Benicus16
King Arthur
Level 87
God Stats
3W - 1L
1,390 SR
Queue Stats
35W - 30L
1,414 Elo+
Solo
Sol
Sol
CoCoCod127
Sol
Level 85
God Stats
3W - 3L
1,484 SR
Queue Stats
30W - 32L
1,278 Elo+
Party 2
Hou Yi
Hou Yi
PairOfAces007
Hou Yi
Level 59
God Stats
3W - 5L
1,283 SR
Queue Stats
38W - 47L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
7,953
568
8,445
22,142
18,305
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
1 / 8 / 0
8,290
592
7,301
16,048
6,266
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
13
1 / 3 / 0
8,662
619
11,402
16,886
7,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Benicus16
King Arthur
14
2 / 0 / 13
9,876
705
11,708
14,321
14,588
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

15
5 / 2 / 9
10,561
754
19,483
15,489
7,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
10 / 0 / 6
10,983
785
15,310
14,391
6,879
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
45
2
Kills
17
17
Deaths
2
1
Assists
28
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Benicus16
King Arthur
2
0
13
8.5
L
0
6
1
0.08
W
5
2
9
4.75
W
10
0
6
13
L
1
8
0
0.13
L
Izanami
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,148
Damage
46,501
55,076
Taken
44,201
32,153
Mitigated
28,863
10,468
Healing
14,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Benicus16
King Arthur
11,708
184
0
2,838
14,321
14,588
150
831
13,490
0
39,236
L
8,445
2,565
31
6,900
22,142
18,305
0
6,515
15,627
0
22,742
W
19,483
5,870
0
7,857
15,489
7,396
2,800
78
15,411
49,094
4,181
W
15,310
8,630
0
3,525
14,391
6,879
120
0
14,391
0
32,197
L
7,301
1,962
0
2,467
16,048
6,266
0
4,291
11,757
0
28,756
L
Izanami
11,402
7,072
0
1,070
16,886
7,582
0
7,080
9,806
0
30,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,905
Gold Earned
31,420
124
Minions Killed
144
3
Camps Cleared
8
718,872
Distance Traveled
807,815
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,876
705
32
2
4
285,405
3
L
Chaac
7,953
568
32
2
1
266,518
2
W
Sol
10,561
754
70
5
4
256,127
2
W
Hou Yi
10,983
785
42
3
0
266,283
1
L
Neith
8,290
592
46
3
0
203,561
0
L
Izanami
8,662
619
46
3
2
248,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role