Player Matchup

Skadi
Skadi
BailableMeat52
Skadi
Level 67
God Stats
3W - 1L
1,648 SR
Queue Stats
126W - 233L
1,257 Elo+
Party 1
Ares
Ares
Bombosaurio
Ares
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
144W - 238L
1,283 Elo+
Party 1
Thanatos
Thanatos
ElChele26
Thanatos
Level 35
God Stats
1W - 1L
1,285 SR
Queue Stats
58W - 90L
1,304 Elo+
Party 1
Nu Wa
Nu Wa
SinESCANOR3352
Nu Wa
Level 61
God Stats
1W - 1L
1,283 SR
Queue Stats
28W - 58L
1,228 Elo+
Party 1
King Arthur
King Arthur
iSvul
King Arthur
Level 95
God Stats
1W - 7L
1,116 SR
Queue Stats
374W - 521L
1,353 Elo+
Party 1
Team Averages
Level 72
1,367 SR
1,285 Elo+

VS

Team Averages
Level 62
1,411 SR
1,310 Elo+
Neith
Neith
 
Neith
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
BigHatAsh
Pele
Level 106
God Stats
18W - 24L
1,397 SR
Queue Stats
105W - 133L
1,235 Elo+
Party 3
Lancelot
Lancelot
LiL_TAPATI0_130
Lancelot
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,167 Elo+
Party 2
Cthulhu
Cthulhu
Luci_Vuitton
Cthulhu
Level 8
God Stats
0W - 2L
1,100 SR
Queue Stats
1W - 3L
1,206 Elo+
Party 2
Nu Wa
Nu Wa
illumbra
Nu Wa
Level 72
God Stats
0W - 1L
1,557 SR
Queue Stats
4W - 4L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 6
7,352
566
7,519
9,187
4,211
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
2 / 1 / 7
7,268
559
4,530
9,882
8,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
ElChele26
Thanatos
11
4 / 1 / 1
7,092
546
4,591
12,346
5,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 0 / 3
6,905
531
1,281
3,445
1,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

King Arthur
iSvul
King Arthur
13
7 / 1 / 0
8,773
675
8,375
11,273
6,074
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 5 / 1
5,538
426
2,239
7,697
2,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Pele
10
1 / 2 / 2
5,916
455
2,440
7,529
2,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Lancelot
12
2 / 4 / 2
7,200
554
5,494
10,156
4,630
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cthulhu
Luci_Vuitton
Cthulhu
8
0 / 5 / 2
5,507
424
3,294
9,615
9,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
illumbra
Nu Wa
12
1 / 1 / 2
6,705
516
8,541
7,821
2,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
17
Kills
4
4
Deaths
17
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
5
1
0.1
W
4
1
6
7
L
Pele
1
2
2
1
W
2
1
7
5.5
W
Thanatos
ElChele26
Thanatos
4
1
1
4.5
L
Lancelot
2
4
2
0.75
L
Cthulhu
Luci_Vuitton
Cthulhu
0
5
2
0.2
W
0
0
3
1.5
W
King Arthur
iSvul
King Arthur
7
1
0
7
L
Nu Wa
illumbra
Nu Wa
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,296
Damage
22,008
46,133
Taken
42,818
25,446
Mitigated
21,624
20,360
Healing
7,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,239
837
0
1,541
7,697
2,969
0
2,231
5,466
0
32,962
W
7,519
2,463
0
1,421
9,187
4,211
859
2,388
6,629
0
57,467
L
Pele
2,440
507
0
2,352
7,529
2,507
0
857
6,672
0
27,479
W
4,530
651
286
2,705
9,882
8,933
236
3,101
6,643
22,279
0
W
Thanatos
ElChele26
Thanatos
4,591
1,714
0
10,679
12,346
5,050
0
2,398
9,702
0
43,659
L
Lancelot
5,494
710
0
1,337
10,156
4,630
0
361
9,795
0
37,936
L
Cthulhu
Luci_Vuitton
Cthulhu
3,294
616
93
552
9,615
9,038
0
1,476
8,139
19,679
0
W
1,281
344
0
126
3,445
1,178
144
1,203
2,054
40,890
0
W
King Arthur
iSvul
King Arthur
8,375
787
0
5,143
11,273
6,074
184
1,874
9,270
0
58,376
L
Nu Wa
illumbra
Nu Wa
8,541
1,905
0
1,732
7,821
2,480
334
886
6,935
49,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,390
Gold Earned
30,866
366
Minions Killed
295
0
Camps Cleared
0
1,203,063
Distance Traveled
1,227,153
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,538
426
51
4
0
220,350
3
W
Skadi
7,352
566
85
7
0
224,702
0
L
Pele
5,916
455
51
4
0
260,154
3
W
Ares
7,268
559
33
3
0
243,023
0
W
Thanatos
7,092
546
74
6
0
255,033
0
L
Lancelot
7,200
554
79
6
0
284,182
1
L
Cthulhu
5,507
424
33
3
0
239,948
2
W
Nu Wa
6,905
531
68
5
0
217,997
1
W
King Arthur
8,773
675
106
8
0
262,308
4
L
Nu Wa
6,705
516
81
6
0
222,519
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role