Player Matchup

Hun Batz
Hun Batz
Azcheeks
Hun Batz
Level 109
God Stats
2W - 1L
1,533 SR
Queue Stats
29W - 36L
1,433 Elo+
Party 1
Yu Huang
Yu Huang
DustyCuttlefish
Yu Huang
Level 15
God Stats
8W - 12L
1,445 SR
Queue Stats
24W - 37L
1,365 Elo+
Party 1
Ymir
Ymir
LordDanks
Ymir
Level 47
God Stats
25W - 32L
1,578 SR
Queue Stats
68W - 94L
1,419 Elo+
Party 1
Apollo
Apollo
LordDanksJr
Apollo
Level 87
God Stats
5W - 3L
1,682 SR
Queue Stats
72W - 99L
1,443 Elo+
Party 1
Nu Wa
Nu Wa
UnholyKiefGnome
Nu Wa
Level 28
God Stats
5W - 1L
1,620 SR
Queue Stats
63W - 91L
1,344 Elo+
Party 1
Team Averages
Level 57
1,572 SR
1,401 Elo+

VS

Team Averages
Level 98
1,541 SR
1,410 Elo+
Chronos
Chronos
Biotekt
Chronos
Level 138
God Stats
70W - 79L
1,544 SR
Queue Stats
802W - 876L
1,472 Elo+
Solo
Hachiman
Hachiman
THICCersn1ckers
Hachiman
Level 126
God Stats
0W - 1L
1,150 SR
Queue Stats
313W - 336L
1,514 Elo+
Party 2
Hercules
Hercules
Weascree
Hercules
Level 128
God Stats
3W - 4L
1,606 SR
Queue Stats
53W - 45L
1,609 Elo+
Party 2
Geb
Geb
romago
Geb
Level 86
God Stats
0W - 1L
1,704 SR
Queue Stats
12W - 18L
1,162 Elo+
Party 3
Olorun
Olorun
yigaclan99
Olorun
Level 14
God Stats
2W - 2L
1,701 SR
Queue Stats
6W - 15L
1,294 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Azcheeks
Hun Batz
16
5 / 1 / 2
8,941
894
14,136
9,874
5,257
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
14
2 / 1 / 5
7,539
754
10,746
7,193
3,521
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
13
1 / 1 / 6
7,792
779
6,750
8,916
8,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
14
0 / 0 / 4
7,428
743
8,856
7,333
3,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 1 / 6
7,267
727
8,620
3,101
1,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Biotekt
Chronos
15
2 / 1 / 0
7,873
787
4,416
6,306
2,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
11
0 / 2 / 1
6,434
643
4,106
8,485
3,428
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hercules
Weascree
Hercules
13
1 / 2 / 2
7,307
731
5,558
15,330
11,566
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Geb
romago
Geb
11
0 / 1 / 1
6,779
678
5,369
15,967
12,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Olorun
yigaclan99
Olorun
12
0 / 2 / 0
6,660
666
6,338
9,290
4,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
8
Kills
3
4
Deaths
8
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Azcheeks
Hun Batz
5
1
2
6
L
Chronos
Biotekt
Chronos
2
1
0
2
W
Yu Huang
2
1
5
4.5
W
Ymir
1
1
6
4
W
Apollo
0
0
4
2
L
Hachiman
0
2
1
0.25
W
0
1
6
3
L
Hercules
Weascree
Hercules
1
2
2
1
L
Geb
romago
Geb
0
1
1
0.5
L
Olorun
yigaclan99
Olorun
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,108
Damage
25,787
36,417
Taken
55,378
21,730
Mitigated
34,386
9,887
Healing
10,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Azcheeks
Hun Batz
14,136
3,064
0
2,985
9,874
5,257
1,035
3,919
5,955
0
47,325
L
Chronos
Biotekt
Chronos
4,416
1,309
0
1,915
6,306
2,868
1,096
1,731
4,575
38,440
0
W
Yu Huang
10,746
812
0
1,009
7,193
3,521
583
2,686
4,507
21,438
0
W
Ymir
6,750
1,213
0
2,502
8,916
8,237
80
4,891
4,025
14,579
0
W
Apollo
8,856
5,752
0
3,039
7,333
3,339
2,274
2,783
4,550
0
29,647
L
Hachiman
4,106
1,578
0
1,036
8,485
3,428
0
4,335
4,150
0
13,371
W
8,620
3,524
0
352
3,101
1,376
891
1,844
1,257
20,203
0
L
Hercules
Weascree
Hercules
5,558
1,999
0
2,931
15,330
11,566
0
8,557
6,773
0
13,349
L
Geb
romago
Geb
5,369
650
0
2,723
15,967
12,396
0
6,375
9,592
11,409
0
L
Olorun
yigaclan99
Olorun
6,338
3,560
219
1,453
9,290
4,128
0
5,118
4,172
26,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,967
Gold Earned
35,053
188
Minions Killed
177
0
Camps Cleared
0
1,085,391
Distance Traveled
1,018,155
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,941
894
72
7
0
225,849
0
L
Chronos
7,873
787
78
8
0
195,708
0
W
Yu Huang
7,539
754
23
2
0
195,256
0
W
Ymir
7,792
779
17
2
0
224,778
0
W
Apollo
7,428
743
46
5
0
222,847
3
L
Hachiman
6,434
643
28
3
0
202,938
5
W
Nu Wa
7,267
727
30
3
0
216,661
0
L
Hercules
7,307
731
17
2
0
217,407
0
L
Geb
6,779
678
6
1
0
218,098
2
L
Olorun
6,660
666
48
5
0
184,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role