Player Matchup

Tyr
Tyr
BlueKohai
Tyr
Level 12
God Stats
20W - 7L
1,744 SR
Queue Stats
468W - 130L
1,676 Elo+
Party 3
Janus
Janus
SteavyWeavy
Janus
Level 107
God Stats
6W - 7L
1,495 SR
Queue Stats
1,755W - 879L
1,743 Elo+
Party 3
Sol
Sol
ThyCodester
Sol
Level 35
God Stats
27W - 9L
1,742 SR
Queue Stats
524W - 192L
1,798 Elo+
Party 3
Sylvanus
Sylvanus
Vatira
Sylvanus
Level 160
God Stats
4W - 2L
1,451 SR
Queue Stats
211W - 203L
1,544 Elo+
Party 2
Bakasura
Bakasura
xHadesTV
Bakasura
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,683 Elo+
Party 2
Team Averages
Level 67
1,586 SR
1,689 Elo+

VS

Team Averages
Level 89
1,675 SR
1,620 Elo+
Athena
Athena
AGXR
Athena
Level 104
God Stats
2W - 4L
1,748 SR
Queue Stats
44W - 26L
1,706 Elo+
Party 1
Cernunnos
Cernunnos
Atila99
Cernunnos
Level 159
God Stats
3W - 2L
1,682 SR
Queue Stats
101W - 91L
1,549 Elo+
Solo
Shiva
Shiva
HansYo1o
Shiva
Level 47
God Stats
1W - 2L
1,633 SR
Queue Stats
49W - 56L
1,627 Elo+
Solo
Lancelot
Lancelot
ItsPlum
Lancelot
Level 85
God Stats
30W - 14L
1,672 SR
Queue Stats
139W - 117L
1,602 Elo+
Party 1
Baba Yaga
Baba Yaga
NzTWeber36
Baba Yaga
Level 48
God Stats
7W - 6L
1,639 SR
Queue Stats
72W - 53L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 7
15,172
584
31,330
28,439
42,519
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

20
3 / 1 / 10
15,021
578
24,833
16,625
8,294
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 4 / 8
14,108
543
27,478
29,594
12,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Vatira
Sylvanus
19
9 / 6 / 8
13,664
526
26,995
29,187
18,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
xHadesTV
Bakasura
20
6 / 10 / 3
12,932
497
12,924
29,582
13,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AGXR
Athena
17
6 / 7 / 7
11,698
450
9,512
37,457
52,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cernunnos
Atila99
Cernunnos
17
1 / 7 / 7
10,800
415
17,854
24,662
10,457
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shiva
HansYo1o
Shiva
19
4 / 5 / 4
12,436
478
25,871
38,894
36,162
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
ItsPlum
Lancelot
18
8 / 6 / 6
12,232
470
21,127
28,818
14,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Baba Yaga
NzTWeber36
Baba Yaga
17
2 / 7 / 5
10,846
417
17,630
24,094
12,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
50
32
Kills
21
21
Deaths
32
36
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Athena
AGXR
Athena
6
7
7
1.36
L
Cernunnos
Atila99
Cernunnos
1
7
7
0.64
W
7
0
7
10.5
L
Shiva
HansYo1o
Shiva
4
5
4
1.2
L
Lancelot
ItsPlum
Lancelot
8
6
6
1.83
L
Baba Yaga
NzTWeber36
Baba Yaga
2
7
5
0.64
W
3
1
10
8
W
7
4
8
2.75
W
Sylvanus
Vatira
Sylvanus
9
6
8
2.17
W
Bakasura
xHadesTV
Bakasura
6
10
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,560
Damage
91,994
133,427
Taken
153,925
96,129
Mitigated
125,960
54,788
Healing
43,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
AGXR
Athena
9,512
1,931
0
5,627
37,457
52,851
0
21,487
15,040
37,377
0
L
Cernunnos
Atila99
Cernunnos
17,854
9,708
0
8,996
24,662
10,457
540
15,744
8,449
0
90,599
W
31,330
2,667
0
13,090
28,439
42,519
89
6,049
22,390
0
135,452
L
Shiva
HansYo1o
Shiva
25,871
2,599
1,344
16,749
38,894
36,162
0
16,348
22,102
0
113,174
L
Lancelot
ItsPlum
Lancelot
21,127
4,365
0
6,345
28,818
14,304
0
12,711
15,579
0
105,368
L
Baba Yaga
NzTWeber36
Baba Yaga
17,630
1,247
0
4,333
24,094
12,186
0
13,153
10,553
106,243
0
W
24,833
2,936
0
4,494
16,625
8,294
1,950
3,356
13,269
153,516
0
W
27,478
14,734
0
18,024
29,594
12,968
7,710
6,669
22,925
136,477
0
W
Sylvanus
Vatira
Sylvanus
26,995
10,590
3,891
9,560
29,187
18,409
3,122
7,419
21,768
79,924
20,673
W
Bakasura
xHadesTV
Bakasura
12,924
8,853
0
5,729
29,582
13,939
0
4,880
24,702
0
104,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,897
Gold Earned
58,012
881
Minions Killed
619
0
Camps Cleared
0
2,546,552
Distance Traveled
2,551,774
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
11,698
450
57
2
0
533,854
0
L
Cernunnos
10,800
415
126
5
0
462,816
8
W
Tyr
15,172
584
203
8
0
558,385
7
L
Shiva
12,436
478
181
7
0
525,859
5
L
Lancelot
12,232
470
125
5
0
592,540
0
L
Baba Yaga
10,846
417
130
5
0
436,705
4
W
Janus
15,021
578
259
10
0
580,450
6
W
Sol
14,108
543
176
7
0
467,674
5
W
Sylvanus
13,664
526
126
5
0
396,378
0
W
Bakasura
12,932
497
117
5
0
543,665
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role