Player Matchup

Heimdallr
Heimdallr
CruuXifyy
Heimdallr
Level 123
God Stats
2W - 1L
1,816 SR
Queue Stats
59W - 34L
1,586 Elo+
Party 1
Thoth
Thoth
TheBanjo1
Thoth
Level 141
God Stats
1W - 1L
1,281 SR
Queue Stats
10W - 10L
1,520 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ThorStuns
Ah Muzen Cab
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,658 Elo+
Party 1
Tyr
Tyr
Vampwood
Tyr
Level 127
God Stats
13W - 3L
1,769 SR
Queue Stats
339W - 200L
1,679 Elo+
Party 1
Sylvanus
Sylvanus
ĜorgeousBorges
Sylvanus
Level 123
God Stats
4W - 1L
1,500 SR
Queue Stats
122W - 79L
1,656 Elo+
Party 1
Team Averages
Level 107
1,573 SR
1,620 Elo+

VS

Team Averages
Level 56
1,618 SR
1,565 Elo+
Cabrakan
Cabrakan
INEEDTHEBOOCH
Cabrakan
Level 59
God Stats
6W - 2L
1,745 SR
Queue Stats
51W - 23L
1,558 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Jaeger2
Tsukuyomi
Level 108
God Stats
3W - 3L
1,764 SR
Queue Stats
92W - 51L
1,567 Elo+
Party 2
King Arthur
King Arthur
KingFalafel123
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Izanami
Izanami
McgHUF
Izanami
Level 27
God Stats
38W - 12L
1,544 SR
Queue Stats
52W - 19L
1,631 Elo+
Party 2
Nemesis
Nemesis
UnusualSniper
Nemesis
Level 83
God Stats
4W - 3L
1,539 SR
Queue Stats
57W - 22L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CruuXifyy
Heimdallr
18
12 / 2 / 17
12,325
1,233
32,288
13,323
7,532
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thoth
TheBanjo1
Thoth
18
7 / 2 / 23
12,043
1,204
21,316
6,216
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
ThorStuns
Ah Muzen Cab
18
7 / 0 / 12
12,341
1,234
19,963
12,425
11,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
2 / 2 / 23
11,236
1,124
18,808
18,291
24,684
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
18
5 / 1 / 20
11,202
1,120
11,950
8,419
8,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

288

VS

Team 2 Tickets

108

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
INEEDTHEBOOCH
Cabrakan
15
1 / 8 / 2
10,061
1,006
7,246
25,640
34,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
Jaeger2
Tsukuyomi
15
1 / 8 / 4
9,625
963
14,958
21,449
11,445
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
KingFalafel123
King Arthur
15
0 / 5 / 4
9,136
914
6,584
24,228
27,488
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
McgHUF
Izanami
15
2 / 5 / 2
9,992
999
7,880
14,577
7,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
15
3 / 7 / 2
10,233
1,023
15,619
26,359
13,872
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
21
33
Kills
7
7
Deaths
33
95
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
CruuXifyy
Heimdallr
12
2
17
10.25
L
Cabrakan
INEEDTHEBOOCH
Cabrakan
1
8
2
0.25
L
Tsukuyomi
Jaeger2
Tsukuyomi
1
8
4
0.38
L
King Arthur
KingFalafel123
King Arthur
0
5
4
0.4
L
Izanami
McgHUF
Izanami
2
5
2
0.6
W
Thoth
TheBanjo1
Thoth
7
2
23
9.25
W
Ah Muzen Cab
ThorStuns
Ah Muzen Cab
7
0
12
13
L
Nemesis
3
7
2
0.57
W
2
2
23
6.75
W
Sylvanus
5
1
20
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,325
Damage
52,287
58,674
Taken
112,253
54,024
Mitigated
94,570
18,911
Healing
4,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
CruuXifyy
Heimdallr
32,288
21,135
0
2,258
13,323
7,532
0
1,216
12,107
0
55,450
L
Cabrakan
INEEDTHEBOOCH
Cabrakan
7,246
973
0
847
25,640
34,585
0
5,093
20,547
24,182
0
L
Tsukuyomi
Jaeger2
Tsukuyomi
14,958
3,682
0
176
21,449
11,445
0
5,500
15,942
0
32,760
L
King Arthur
KingFalafel123
King Arthur
6,584
848
0
0
24,228
27,488
0
8,447
15,781
0
14,823
L
Izanami
McgHUF
Izanami
7,880
4,939
0
511
14,577
7,180
0
6,491
8,086
0
27,370
W
Thoth
TheBanjo1
Thoth
21,316
1,123
0
350
6,216
2,314
0
383
5,833
32,605
0
W
Ah Muzen Cab
ThorStuns
Ah Muzen Cab
19,963
12,470
0
4,131
12,425
11,122
0
1,291
11,134
0
50,149
L
Nemesis
15,619
5,605
0
2,756
26,359
13,872
0
7,735
18,624
0
30,555
W
18,808
1,031
1,078
3,088
18,291
24,684
0
3,203
15,088
0
24,304
W
Sylvanus
11,950
1,204
4,495
3,511
8,419
8,372
0
1,153
7,266
26,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,147
Gold Earned
49,047
197
Minions Killed
184
15
Camps Cleared
3
979,689
Distance Traveled
1,026,350
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,325
1,233
60
6
0
161,164
0
L
Cabrakan
10,061
1,006
41
4
1
239,167
0
L
Tsukuyomi
9,625
963
39
4
0
208,356
0
L
King Arthur
9,136
914
11
1
0
193,702
0
L
Izanami
9,992
999
45
5
0
147,946
0
W
Thoth
12,043
1,204
27
3
2
212,905
0
W
Ah Muzen Cab
12,341
1,234
71
7
6
204,609
2
L
Nemesis
10,233
1,023
48
5
2
237,179
0
W
Tyr
11,236
1,124
7
1
1
217,247
0
W
Sylvanus
11,202
1,120
32
3
6
183,764
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role