Player Matchup

Mercury
Mercury
 
Mercury
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Breadpool62
Xbalanque
Level 6
God Stats
3W - 1L
1,760 SR
Queue Stats
8W - 7L
1,487 Elo+
Party 1
Nu Wa
Nu Wa
IncoGca
Nu Wa
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 26L
1,500 Elo+
Party 1
Hel
Hel
digiorno365
Hel
Level 35
God Stats
18W - 15L
1,553 SR
Queue Stats
37W - 38L
1,454 Elo+
Solo
Ganesha
Ganesha
iRazamataz
Ganesha
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 21L
1,440 Elo+
Party 1
Team Averages
Level 20
1,563 SR
1,476 Elo+

VS

Team Averages
Level 49
1,352 SR
1,400 Elo+
Nu Wa
Nu Wa
CookieKilledElmo
Nu Wa
Level 27
God Stats
35W - 54L
1,371 SR
Queue Stats
46W - 91L
1,307 Elo+
Party 2
Heimdallr
Heimdallr
D1gD0UG69
Heimdallr
Level 36
God Stats
1W - 3L
1,224 SR
Queue Stats
127W - 203L
1,297 Elo+
Party 2
Arachne
Arachne
HER0T0AD
Arachne
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
258W - 279L
1,392 Elo+
Party 3
Loki
Loki
skeltoad2
Loki
Level 29
God Stats
0W - 2L
1,166 SR
Queue Stats
33W - 36L
1,499 Elo+
Party 3
Cthulhu
Cthulhu
theonechance
Cthulhu
Level 30
God Stats
0W - 5L
1,500 SR
Queue Stats
14W - 22L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
19
21 / 0 / 14
13,889
1,263
29,105
8,709
6,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
Breadpool62
Xbalanque
19
9 / 2 / 25
12,670
1,152
39,214
16,725
10,042
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
IncoGca
Nu Wa
19
2 / 2 / 35
11,411
1,037
14,791
9,239
5,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
9 / 1 / 18
12,444
1,131
16,201
13,024
8,762
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
iRazamataz
Ganesha
19
1 / 0 / 39
12,904
1,173
12,288
13,232
22,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

302

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 1
9,741
886
7,213
5,149
1,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
D1gD0UG69
Heimdallr
16
0 / 11 / 4
10,572
961
14,796
28,730
15,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
HER0T0AD
Arachne
15
3 / 11 / 1
10,977
998
7,677
32,754
15,897
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
16
1 / 11 / 1
10,430
948
8,770
20,463
10,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
theonechance
Cthulhu
15
0 / 8 / 2
9,805
891
15,094
32,069
40,461
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

173
Kill Participation
14
42
Kills
5
5
Deaths
43
131
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
21
0
14
28
W
Xbalanque
Breadpool62
Xbalanque
9
2
25
10.75
L
1
2
1
0.75
L
Heimdallr
D1gD0UG69
Heimdallr
0
11
4
0.18
L
Arachne
HER0T0AD
Arachne
3
11
1
0.32
W
Nu Wa
IncoGca
Nu Wa
2
2
35
9.75
W
9
1
18
18
W
Ganesha
iRazamataz
Ganesha
1
0
39
20.5
L
Loki
1
11
1
0.14
L
Cthulhu
theonechance
Cthulhu
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,599
Damage
53,550
60,929
Taken
119,165
52,389
Mitigated
83,540
20,505
Healing
2,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
29,105
17,845
0
1,167
8,709
6,251
0
3,463
5,246
0
43,813
W
Xbalanque
Breadpool62
Xbalanque
39,214
28,365
0
4,671
16,725
10,042
0
6,607
10,118
0
69,585
L
7,213
1,802
0
8
5,149
1,812
0
3,088
2,061
12,332
0
L
Heimdallr
D1gD0UG69
Heimdallr
14,796
6,259
0
1,279
28,730
15,345
0
10,308
18,422
0
36,998
L
Arachne
HER0T0AD
Arachne
7,677
6,144
0
1,104
32,754
15,897
0
13,395
19,359
0
18,941
W
Nu Wa
IncoGca
Nu Wa
14,791
5,491
0
865
9,239
5,321
0
4,357
4,882
34,691
0
W
16,201
1,396
6,228
5,858
13,024
8,762
0
3,708
9,316
40,484
0
W
Ganesha
iRazamataz
Ganesha
12,288
1,864
0
1,716
13,232
22,013
0
4,172
9,060
25,443
0
L
Loki
8,770
1,246
0
0
20,463
10,025
0
7,215
13,248
0
34,882
L
Cthulhu
theonechance
Cthulhu
15,094
454
83
0
32,069
40,461
0
9,274
22,795
35,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,318
Gold Earned
51,525
239
Minions Killed
160
9
Camps Cleared
6
1,170,175
Distance Traveled
790,337
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,889
1,263
47
4
5
302,241
1
W
Xbalanque
12,670
1,152
75
7
3
205,113
1
L
Nu Wa
9,741
886
14
1
0
67,762
1
L
Heimdallr
10,572
961
33
3
0
155,420
0
L
Arachne
10,977
998
19
2
6
188,159
0
W
Nu Wa
11,411
1,037
41
4
0
204,126
0
W
Hel
12,444
1,131
76
7
1
241,289
1
W
Ganesha
12,904
1,173
0
0
0
217,406
0
L
Loki
10,430
948
55
5
0
190,959
1
L
Cthulhu
9,805
891
39
4
0
188,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role