Player Matchup

Thanatos
Thanatos
FlashAxis
Thanatos
Level 45
God Stats
2W - 7L
1,293 SR
Queue Stats
101W - 101L
1,450 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Folcrum
Tsukuyomi
Level 63
God Stats
3W - 7L
1,212 SR
Queue Stats
150W - 164L
1,388 Elo+
Party 1
Jing Wei
Jing Wei
ImissUU
Jing Wei
Level 26
God Stats
0W - 2L
1,215 SR
Queue Stats
23W - 42L
1,270 Elo+
Party 1
Cthulhu
Cthulhu
ZllellD
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,262 Elo+
Party 1
The Morrigan
The Morrigan
sharkking120yt
The Morrigan
Level 69
God Stats
2W - 3L
1,499 SR
Queue Stats
294W - 290L
1,419 Elo+
Party 3
Team Averages
Level 43
1,344 SR
1,358 Elo+

VS

Team Averages
Level 44
1,395 SR
1,360 Elo+
Thor
Thor
BizzyB609
Thor
Level 35
God Stats
5W - 10L
1,322 SR
Queue Stats
10W - 18L
1,337 Elo+
Solo
Ymir
Ymir
Camdaslayer
Ymir
Level 20
God Stats
18W - 19L
1,388 SR
Queue Stats
165W - 180L
1,324 Elo+
Party 2
Freya
Freya
PikachuThunder
Freya
Level 107
God Stats
12W - 12L
1,373 SR
Queue Stats
239W - 209L
1,426 Elo+
Party 2
Osiris
Osiris
Pr3sha
Osiris
Level 44
God Stats
10W - 16L
1,451 SR
Queue Stats
242W - 233L
1,401 Elo+
Solo
Rama
Rama
battleslayer29
Rama
Level 16
God Stats
12W - 12L
1,440 SR
Queue Stats
111W - 126L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FlashAxis
Thanatos
13
3 / 7 / 3
8,973
449
8,554
20,110
9,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Folcrum
Tsukuyomi
15
4 / 4 / 3
10,022
501
12,133
13,720
14,294
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
ImissUU
Jing Wei
14
1 / 6 / 3
9,063
453
5,681
13,096
5,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
ZllellD
Cthulhu
13
1 / 5 / 3
8,427
421
8,913
15,888
13,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

The Morrigan
sharkking120yt
The Morrigan
14
4 / 6 / 1
9,679
484
10,144
11,470
5,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
1 / 4 / 4
10,698
535
8,286
17,499
7,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
7 / 1 / 13
10,656
533
7,544
12,790
15,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
12 / 2 / 7
11,235
562
21,518
18,258
8,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Osiris
Pr3sha
Osiris
16
3 / 2 / 5
10,347
517
6,239
15,494
19,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
5 / 4 / 11
10,002
500
8,693
14,088
6,387
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
68
13
Kills
28
28
Deaths
13
13
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Thor
1
4
4
0.75
W
7
1
13
13.5
L
Thanatos
FlashAxis
Thanatos
3
7
3
0.64
L
Tsukuyomi
Folcrum
Tsukuyomi
4
4
3
1.38
L
Jing Wei
ImissUU
Jing Wei
1
6
3
0.42
W
12
2
7
7.75
W
Osiris
Pr3sha
Osiris
3
2
5
2.75
L
Cthulhu
ZllellD
Cthulhu
1
5
3
0.5
W
5
4
11
2.63
L
The Morrigan
sharkking120yt
The Morrigan
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,425
Damage
52,280
74,284
Taken
78,129
48,647
Mitigated
57,777
21,182
Healing
25,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
8,286
1,903
0
5,670
17,499
7,502
1,712
2,943
14,556
0
88,051
W
7,544
2,262
0
893
12,790
15,790
0
3,055
9,735
39,498
0
L
Thanatos
FlashAxis
Thanatos
8,554
1,906
0
14,212
20,110
9,305
0
5,721
14,389
0
58,628
L
Tsukuyomi
Folcrum
Tsukuyomi
12,133
2,491
0
989
13,720
14,294
738
1,762
11,958
0
61,075
L
Jing Wei
ImissUU
Jing Wei
5,681
3,229
0
2,211
13,096
5,611
1,108
8,486
4,610
0
53,635
W
21,518
9,582
0
9,516
18,258
8,745
3,794
6,476
11,782
75,967
0
W
Osiris
Pr3sha
Osiris
6,239
1,928
0
6,888
15,494
19,353
0
1,027
14,467
0
65,195
L
Cthulhu
ZllellD
Cthulhu
8,913
964
424
2,720
15,888
13,970
145
7,586
8,302
33,476
0
W
8,693
7,602
0
2,540
14,088
6,387
2,880
5,196
8,892
0
51,386
L
The Morrigan
sharkking120yt
The Morrigan
10,144
763
0
626
11,470
5,467
110
5,507
5,956
51,204
1,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,164
Gold Earned
52,938
382
Minions Killed
469
0
Camps Cleared
0
1,698,930
Distance Traveled
1,790,786
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,698
535
154
8
0
346,964
0
W
Ymir
10,656
533
41
2
0
382,081
0
L
Thanatos
8,973
449
87
4
0
405,978
2
L
Tsukuyomi
10,022
501
96
5
0
306,908
0
L
Jing Wei
9,063
453
71
4
0
370,119
2
W
Freya
11,235
562
101
5
0
372,328
0
W
Osiris
10,347
517
106
5
0
327,801
5
L
Cthulhu
8,427
421
42
2
0
337,983
5
W
Rama
10,002
500
67
3
0
361,612
0
L
The Morrigan
9,679
484
86
4
0
277,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role