Player Matchup

Charybdis
Charybdis
HeadChief
Charybdis
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,357 Elo+
Party 1
Zeus
Zeus
Marcovt12
Zeus
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 20L
1,357 Elo+
Party 1
Ymir
Ymir
Marouk
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,357 Elo+
Party 1
Team Averages
Level 45
1,500 SR
1,357 Elo+

VS

Team Averages
Level 67
1,395 SR
1,476 Elo+
Skadi
Skadi
Iz4i4h
Skadi
Level 11
God Stats
9W - 5L
1,396 SR
Queue Stats
11W - 8L
1,305 Elo+
Party 2
Baba Yaga
Baba Yaga
Martinicos99
Baba Yaga
Level 146
God Stats
8W - 2L
1,469 SR
Queue Stats
168W - 151L
1,642 Elo+
Solo
Cthulhu
Cthulhu
lReiKhoI
Cthulhu
Level 43
God Stats
2W - 2L
1,320 SR
Queue Stats
39W - 41L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HeadChief
Charybdis
14
2 / 7 / 0
9,731
608
12,347
18,978
7,869
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zeus
13
1 / 11 / 1
9,697
606
9,631
13,373
5,463
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Marouk
Ymir
14
1 / 7 / 3
10,457
654
8,762
25,179
27,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Iz4i4h
Skadi
15
2 / 3 / 17
10,893
681
9,877
12,354
5,840
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
Martinicos99
Baba Yaga
19
13 / 0 / 12
13,116
820
24,347
16,729
10,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
lReiKhoI
Cthulhu
17
10 / 1 / 13
12,423
776
18,272
20,060
24,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
67
4
Kills
25
25
Deaths
4
4
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Charybdis
HeadChief
Charybdis
2
7
0
0.29
W
Skadi
Iz4i4h
Skadi
2
3
17
3.5
L
Zeus
1
11
1
0.14
L
Ymir
Marouk
Ymir
1
7
3
0.36
W
Baba Yaga
Martinicos99
Baba Yaga
13
0
12
19
W
Cthulhu
lReiKhoI
Cthulhu
10
1
13
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,740
Damage
52,496
57,530
Taken
49,143
41,146
Mitigated
40,263
4,856
Healing
10,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
HeadChief
Charybdis
12,347
6,415
0
1,666
18,978
7,869
0
14,320
4,230
0
41,069
W
Skadi
Iz4i4h
Skadi
9,877
5,899
0
1,969
12,354
5,840
2,166
5,628
6,726
0
31,070
L
Zeus
9,631
2,243
0
0
13,373
5,463
0
10,487
2,546
31,620
0
L
Ymir
Marouk
Ymir
8,762
1,195
440
2,750
25,179
27,814
0
16,476
8,027
21,953
0
W
Baba Yaga
Martinicos99
Baba Yaga
24,347
2,402
0
7,667
16,729
10,389
356
6,401
10,328
83,791
0
W
Cthulhu
lReiKhoI
Cthulhu
18,272
1,764
0
1,317
20,060
24,034
267
6,943
13,117
40,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,885
Gold Earned
36,432
137
Minions Killed
204
1
Camps Cleared
13
721,825
Distance Traveled
888,677
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,731
608
67
4
0
262,818
1
W
Skadi
10,893
681
45
3
2
262,047
1
L
Zeus
9,697
606
37
2
1
219,121
4
L
Ymir
10,457
654
33
2
0
239,886
1
W
Baba Yaga
13,116
820
105
7
7
321,085
1
W
Cthulhu
12,423
776
54
3
4
305,545
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role