Player Matchup

Hun Batz
Hun Batz
Im Carth Onasi
Hun Batz
Level 149
God Stats
1W - 3L
1,321 SR
Queue Stats
53W - 65L
1,415 Elo+
Party 1
Cthulhu
Cthulhu
IrwinJohnson
Cthulhu
Level 6
God Stats
1W - 3L
1,204 SR
Queue Stats
11W - 15L
1,179 Elo+
Party 1
He Bo
He Bo
Obla300
He Bo
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,034 Elo+
Party 1
Apollo
Apollo
creativecacuts7
Apollo
Level 125
God Stats
2W - 2L
1,314 SR
Queue Stats
3W - 7L
1,056 Elo+
Party 1
Poseidon
Poseidon
hebrewhammer13
Poseidon
Level 7
God Stats
7W - 5L
1,248 SR
Queue Stats
7W - 5L
1,115 Elo+
Party 1
Team Averages
Level 73
1,317 SR
1,160 Elo+

VS

Team Averages
Level 71
1,609 SR
1,543 Elo+
Thanatos
Thanatos
 
Thanatos
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
BearsRNice
Bastet
Level 21
God Stats
50W - 45L
1,637 SR
Queue Stats
172W - 180L
1,491 Elo+
Party 2
Lancelot
Lancelot
BigMoistMan
Lancelot
Level 88
God Stats
1W - 1L
1,955 SR
Queue Stats
9W - 4L
1,729 Elo+
Party 3
Aphrodite
Aphrodite
aCthuliod
Aphrodite
Level 99
God Stats
31W - 42L
1,453 SR
Queue Stats
1,178W - 1,346L
1,496 Elo+
Party 2
Yu Huang
Yu Huang
vhlvv
Yu Huang
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
16
2 / 4 / 2
10,862
987
5,381
13,930
4,927
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
IrwinJohnson
Cthulhu
16
1 / 6 / 4
10,555
960
11,039
19,693
25,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

He Bo
Obla300
He Bo
15
3 / 2 / 2
10,604
964
6,255
9,489
2,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 3 / 6
10,584
962
12,274
14,241
5,163
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
15
0 / 5 / 1
9,379
853
3,961
8,803
2,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

178

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
10 / 2 / 10
13,091
1,190
20,202
12,870
7,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bastet
BearsRNice
Bastet
17
4 / 0 / 12
11,152
1,014
11,101
5,100
2,494
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Lancelot
BigMoistMan
Lancelot
17
5 / 2 / 11
11,849
1,077
15,941
12,118
7,866
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
aCthuliod
Aphrodite
17
0 / 0 / 15
10,778
980
3,113
3,804
2,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yu Huang
vhlvv
Yu Huang
17
1 / 2 / 11
10,341
940
11,657
9,043
4,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
79
6
Kills
20
20
Deaths
6
15
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
10
2
10
7.5
W
Bastet
BearsRNice
Bastet
4
0
12
10
W
Lancelot
BigMoistMan
Lancelot
5
2
11
5.25
L
Hun Batz
2
4
2
0.75
L
Cthulhu
IrwinJohnson
Cthulhu
1
6
4
0.5
L
He Bo
Obla300
He Bo
3
2
2
2
W
Aphrodite
aCthuliod
Aphrodite
0
0
15
7.5
L
0
3
6
1
L
Poseidon
0
5
1
0.1
W
Yu Huang
vhlvv
Yu Huang
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,910
Damage
62,014
66,156
Taken
42,935
41,080
Mitigated
24,487
3,622
Healing
17,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
20,202
4,115
0
11,126
12,870
7,394
0
6,515
6,055
0
30,947
W
Bastet
BearsRNice
Bastet
11,101
2,754
0
828
5,100
2,494
0
2,765
2,221
0
22,452
W
Lancelot
BigMoistMan
Lancelot
15,941
2,322
0
599
12,118
7,866
0
5,918
5,960
0
35,366
L
Hun Batz
5,381
785
0
0
13,930
4,927
0
2,901
11,029
0
17,088
L
Cthulhu
IrwinJohnson
Cthulhu
11,039
443
44
613
19,693
25,213
0
4,396
15,297
19,577
0
L
He Bo
Obla300
He Bo
6,255
161
0
241
9,489
2,932
0
2,351
7,138
20,595
0
W
Aphrodite
aCthuliod
Aphrodite
3,113
1,009
2,252
2,602
3,804
2,399
0
1,471
2,333
17,468
0
L
12,274
9,094
0
2,394
14,241
5,163
0
2,656
11,585
0
35,179
L
Poseidon
3,961
248
0
330
8,803
2,845
0
2,466
6,337
11,516
0
W
Yu Huang
vhlvv
Yu Huang
11,657
464
0
217
9,043
4,334
0
3,676
5,111
28,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,984
Gold Earned
57,211
181
Minions Killed
171
6
Camps Cleared
11
923,171
Distance Traveled
1,151,982
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,091
1,190
15
1
1
229,734
1
W
Bastet
11,152
1,014
16
1
5
274,650
3
W
Lancelot
11,849
1,077
60
5
3
232,270
0
L
Hun Batz
10,862
987
29
3
2
200,940
0
L
Cthulhu
10,555
960
26
2
3
231,932
1
L
He Bo
10,604
964
37
3
1
189,757
0
W
Aphrodite
10,778
980
42
4
1
225,778
1
L
Apollo
10,584
962
71
6
0
201,080
1
L
Poseidon
9,379
853
18
2
0
99,462
1
W
Yu Huang
10,341
940
38
3
1
189,550
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role