Player Matchup

Anubis
Anubis
GFLOWMASTER
Anubis
Level 98
God Stats
13W - 15L
1,461 SR
Queue Stats
150W - 261L
1,285 Elo+
Solo
Shiva
Shiva
RagingDrunk
Shiva
Level 50
God Stats
45W - 46L
1,412 SR
Queue Stats
135W - 157L
1,332 Elo+
Party 1
Xing Tian
Xing Tian
olipop
Xing Tian
Level 55
God Stats
7W - 7L
1,527 SR
Queue Stats
129W - 183L
1,336 Elo+
Party 1
Team Averages
Level 68
1,467 SR
1,318 Elo+

VS

Team Averages
Level 62
1,426 SR
1,292 Elo+
Ares
Ares
BBthemighty
Ares
Level 79
God Stats
16W - 17L
1,508 SR
Queue Stats
94W - 147L
1,310 Elo+
Party 2
Da Ji
Da Ji
KillerGoat108
Da Ji
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 101L
1,255 Elo+
Party 2
Kukulkan
Kukulkan
RDSS Lion
Kukulkan
Level 29
God Stats
0W - 3L
1,269 SR
Queue Stats
34W - 57L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
0 / 1 / 5
8,588
661
6,593
5,867
3,231
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
3 / 2 / 4
9,059
697
6,355
9,505
8,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Xing Tian
olipop
Xing Tian
14
4 / 0 / 3
8,995
692
6,924
10,234
10,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 3
8,288
638
4,772
11,023
9,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
3 / 1 / 0
8,159
628
4,966
6,928
3,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
RDSS Lion
Kukulkan
11
0 / 5 / 3
7,573
583
3,627
8,890
3,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
7
Kills
3
3
Deaths
7
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
1
3
1.5
W
Anubis
0
1
5
2.5
L
3
1
0
3
L
Kukulkan
RDSS Lion
Kukulkan
0
5
3
0.3
W
3
2
4
2.5
W
Xing Tian
olipop
Xing Tian
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,872
Damage
13,365
25,606
Taken
26,841
22,318
Mitigated
16,551
5,443
Healing
1,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,772
212
0
1,043
11,023
9,768
0
5,180
5,463
22,925
0
W
Anubis
6,593
382
0
3,127
5,867
3,231
133
2,574
3,293
34,816
0
L
4,966
734
0
66
6,928
3,686
744
3,237
3,403
0
14,878
L
Kukulkan
RDSS Lion
Kukulkan
3,627
417
84
535
8,890
3,097
384
5,045
3,423
18,537
0
W
6,355
630
732
1,584
9,505
8,831
67
3,070
6,435
0
20,665
W
Xing Tian
olipop
Xing Tian
6,924
534
0
0
10,234
10,256
80
3,142
7,092
22,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,642
Gold Earned
24,020
141
Minions Killed
91
7
Camps Cleared
4
740,898
Distance Traveled
628,762
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,288
638
30
2
2
226,615
1
W
Anubis
8,588
661
72
6
4
215,714
4
L
Da Ji
8,159
628
33
3
2
209,121
2
L
Kukulkan
7,573
583
28
2
0
193,026
1
W
Shiva
9,059
697
35
3
2
263,711
4
W
Xing Tian
8,995
692
34
3
1
261,473
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role