Player Matchup

Tyr
Tyr
 
Tyr
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Kalapanaz
Ravana
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,448 Elo+
Party 2
Chernobog
Chernobog
Lono_boii
Chernobog
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,480 Elo+
Party 2
Sol
Sol
jjkb808
Sol
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 22L
1,448 Elo+
Party 2
Terra
Terra
kill3rd3n
Terra
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 81L
1,405 Elo+
Solo
Team Averages
Level 98
1,500 SR
1,456 Elo+

VS

Team Averages
Level 87
1,498 SR
1,486 Elo+
Thor
Thor
Auldesyn
Thor
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,595 Elo+
Party 3
Fenrir
Fenrir
MuZicMuZer
Fenrir
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,520 Elo+
Party 1
Cliodhna
Cliodhna
RayzhuCCttv
Cliodhna
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 44L
1,521 Elo+
Party 3
King Arthur
King Arthur
Sk3tCh GuY
King Arthur
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 85L
1,248 Elo+
Solo
Ra
Ra
lSathanl
Ra
Level 129
God Stats
1W - 0L
1,491 SR
Queue Stats
109W - 102L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
0 / 4 / 10
10,727
511
15,102
28,882
34,899
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ravana
Kalapanaz
Ravana
17
2 / 7 / 13
10,980
523
18,970
23,892
19,840
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
Lono_boii
Chernobog
20
8 / 3 / 5
12,773
608
20,296
18,476
9,880
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
20
4 / 2 / 10
12,141
578
26,739
13,616
6,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Terra
kill3rd3n
Terra
17
1 / 6 / 11
11,651
555
7,025
29,239
38,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
19
1 / 3 / 17
12,189
580
17,284
17,402
10,947
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
MuZicMuZer
Fenrir
20
2 / 2 / 18
12,241
583
9,337
29,502
40,049
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
RayzhuCCttv
Cliodhna
20
11 / 1 / 10
14,934
711
35,924
18,661
13,204
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

King Arthur
Sk3tCh GuY
King Arthur
17
2 / 9 / 17
12,118
577
14,867
26,241
34,582
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
6 / 1 / 11
14,289
680
22,033
10,138
7,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
95
15
Kills
22
22
Deaths
16
49
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
4
10
1.25
W
Thor
1
3
17
3.17
L
Ravana
Kalapanaz
Ravana
2
7
13
1.21
L
Chernobog
Lono_boii
Chernobog
8
3
5
3.5
W
Fenrir
MuZicMuZer
Fenrir
2
2
18
5.5
W
Cliodhna
RayzhuCCttv
Cliodhna
11
1
10
16
W
King Arthur
Sk3tCh GuY
King Arthur
2
9
17
1.17
L
Sol
4
2
10
4.5
L
Terra
kill3rd3n
Terra
1
6
11
1.08
W
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,132
Damage
99,445
114,105
Taken
101,944
109,194
Mitigated
106,146
58,881
Healing
41,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
15,102
2,178
3,770
12,929
28,882
34,899
0
7,974
20,588
0
31,202
W
Thor
17,284
1,762
1,678
1,843
17,402
10,947
2,053
5,625
11,777
0
28,528
L
Ravana
Kalapanaz
Ravana
18,970
4,252
3,496
6,249
23,892
19,840
0
6,243
17,569
0
31,542
L
Chernobog
Lono_boii
Chernobog
20,296
11,390
2,430
3,268
18,476
9,880
0
3,657
14,819
0
52,586
W
Fenrir
MuZicMuZer
Fenrir
9,337
3,340
875
4,523
29,502
40,049
312
10,902
18,600
0
15,442
W
Cliodhna
RayzhuCCttv
Cliodhna
35,924
3,991
3,158
8,069
18,661
13,204
2,098
6,068
12,593
0
58,522
W
King Arthur
Sk3tCh GuY
King Arthur
14,867
2,162
1,015
2,841
26,241
34,582
674
9,483
16,758
7,195
20,522
L
Sol
26,739
9,267
1,452
2,288
13,616
6,239
0
2,615
11,001
56,221
0
L
Terra
kill3rd3n
Terra
7,025
2,054
15,001
7,998
29,239
38,336
0
4,832
24,334
12,574
0
W
22,033
1,968
12,900
4,316
10,138
7,364
1,180
1,686
8,452
80,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,272
Gold Earned
65,771
200
Minions Killed
208
0
Camps Cleared
0
1,769,905
Distance Traveled
1,862,940
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,727
511
27
1
0
382,165
0
W
Thor
12,189
580
20
1
0
375,239
0
L
Ravana
10,980
523
28
1
0
377,523
2
L
Chernobog
12,773
608
77
4
0
287,381
0
W
Fenrir
12,241
583
9
0
0
344,645
1
W
Cliodhna
14,934
711
40
2
0
437,845
0
W
King Arthur
12,118
577
22
1
0
331,820
3
L
Sol
12,141
578
60
3
0
358,887
0
L
Terra
11,651
555
8
0
0
363,949
0
W
Ra
14,289
680
117
6
0
373,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role