Player Matchup

Ravana
Ravana
Gulancer
Ravana
Level 107
God Stats
2W - 2L
1,483 SR
Queue Stats
232W - 187L
1,611 Elo+
Solo
Sun Wukong
Sun Wukong
JolleJonte
Sun Wukong
Level 69
God Stats
62W - 56L
1,544 SR
Queue Stats
354W - 353L
1,468 Elo+
Solo
Merlin
Merlin
M3DU5AM3CH
Merlin
Level 34
God Stats
9W - 24L
1,301 SR
Queue Stats
156W - 196L
1,288 Elo+
Party 1
Bacchus
Bacchus
wixards11
Bacchus
Level 25
God Stats
0W - 4L
1,500 SR
Queue Stats
14W - 27L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
xxxIceMan1xxx
Danzaburou
Level 125
God Stats
451W - 454L
1,570 SR
Queue Stats
454W - 461L
1,562 Elo+
Solo
Team Averages
Level 72
1,480 SR
1,486 Elo+

VS

Team Averages
Level 117
1,514 SR
1,566 Elo+
Nox
Nox
 
Nox
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
SiMBi0ZZA
Medusa
Level 155
God Stats
19W - 14L
1,620 SR
Queue Stats
233W - 228L
1,558 Elo+
Solo
Kukulkan
Kukulkan
nik45
Kukulkan
Level 89
God Stats
2W - 1L
1,331 SR
Queue Stats
6W - 2L
1,491 Elo+
Solo
Arachne
Arachne
qqqqqqWWpppppp
Arachne
Level 127
God Stats
34W - 10L
1,518 SR
Queue Stats
1,425W - 587L
1,785 Elo+
Party 2
Geb
Geb
урварт
Geb
Level 73
God Stats
25W - 19L
1,603 SR
Queue Stats
313W - 311L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Gulancer
Ravana
15
1 / 7 / 3
9,744
974
9,426
22,625
22,125
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
JolleJonte
Sun Wukong
15
1 / 4 / 2
9,454
945
7,571
12,677
9,724
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
M3DU5AM3CH
Merlin
15
1 / 5 / 2
10,127
1,013
11,077
8,888
4,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
wixards11
Bacchus
15
0 / 5 / 4
10,216
1,022
7,478
23,359
29,260
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
xxxIceMan1xxx
Danzaburou
15
2 / 6 / 2
10,782
1,078
12,844
14,416
6,061
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

131

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
18
7 / 1 / 17
11,938
1,194
11,628
6,483
2,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
SiMBi0ZZA
Medusa
18
5 / 1 / 16
11,458
1,146
18,677
10,335
5,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
nik45
Kukulkan
17
0 / 0 / 21
10,845
1,085
11,628
4,326
1,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
13 / 3 / 13
12,926
1,293
25,882
18,919
12,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
2 / 0 / 21
11,183
1,118
7,845
12,613
14,895
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
115
5
Kills
27
27
Deaths
5
13
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
7
1
17
15.5
L
Ravana
Gulancer
Ravana
1
7
3
0.36
L
Sun Wukong
JolleJonte
Sun Wukong
1
4
2
0.5
L
Merlin
M3DU5AM3CH
Merlin
1
5
2
0.4
W
Medusa
SiMBi0ZZA
Medusa
5
1
16
13
W
Kukulkan
nik45
Kukulkan
0
0
21
10.5
W
13
3
13
6.5
L
Bacchus
wixards11
Bacchus
0
5
4
0.4
L
Danzaburou
xxxIceMan1xxx
Danzaburou
2
6
2
0.5
W
2
0
21
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,396
Damage
75,660
81,965
Taken
52,676
71,199
Mitigated
38,183
9,664
Healing
13,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
11,628
691
1,602
595
6,483
2,956
0
2,336
4,147
28,531
0
L
Ravana
Gulancer
Ravana
9,426
2,195
0
5,220
22,625
22,125
0
6,540
16,085
0
30,978
L
Sun Wukong
JolleJonte
Sun Wukong
7,571
1,311
0
1,002
12,677
9,724
0
7,330
5,347
0
17,291
L
Merlin
M3DU5AM3CH
Merlin
11,077
1,207
0
270
8,888
4,029
0
3,066
5,822
38,879
0
W
Medusa
SiMBi0ZZA
Medusa
18,677
9,079
0
1,157
10,335
5,627
0
3,496
6,839
0
49,387
W
Kukulkan
nik45
Kukulkan
11,628
706
0
285
4,326
1,882
0
903
3,423
40,472
0
W
25,882
16,514
0
8,709
18,919
12,823
0
5,407
13,512
0
35,031
L
Bacchus
wixards11
Bacchus
7,478
544
0
1,663
23,359
29,260
0
8,969
14,390
16,977
0
L
Danzaburou
xxxIceMan1xxx
Danzaburou
12,844
6,412
0
1,509
14,416
6,061
0
5,196
9,220
0
29,791
W
7,845
1,264
0
674
12,613
14,895
0
6,413
6,200
11,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,323
Gold Earned
58,350
211
Minions Killed
228
4
Camps Cleared
13
841,266
Distance Traveled
1,029,097
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,938
1,194
48
5
2
210,976
0
L
Ravana
9,744
974
36
4
0
194,714
1
L
Sun Wukong
9,454
945
26
3
3
147,706
0
L
Merlin
10,127
1,013
88
9
0
152,851
0
W
Medusa
11,458
1,146
65
7
7
205,862
0
W
Kukulkan
10,845
1,085
94
9
1
201,351
0
W
Arachne
12,926
1,293
13
1
3
218,685
3
L
Bacchus
10,216
1,022
27
3
0
168,880
0
L
Danzaburou
10,782
1,078
34
3
1
177,115
2
W
Geb
11,183
1,118
8
1
0
192,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role