Player Matchup

Izanami
Izanami
Boxinwriter49
Izanami
Level 59
God Stats
1W - 0L
1,193 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Sticky Dead
Bellona
Level 128
God Stats
7W - 0L
2,054 SR
Queue Stats
114W - 109L
1,534 Elo+
Party 1
Pele
Pele
Sticky Drezick
Pele
Level 149
God Stats
2W - 4L
1,593 SR
Queue Stats
165W - 141L
1,542 Elo+
Party 1
Baron Samedi
Baron Samedi
WingedSereph
Baron Samedi
Level 60
God Stats
1W - 0L
1,785 SR
Queue Stats
3W - 3L
1,196 Elo+
Party 1
Cthulhu
Cthulhu
xernade
Cthulhu
Level 24
God Stats
2W - 1L
1,596 SR
Queue Stats
3W - 3L
1,196 Elo+
Party 1
Team Averages
Level 84
1,644 SR
1,394 Elo+

VS

Team Averages
Level 39
1,492 SR
1,488 Elo+
Chang'e
Chang'e
BabyBubba8-16
Chang'e
Level 68
God Stats
0W - 1L
1,495 SR
Queue Stats
8W - 15L
1,355 Elo+
Party 2
Medusa
Medusa
Bigburrito2003
Medusa
Level 59
God Stats
16W - 14L
1,538 SR
Queue Stats
179W - 215L
1,428 Elo+
Party 3
King Arthur
King Arthur
IsNormal
King Arthur
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 3L
1,619 Elo+
Party 2
Hachiman
Hachiman
Many6557
Hachiman
Level 42
God Stats
15W - 21L
1,428 SR
Queue Stats
134W - 153L
1,419 Elo+
Party 3
Ymir
Ymir
SakuraLover6969
Ymir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
9
0 / 1 / 2
5,481
457
1,716
4,996
1,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Sticky Dead
Bellona
12
2 / 1 / 0
7,314
610
6,094
9,307
8,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 0 / 4
6,702
559
4,392
6,628
2,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
WingedSereph
Baron Samedi
12
3 / 1 / 3
6,711
559
3,869
5,466
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
xernade
Cthulhu
10
4 / 0 / 1
6,885
574
4,403
6,344
4,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
11
0 / 3 / 1
5,838
487
2,317
6,991
2,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 0
5,316
443
5,452
7,299
2,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
IsNormal
King Arthur
10
2 / 2 / 0
6,087
507
5,014
11,318
5,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hachiman
Many6557
Hachiman
11
1 / 2 / 0
5,771
481
3,657
7,513
2,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 1 / 2
4,967
414
1,676
4,563
2,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
11
Kills
3
3
Deaths
11
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chang'e
0
3
1
0.17
L
0
3
0
0
W
Izanami
0
1
2
1
L
King Arthur
IsNormal
King Arthur
2
2
0
1
L
Hachiman
Many6557
Hachiman
1
2
0
0.5
L
0
1
2
1
W
Bellona
Sticky Dead
Bellona
2
1
0
2
W
2
0
4
4
W
Baron Samedi
WingedSereph
Baron Samedi
3
1
3
4.5
W
Cthulhu
xernade
Cthulhu
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,474
Damage
18,116
32,741
Taken
37,684
19,539
Mitigated
15,703
13,698
Healing
9,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
2,317
233
365
2,208
6,991
2,356
0
1,155
5,836
38,932
0
L
5,452
1,817
0
1,250
7,299
2,834
0
2,528
4,771
0
37,946
W
Izanami
1,716
1,225
0
890
4,996
1,606
1,122
213
4,783
0
34,812
L
King Arthur
IsNormal
King Arthur
5,014
1,088
0
2,267
11,318
5,390
0
2,373
8,945
0
38,011
L
Hachiman
Many6557
Hachiman
3,657
2,337
0
2,457
7,513
2,691
0
0
7,513
0
34,326
L
1,676
435
0
1,408
4,563
2,432
0
2,216
2,347
13,883
0
W
Bellona
Sticky Dead
Bellona
6,094
1,858
0
4,633
9,307
8,231
197
0
9,307
0
48,312
W
4,392
1,613
0
3,811
6,628
2,497
0
1,155
5,473
0
44,213
W
Baron Samedi
WingedSereph
Baron Samedi
3,869
548
570
1,650
5,466
2,909
96
2,080
3,386
39,719
0
W
Cthulhu
xernade
Cthulhu
4,403
227
143
2,001
6,344
4,296
276
545
5,799
20,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,093
Gold Earned
27,979
372
Minions Killed
296
0
Camps Cleared
0
1,146,456
Distance Traveled
964,575
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,838
487
79
7
0
225,808
6
L
Medusa
5,316
443
61
5
0
207,065
2
W
Izanami
5,481
457
78
7
0
195,511
0
L
King Arthur
6,087
507
71
6
0
210,298
4
L
Hachiman
5,771
481
64
5
0
190,686
1
L
Ymir
4,967
414
21
2
0
130,718
1
W
Bellona
7,314
610
108
9
0
252,139
3
W
Pele
6,702
559
94
8
0
272,252
2
W
Baron Samedi
6,711
559
67
6
0
197,985
2
W
Cthulhu
6,885
574
25
2
0
228,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role