Player Matchup

Sol
Sol
 
Sol
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
AFiF7
Arachne
Level 48
God Stats
86W - 87L
1,482 SR
Queue Stats
190W - 268L
1,376 Elo+
Solo
Izanami
Izanami
BlueJacketJaden
Izanami
Level 135
God Stats
10W - 7L
1,607 SR
Queue Stats
242W - 251L
1,395 Elo+
Party 2
Kali
Kali
blizzardlens
Kali
Level 33
God Stats
1W - 0L
1,444 SR
Queue Stats
16W - 23L
1,375 Elo+
Party 3
Cthulhu
Cthulhu
luscious_lucky7
Cthulhu
Level 67
God Stats
1W - 0L
1,558 SR
Queue Stats
11W - 14L
1,344 Elo+
Party 3
Team Averages
Level 70
1,518 SR
1,398 Elo+

VS

Team Averages
Level 86
1,517 SR
1,419 Elo+
Janus
Janus
 
Janus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Fr0d0wl
Apollo
Level 24
God Stats
0W - 3L
1,180 SR
Queue Stats
32W - 41L
1,359 Elo+
Party 4
Kuzenbo
Kuzenbo
NAHRNAHR
Kuzenbo
Level 143
God Stats
0W - 1L
1,720 SR
Queue Stats
246W - 221L
1,480 Elo+
Solo
Achilles
Achilles
TheRealAnbuOps
Achilles
Level 67
God Stats
8W - 5L
1,570 SR
Queue Stats
111W - 138L
1,345 Elo+
Party 1
Bellona
Bellona
kenshinRoku
Bellona
Level 107
God Stats
5W - 5L
1,614 SR
Queue Stats
190W - 208L
1,413 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
1 / 1 / 2
9,337
549
8,538
9,632
3,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
AFiF7
Arachne
16
4 / 0 / 0
10,012
589
10,807
13,616
9,379
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
6 / 2 / 1
10,293
605
10,666
12,041
4,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
2 / 2 / 3
8,875
522
5,812
14,527
6,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 1 / 4
8,588
505
7,978
10,967
5,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 2 / 0
7,635
449
6,678
7,726
2,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Fr0d0wl
Apollo
12
2 / 7 / 1
7,497
441
3,731
15,226
4,599
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kuzenbo
NAHRNAHR
Kuzenbo
11
1 / 0 / 4
7,348
432
5,256
13,699
14,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
13
1 / 2 / 0
7,562
445
6,665
11,997
9,230
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
kenshinRoku
Bellona
13
1 / 4 / 1
7,809
459
8,025
16,736
11,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
15
Kills
6
6
Deaths
15
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
1
2
2
L
Janus
 
Janus
1
2
0
0.5
W
Arachne
AFiF7
Arachne
4
0
0
4
W
6
2
1
3.25
L
Apollo
Fr0d0wl
Apollo
2
7
1
0.36
L
Kuzenbo
NAHRNAHR
Kuzenbo
1
0
4
3
L
Achilles
1
2
0
0.5
W
2
2
3
1.75
L
Bellona
kenshinRoku
Bellona
1
4
1
0.38
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,801
Damage
30,355
60,783
Taken
65,384
29,346
Mitigated
42,004
19,571
Healing
8,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,538
2,761
0
4,958
9,632
3,745
2,846
4,780
4,852
70,239
0
L
Janus
 
Janus
6,678
426
0
250
7,726
2,713
0
3,729
3,997
58,245
0
W
Arachne
AFiF7
Arachne
10,807
7,286
0
6,759
13,616
9,379
1,098
1,339
12,277
0
72,500
W
10,666
7,580
0
3,123
12,041
4,682
2,618
2,484
9,557
0
107,180
L
Apollo
Fr0d0wl
Apollo
3,731
2,059
0
3,433
15,226
4,599
0
3,861
11,091
0
42,282
L
Kuzenbo
NAHRNAHR
Kuzenbo
5,256
2,085
0
1,929
13,699
14,401
14
3,988
9,460
23,031
0
L
Achilles
6,665
1,864
15
1,744
11,997
9,230
147
0
11,997
2,869
42,529
W
5,812
2,867
0
2,249
14,527
6,034
0
3,419
10,724
0
73,675
L
Bellona
kenshinRoku
Bellona
8,025
2,665
0
1,114
16,736
11,061
0
4,295
12,323
0
69,383
W
7,978
929
0
2,482
10,967
5,506
1,011
1,767
9,200
35,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,105
Gold Earned
37,851
579
Minions Killed
416
0
Camps Cleared
0
1,681,038
Distance Traveled
1,668,019
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,337
549
128
8
0
314,494
3
L
Janus
7,635
449
102
6
0
314,515
3
W
Arachne
10,012
589
131
8
0
332,273
0
W
Izanami
10,293
605
168
10
0
322,919
3
L
Apollo
7,497
441
71
4
0
321,387
0
L
Kuzenbo
7,348
432
34
2
0
356,977
2
L
Achilles
7,562
445
97
6
0
341,264
5
W
Kali
8,875
522
103
6
0
382,808
0
L
Bellona
7,809
459
112
7
0
333,876
3
W
Cthulhu
8,588
505
49
3
0
328,544
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role