Player Matchup

Lancelot
Lancelot
Crimmothy
Lancelot
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,364 Elo+
Party 2
Charybdis
Charybdis
TJSins
Charybdis
Level 146
God Stats
1W - 1L
1,327 SR
Queue Stats
1W - 2L
1,364 Elo+
Party 2
Ra
Ra
TheTruthfulone
Ra
Level 8
God Stats
1W - 1L
1,327 SR
Queue Stats
1W - 1L
1,364 Elo+
Party 2
Hades
Hades
Wagonballz12
Hades
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,364 Elo+
Party 2
Atlas
Atlas
Zojira
Atlas
Level 157
God Stats
1W - 0L
1,354 SR
Queue Stats
1W - 3L
1,267 Elo+
Party 2
Team Averages
Level 99
1,402 SR
1,345 Elo+

VS

Team Averages
Level 66
1,549 SR
1,486 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Alerionza
Charybdis
Level 43
God Stats
27W - 22L
1,530 SR
Queue Stats
79W - 81L
1,502 Elo+
Solo
Artemis
Artemis
Crazy Dawk
Artemis
Level 62
God Stats
69W - 66L
1,572 SR
Queue Stats
552W - 599L
1,456 Elo+
Party 1
Kukulkan
Kukulkan
SirAghalorD
Kukulkan
Level 85
God Stats
17W - 9L
1,635 SR
Queue Stats
526W - 526L
1,514 Elo+
Solo
Atlas
Atlas
crazychatto
Atlas
Level 34
God Stats
254W - 236L
1,509 SR
Queue Stats
282W - 294L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Crimmothy
Lancelot
13
6 / 0 / 4
8,097
1,350
9,275
6,777
3,393
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
TJSins
Charybdis
13
2 / 1 / 10
7,365
1,228
8,148
6,036
2,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 0 / 9
7,180
1,197
9,307
3,858
2,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 1 / 12
7,417
1,236
10,699
7,339
4,551
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Atlas
Zojira
Atlas
13
5 / 1 / 9
8,699
1,450
8,560
10,313
11,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

384

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
0 / 2 / 1
6,205
1,034
2,608
11,816
8,462
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charybdis
Alerionza
Charybdis
12
2 / 3 / 1
7,249
1,208
10,342
8,103
3,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
Crazy Dawk
Artemis
11
0 / 7 / 2
6,352
1,059
7,696
14,109
4,987
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
SirAghalorD
Kukulkan
11
1 / 1 / 1
6,636
1,106
3,103
1,891
754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 3 / 3
7,230
1,205
5,815
14,232
9,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
11
16
Kills
3
3
Deaths
16
44
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
2
1
0.25
L
Charybdis
Alerionza
Charybdis
2
3
1
0.83
L
Artemis
Crazy Dawk
Artemis
0
7
2
0.14
W
Lancelot
Crimmothy
Lancelot
6
0
4
8
L
Kukulkan
SirAghalorD
Kukulkan
1
1
1
1.5
W
Charybdis
TJSins
Charybdis
2
1
10
7
W
2
0
9
6.5
W
1
1
12
7
W
Atlas
Zojira
Atlas
5
1
9
9.5
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,989
Damage
29,564
34,323
Taken
50,151
24,294
Mitigated
26,634
7,577
Healing
4,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
2,608
1,165
0
373
11,816
8,462
0
7,825
3,807
5,494
0
L
Charybdis
Alerionza
Charybdis
10,342
6,091
0
1,707
8,103
3,013
0
5,662
2,277
0
21,841
L
Artemis
Crazy Dawk
Artemis
7,696
3,774
0
322
14,109
4,987
0
6,759
7,236
0
16,384
W
Lancelot
Crimmothy
Lancelot
9,275
2,239
0
266
6,777
3,393
0
1,337
5,440
0
15,674
L
Kukulkan
SirAghalorD
Kukulkan
3,103
183
0
0
1,891
754
0
932
959
8,934
0
W
Charybdis
TJSins
Charybdis
8,148
4,242
0
1,491
6,036
2,840
0
1,859
4,177
0
20,237
W
9,307
782
1,013
325
3,858
2,019
0
1,655
2,203
18,031
0
W
10,699
1,096
567
2,555
7,339
4,551
0
2,511
4,828
21,614
0
W
Atlas
Zojira
Atlas
8,560
3,277
0
1,360
10,313
11,491
0
4,164
6,149
13,728
0
L
5,815
2,315
209
2,361
14,232
9,418
0
6,750
7,306
18,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,758
Gold Earned
33,672
102
Minions Killed
93
5
Camps Cleared
4
626,669
Distance Traveled
553,879
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,205
1,034
8
1
1
135,372
1
L
Charybdis
7,249
1,208
39
7
3
113,454
1
L
Artemis
6,352
1,059
7
1
0
112,711
3
W
Lancelot
8,097
1,350
13
2
2
143,888
0
L
Kukulkan
6,636
1,106
17
3
0
65,829
0
W
Charybdis
7,365
1,228
26
4
0
104,087
1
W
Ra
7,180
1,197
27
5
1
131,259
0
W
Hades
7,417
1,236
21
4
1
127,532
0
W
Atlas
8,699
1,450
15
3
1
119,903
0
L
Atlas
7,230
1,205
22
4
0
126,513
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role