Player Matchup

Nemesis
Nemesis
Kriptonite1912
Nemesis
Level 42
God Stats
4W - 8L
1,288 SR
Queue Stats
8W - 13L
1,274 Elo+
Party 1
Baron Samedi
Baron Samedi
Laranja975
Baron Samedi
Level 42
God Stats
4W - 5L
1,375 SR
Queue Stats
8W - 13L
1,274 Elo+
Party 1
Yemoja
Yemoja
Lilquan6
Yemoja
Level 67
God Stats
3W - 1L
1,691 SR
Queue Stats
76W - 80L
1,395 Elo+
Solo
Amaterasu
Amaterasu
felixdkm270
Amaterasu
Level 106
God Stats
4W - 4L
1,675 SR
Queue Stats
230W - 232L
1,296 Elo+
Solo
Izanami
Izanami
phibeau
Izanami
Level 93
God Stats
15W - 19L
1,152 SR
Queue Stats
249W - 253L
1,374 Elo+
Solo
Team Averages
Level 70
1,436 SR
1,322 Elo+

VS

Team Averages
Level 57
1,538 SR
1,306 Elo+
Artemis
Artemis
Dianaprince_92
Artemis
Level 79
God Stats
12W - 8L
1,520 SR
Queue Stats
105W - 116L
1,324 Elo+
Solo
Anubis
Anubis
Flexnhard20
Anubis
Level 61
God Stats
11W - 6L
1,697 SR
Queue Stats
51W - 56L
1,409 Elo+
Solo
Achilles
Achilles
MauriGamer674
Achilles
Level 49
God Stats
2W - 1L
1,696 SR
Queue Stats
11W - 20L
1,187 Elo+
Solo
Ao Kuang
Ao Kuang
PCBlakandBlu
Ao Kuang
Level 48
God Stats
3W - 11L
1,275 SR
Queue Stats
82W - 120L
1,315 Elo+
Solo
Ganesha
Ganesha
RareArmy44
Ganesha
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 92L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 0
6,102
610
3,752
6,814
2,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Laranja975
Baron Samedi
10
1 / 2 / 2
5,633
563
3,353
4,790
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Lilquan6
Yemoja
8
3 / 0 / 3
5,774
577
3,684
3,982
2,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Amaterasu
felixdkm270
Amaterasu
11
0 / 0 / 0
6,135
614
2,535
6,811
4,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
phibeau
Izanami
9
3 / 2 / 2
5,582
558
6,438
7,126
2,223
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
4,084
408
4,172
5,041
1,454
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
10
2 / 3 / 0
5,729
573
3,167
6,636
3,356
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
MauriGamer674
Achilles
9
0 / 0 / 0
4,699
470
3,456
5,362
4,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
PCBlakandBlu
Ao Kuang
4
1 / 2 / 0
4,416
442
2,205
7,311
1,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
RareArmy44
Ganesha
7
0 / 3 / 1
4,556
456
827
8,912
5,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
11
Kills
3
4
Deaths
11
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Anubis
2
3
0
0.67
W
4
0
0
4
W
Baron Samedi
Laranja975
Baron Samedi
1
2
2
1
W
Yemoja
Lilquan6
Yemoja
3
0
3
4.5
L
Achilles
MauriGamer674
Achilles
0
0
0
0
L
Ao Kuang
PCBlakandBlu
Ao Kuang
1
2
0
0.5
L
Ganesha
RareArmy44
Ganesha
0
3
1
0.17
W
Amaterasu
felixdkm270
Amaterasu
0
0
0
0
W
Izanami
phibeau
Izanami
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,762
Damage
13,827
29,523
Taken
33,262
12,542
Mitigated
15,816
11,691
Healing
8,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,172
1,215
314
776
5,041
1,454
30
1,421
3,620
0
17,787
L
Anubis
3,167
360
0
2,685
6,636
3,356
163
3,050
3,586
36,979
0
W
3,752
2,297
0
732
6,814
2,319
0
1,160
5,654
0
50,494
W
Baron Samedi
Laranja975
Baron Samedi
3,353
185
170
1,775
4,790
1,728
0
3,386
1,404
30,152
0
W
Yemoja
Lilquan6
Yemoja
3,684
1,393
937
1,193
3,982
2,184
281
271
3,711
12,126
0
L
Achilles
MauriGamer674
Achilles
3,456
1,408
0
2,266
5,362
4,096
0
0
5,362
0
22,021
L
Ao Kuang
PCBlakandBlu
Ao Kuang
2,205
1,050
291
2,120
7,311
1,840
0
571
6,740
13,990
0
L
Ganesha
RareArmy44
Ganesha
827
103
0
479
8,912
5,070
0
1,995
6,917
12,438
0
W
Amaterasu
felixdkm270
Amaterasu
2,535
1,191
0
4,420
6,811
4,088
0
0
6,380
0
43,110
W
Izanami
phibeau
Izanami
6,438
4,926
117
2,347
7,126
2,223
568
1,382
5,744
0
40,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,226
Gold Earned
23,484
302
Minions Killed
164
0
Camps Cleared
0
904,441
Distance Traveled
770,611
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,084
408
32
3
0
145,877
1
L
Anubis
5,729
573
67
7
0
143,361
1
W
Nemesis
6,102
610
92
9
0
234,134
0
W
Baron Samedi
5,633
563
53
5
0
178,913
0
W
Yemoja
5,774
577
9
1
0
148,726
1
L
Achilles
4,699
470
34
3
0
180,934
2
L
Ao Kuang
4,416
442
20
2
0
133,557
1
L
Ganesha
4,556
456
11
1
0
166,882
0
W
Amaterasu
6,135
614
86
9
0
190,022
2
W
Izanami
5,582
558
62
6
0
152,646
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role